[Official] Call of Duty: World at War


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Main thing that is ****ing me off, is the lack of spawn point. You've got a map bigger than Cod4's countdown, and there are only 4 spawn points per side.

I've ost count i've spawned inbetween two enemies and been killed instantly, only to be forced to sit fr 15 seconds to respawn, i do respawn, killed, sit and wait again.

Also the amount of times it has spawned an enemy in our base on capture the flag. Now that IS just rediculus.

Apoptosis: I have a 6.1 surround set and I have never heard anyone sneak up behind me in Call of Duty 4 when they weren't sprinting. Even back in the days where I had my 360 hooked up to my PC monitor and had to use my headphones / headsets I heard nothing ( High-end Sennheisers ) So I guess you need special hardware to hear it which imo is a flaw with the game. I think it was me who mentioned something about butchering, I just wondered if treyarch had butchered the recipe which I can see they haven't ... They just copied it directly.

I will be getting the 360 version for sure. The PS3 controller is horrible for FPS games coupled with the fact that voice on the PS3 is crap. Some people are too loud, some you can't hear, others have some crappy microphone and some have constant static ... Really is the big flaw of using an 'open' standard and letting users buy their own headsets.

And I do agree with King Antonius. I haven't had that many problems with spawning but sometimes you do spawn behind enemies and they spawn behind you, really annoying when you spawn in an artillery zone or right next to a pair of dogs.

Apoptosis: I have a 6.1 surround set and I have never heard anyone sneak up behind me in Call of Duty 4 when they weren't sprinting. Even back in the days where I had my 360 hooked up to my PC monitor and had to use my headphones / headsets I heard nothing ( High-end Sennheisers ) So I guess you need special hardware to hear it which imo is a flaw with the game. I think it was me who mentioned something about butchering, I just wondered if treyarch had butchered the recipe which I can see they haven't ... They just copied it directly.

I agree with the problems of requiring special hardware (for the record, if you have turtle beach headphones, or good surround sound headphones then you'll hear it all).

Has anyone played multi-bomb S&D? How does that work?

I completely forgot about the beta :( I guess I wont be getting it :p

I'll still be looking forward to the game though :)

Not to late to register at EG (released tomorrow morning allegedly) or pre-order at GAME (and then cancel your order :shiftyninja:)

So I finally hit Rank 11 after what, an hours play time?

There is nothing wrong with the game itself, everything is working just fine and the entire game is a proven recipe which is also the problem. Feels more like an expansion pack and nothing else, I just don't have that "Oh I want to play another round" or "Wow, I love this game!" moments because I feel as though I tried everything before. I will probably get the game because I loved Call of Duty 4 but I still played that game way too much for this game to feel "new". I also still have my doubts regarding to the single-player campaign because a) it's treyarch developing it, they seem to make some extremely boring and generic single-player experiences b) it's the pacific side of World War 2. I love WW2 but the pacific war is really boring in my opinion :p

But the co-op is really a huge plus for me no matter how bad the single-player campaign is ( Like Halo 3 ) always turns out to be loads of fun but multiplayer will only last a solid month or two.

Then a thing I absolutely hated about Call of Duty 4 was, there is no footsteps when you aren't sprinting ... why?! So annoying when a soldier can sneak up behind you even though he is running with like 20-30 pounds of equipment, really ****es me off. Sorry just had to get this in, it's still annoying me big time :laugh: Hate having to constantly check my surroundings with a controller, tires out the thumbs extremely quick.

Oh and another small thing which might just be me but there is something iffy about the rifles. At 50ft or 2ft the bullet travel time is the same. So annoying when you have a guy RIGHT in front of you and you still have to compensate for travel time, what the hell?!

I agree with everything bolded there, basically sums it up for me.

Looking forward to co-op as i have NO IDEA how that could work in a WW2 game :laugh:

Had to boot up the laptop just to add something I forgot.

What is it with those weapon sounds? They have no oomph whatsoever! Why does every weapon have to sound like a starving African child hitting some tin-cans with a broken wooden spoon? Call of Duty 4 also suffered from this with some of the weapons but it's even worse now. World War 2 weapons made a ton of noise.

Had to boot up the laptop just to add something I forgot.

What is it with those weapon sounds? They have no oomph whatsoever! Why does every weapon have to sound like a starving African child hitting some tin-cans with a broken wooden spoon? Call of Duty 4 also suffered from this with some of the weapons but it's even worse now. World War 2 weapons made a ton of noise.

Argh ****ing tell me about it, they've captured the WW2 scene perfectly, apart from the weapon sounds! I was using a rifle earlier and it was like ''click click click''.

CoD4 weapon sounds were the ****.

So I finally hit Rank 11 after what, an hours play time?

There is nothing wrong with the game itself, everything is working just fine and the entire game is a proven recipe which is also the problem. Feels more like an expansion pack and nothing else, I just don't have that "Oh I want to play another round" or "Wow, I love this game!" moments because I feel as though I tried everything before. I will probably get the game because I loved Call of Duty 4 but I still played that game way too much for this game to feel "new". I also still have my doubts regarding to the single-player campaign because a) it's treyarch developing it, they seem to make some extremely boring and generic single-player experiences b) it's the pacific side of World War 2. I love WW2 but the pacific war is really boring in my opinion :p

That is exactly what I want to test out if I can get a key for the beta. I was an avid player of COD 4 as well and I also have been quite outspoken in this post about just how much COD 5 is exactly like COD 4.

Are any sites still giving out keys?

Are any sites still giving out keys?

I would like to know this as well, apparently my two entries have not come through yet, and can I even try through Eurogamer?

You can't login to Callofduty.com with your Charlieoscardelta account.

First you need create an account over at http://www.callofduty.com/hub.

When you created it and set up everything visit http://www.callofduty.com/points where you link the accounts.

When / If you successfully link the account, visit the avatar creation page again and drag the Purple Heart and VIP Badge into your avatar. I got my key within 6-8 hours under "My Account", -> "Account / Profile".

You can't login to Callofduty.com with your Charlieoscardelta account.

First you need create an account over at http://www.callofduty.com/hub.

When you created it and set up everything visit http://www.callofduty.com/points where you link the accounts.

When / If you successfully link the account, visit the avatar creation page again and drag the Purple Heart and VIP Badge into your avatar. I got my key within 6-8 hours under "My Account", -> "Account / Profile".

I migrated mine together ages ago and have 99 points however I dont think it is vip status :( I really would like a key to try this beta though

I migrated mine together ages ago and have 99 points however I dont think it is vip status :( I really would like a key to try this beta though

I did it Saturday evening, registered an account and migrated at the same time, next morning there was a key waiting for me.

Why the hell couldn't they have added at least one Hardcore mode, sick of this regular crap.

Been playing hardcore mode ever since it was released for Call of Duty 4, going back to regular mode is a royal pain in the ass. Game feels so ADHD in its regular form! Everything is just chaos, constant chaos.

"ARG SHOT IN THE BACK, 50 DOGS OH NOES ARTILLERY, 700 RECON PLANES OH NOES 200 GRENADES, BANG BANG BANG!!!!11" Give me tactical damnit!

Why the hell couldn't they have added at least one Hardcore mode, sick of this regular crap.

Been playing hardcore mode ever since it was released for Call of Duty 4, going back to regular mode is a royal pain in the ass. Game feels so ADHD in its regular form! Everything is just chaos, constant chaos.

"ARG SHOT IN THE BACK, 50 DOGS OH NOES ARTILLERY, 700 RECON PLANES OH NOES 200 GRENADES, BANG BANG BANG!!!!11" Give me tactical damnit!

Wow! Hostile much?

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    • Removed the blue and underline as you did not post a link. This would also  be considered spamming.
    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. According to an estimate by Bank of America, producing an iPhone in the U.S. is technically possible, but “iPhone cost can increase 25% purely on higher labor cost in the U.S.” However, this 25% increase applies only if final assembly is performed in the United States while components are still sourced from China or elsewhere. In this case, the price of a base iPhone would rise from $799 to around $1,000. But in another scenario, if Apple were to produce the required components for the iPhone within the United States, production costs could increase by more than 90%. Trump’s dream for a “Made in the USA” iPhone might never come true In a free-market capitalist economy, one of the primary responsibilities of any CEO is to maximize profit. Using Apple as an example, Tim Cook’s role is to maximize the company’s profits so that it can fund research and development for new products and invest in areas such as artificial intelligence, while also keeping shareholders satisfied. Therefore, it is entirely understandable that Apple would choose not to bring its manufacturing back to the United States and instead keep production in countries where labor is cheaper, and products can be manufactured at a lower cost, thereby maximizing its profit margins. What is your opinion about manufacturing smartphones in the United States? If you are an American citizen, would you be willing to pay hundreds of dollars more for a smartphone made domestically in the USA? Let us know in the comments.
    • Cheers everyone for the replies. It's been very useful. 👍
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