2010 Summer Football Transfers


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Bradford City youngster Callum Pilkington is poised to complete a switch to Premier League side Liverpool.

The 14-year-old striker is reportedly set to move to Anfield for an undisclosed fee with add-ons set to follow.

Pilkington will become the latest Bantams youngster to move on to a top-flight club and the second in recent seasons to go to Liverpool.

Andre Wisdom swapped Valley Parade for the Reds two years ago, while Fabian Delph, Tom Cleverly, Ben Gordon and Danny Ward have all moved up.

Bayern Munich playmaker Franck Ribery has committed to the German club for another four years, according to newspaper Bild.

Ribery, who will be absent from Saturday's Champions League final against Inter Milan in Madrid due to suspension, was rumoured to be leaving Bayern at the end of the season in favour of a major club in Spain or England.

Real Madrid, Barcelona and Manchester United had all reportedly shown an interest in the French winger.

But Bild, citing club sources, revealed the new contract would be penned on Saturday when the 27-year-old returns to Madrid from the French national training camp.

The new deal will reportedly keep Ribery at the Allianz Arena until 2015.

Asked about Barcelona’s public tactics of courting the midfielder, Hill-Wood said: “It’s a funny way of doing business. Anyway, Cesc hasn’t left yet, remember.”

There is every possibility that an opening bid of £30m will be faxed through to Arsenal today but Hill-Wood claimed the board and Wenger have not even discussed a fee for the player.

“It’s not an issue,” he said. “We haven’t even discussed it. I don’t know if he will stay. I’ve really got little to say but we very much hope he stays with us and we’re confident he will.”

If Fabregas gets his wish and goes back to his boyhood team before the World Cup starts next month, Hill-Wood says Arsenal will continue to challenge for silverware.

“We have done pretty well without one or two other star players.,” said the chaiman. “I would like Dennis Bergkamp, Thierry Henry, Patrick Vieira and Tony Adams back but they are 10 years too old.

“Although I think we had a very good season I’m confident that we can get better next year.”

rolleyes.gif
Manchester United manager Sir Alex Ferguson has insisted the club have no intention of selling striker Dimitar Berbatov this summer.

The 29-year-old has struggled to make an impact at Old Trafford following his ?30.75m move from Tottenham in August 2008, scoring only 26 goals since then.

But Ferguson says he has no plans to offload the Bulgarian.

"No, no, definitely not," he said. "He is a fantastic footballer and he will be with us next year.

This is the Ronaldo show all over again. Barcelona and Madrid use the same way to do business. "We are the bosses, you listen! We want your player and we're gonna have it! No matter what!" Play their game, ask for more, much more! Make them pay.

I agree.. they are very disrespectful.. and who the eff is Xavi to say Cesc won't win trophies with us!!? realmad.gif with the team they have and Mourinho possibly moving to Madrid next year.. they could end up without anything too.. rolleyes.gif

No offense, Arsenal is a great team but even Cesc stated why he wants to move back to Barcelona. He always had it in him, and he thinks it would be best for his career. I realize it's not up for Xavi to decide but that's his opinion, it's what Cesc wants that matters. And Mourinho? I hope he does come to Real Madrid. I admire his tactics but he is definitely not the best coach in the world. I won't even bother watching the Champions League final, I won't be able to enjoy it anyway, the way Inter plays is just boring.

Barcelona would like to sign Arsenal's Cesc Fabregas "as soon as possible", according to the Spanish side's sporting director Txiki Begiristain.

But Begiristain said Barca also accept Arsenal must have the final say on whether their captain leaves or not.

"I don't know when he will come but I have the impression that he is a Barca [style] player," said Begiristain.

"But what matters is Arsenal. They think he is a very important player for them. We have to respect that."

Last week Fabregas, 23, who joined the Gunners from Barca in 2003, said he would only leave Arsenal for Barcelona.

Barca president Joan Laporta said: "If we believe we must make an effort, we will and we will talk to Arsenal."

But Begiristain conceded Barca must respect Fabregas's contract, which runs until June 2014.

But Begiristain said Barca also accept Arsenal must have the final say on whether their captain leaves or not.

"I don't know when he will come but I have the impression that he is a Barca [style] player," said Begiristain.

"But what matters is Arsenal. They think he is a very important player for them. We have to respect that."

Last week Fabregas, 23, who joined the Gunners from Barca in 2003, said he would only leave Arsenal for Barcelona.

Barca president Joan Laporta said: "If we believe we must make an effort, we will and we will talk to Arsenal."

But Begiristain conceded Barca must respect Fabregas's contract, which runs until June 2014.

Marouane Chamakh completes move to Arsenal

Arsenal Football Club is delighted to announce that Moroccan international striker Marouane Chamakh has joined the Gunners on a long-term contract.

Manager Arsène Wenger said: “We are delighted that Marouane Chamakh has joined us. He is a player we have admired for some time now and I know he will provide our squad with great quality. Chamakh has proved he is a great player with his performances for Bordeaux and Morocco in recent seasons and we’re all looking forward to him joining us.

"Chamakh is a striker of real quality and has all the attributes suited to come to England and do very well. He is also a fighter, not only a good football player, but a fighter as well. He is very good in the air and also a good team player. He is a great addition to our squad.”

After completing his move to the Gunners, Chamakh said: “This is a dream come true and a great joy to be joining Arsenal. My goal was always to play in the Premier League and Arsenal was the choice of my heart.

“Without any hesitation, Arsenal was my preferred club. The team and history of Arsenal, they make me dream. My goal was to join Arsenal out of the all the English clubs because it is a club that makes me dream and I have been a fan since I was a child.

“I’m very excited about playing at Emirates Stadium in front of the Arsenal supporters. I have heard many great things about the stadium and I cannot wait to be playing there in an Arsenal shirt.

“I will give my best to this Club, the Club that I used to support. We have many great players at Arsenal and I will be giving everything to help the team win trophies next season.”

Ivan Gazidis, Chief Executive of Arsenal Football Club added: “Arsène has been following the progress of Marouane Chamakh for some time and has identified him as a player that will add significant strength to our squad. We’re delighted that Marouane has chosen Arsenal ahead of the many other clubs that were interested in him.”

Chamakh, who will wear the number 29 shirt for Arsenal, will join up with his new team-mates for pre-season training in July.

http://www.arsenal.com/news/news-archive/marouane-chamakh-completes-move-to-arsenal

West Ham have made a bid to sign Barcelona striker Thierry Henry in a move which would see the Frenchman become the highest-paid player in their history.

West Ham joint chairman David Sullivan has revealed he wants to sign the former Arsenal striker and is willing to offer him a two-year deal worth around ?75,000 a week, more than ?7.5m in total.

Sullivan told The Sun: "We're trying to assemble a more prolific strike force at West Ham and I'd love to have Henry here. Our club is in debt but a striker of his quality and standing would make it a great deal."

"Henry is still up there with the best. I've made an offer which would make him the highest-paid player in the club's history. And it's a serious offer because Henry could walk into almost any Premier League side."

Henry, 32, spent eight successful years at Arsenal, winning two league titles and becoming the cub's top scorer. He moved to Barcelona in 2007 and won the Champions League and two Spanish leagues.

However, he struggled for playing time this season and he is expected to leave the club this summer, with reports indicating Major League Soccer side New York Red Bulls would be a possible destination

West Ham have made a bid to sign Barcelona striker Thierry Henry in a move which would see the Frenchman become the highest-paid player in their history.

West Ham joint chairman David Sullivan has revealed he wants to sign the former Arsenal striker and is willing to offer him a two-year deal worth around ?75,000 a week, more than ?7.5m in total.

Sullivan told The Sun: "We're trying to assemble a more prolific strike force at West Ham and I'd love to have Henry here. Our club is in debt but a striker of his quality and standing would make it a great deal."

"Henry is still up there with the best. I've made an offer which would make him the highest-paid player in the club's history. And it's a serious offer because Henry could walk into almost any Premier League side."

Henry, 32, spent eight successful years at Arsenal, winning two league titles and becoming the cub's top scorer. He moved to Barcelona in 2007 and won the Champions League and two Spanish leagues.

However, he struggled for playing time this season and he is expected to leave the club this summer, with reports indicating Major League Soccer side New York Red Bulls would be a possible destination

What. The. Fuuuuuu-!

Seriously? I mean seriously? :|

morning rumour round up boys (well for me anyways, it 7 am here...)

Premier League - Papers: Rafa to stay at Liverpool

Rafael Benitez is ready to stay at Liverpool, despite weeks of speculation that he will move on to pastures new this summer.

West Ham target Henry

Arsenal complete Chamakh signing

The Reds boss wants to remain on Merseyside "if he is allowed", according to a friend who was quoted in the Daily Mirror.

Juventus and Internazionale have attempted to lure Benitez to Italy, but the Spaniard is confident he can get Liverpool challenging for trophies again despite the uncertainty over the ownership of the club.

There is a similar hullaballoo surrounding the future of James Milner, so Aston Villa have decided to bring forward talks with the midfielder.

The club is keen to establish whether the England man wants to stay at Villa Park and resist a lucrative deal from Manchester City so a meeting with the player and his agent has been scheduled before next month's World Cup. (The Guardian)

City will offer Villa ?20 million plus a choice of players for Milner, with Shaun Wright-Phillips, Nedum Onuoha, Micah Richards and Stephen Ireland likely to be top of the list. (Mirror)

But City boss Roberto Mancini does not want outcast Robinho back at the club once the Brazilian's loan spell with Santos comes to an end in August. (Mirror)

Arsenal are set to lose Fran Merida to Atletico Madrid, with the Europa League winners on the verge of sealing a five-year deal for the Spain U21 international. (The Sun)

The Daily Mail reports that Avram Grant rejected an offer to return to Chelsea as director of football, the role he occupied at Stamford Bridge before replacing Jose Mourinho as manager.

The Israeli is on the verge of taking over at West Ham on a ?1.3 million-a-year deal - which is less than Chelsea are reportedly offering for the behind-the-scenes role.

Grant and his agent Pini Zahavi have agreed broad details with the Hammers during the week and an official announcement is expected before the end of the month. (The Times)

Tottenham are to sit down and talk with Luka Modric in a bid to keep him from the clutches of Manchester United and Chelsea.

The Croatia schemer is into his second year of a five-year deal, but is not a top earner at White Hart Lane. But Spurs are preparing to reward him for his good form by extending and improving his deal. (Mail)

Wigan have rejected a second offer from Birmingham for Charles N'Zogbia and are believed to be holding out for at least ?12m for the winger. (Mail)

And in other news, Manchester City will have to find ?22m and around ?2.5m a year in wages if they are to lure Uruguay international Edinson Cavani to Eastlands (Daily Star), Sebastian Larsson has broken off contract talks with Birmingham (Mirror) and Barnsley are tracking out-of-favour Stoke striker James Beattie (Mirror).

Steven Gerrard has plunged his Liverpool future into doubt after saying he will consider his options following the World Cup.

Gerrard is away on England duty with Fabio Capello's squad but has faced questions over a possible summer move in the wake of a disappointing season at Anfield.

The Reds missed out on a place in the UEFA Champions League and came seventh in the Premier League under Rafa Benitez's stewardship.

That has led to speculation that the mercurial captain may seek a move elsewhere next season, although he has so far refused to entertain such suggestions despite apparent interest from Real Madrid.

But the 29-year-old, who nearly signed for Chelsea in 2004 before a dramatic U-turn, says he will weigh up his future after the tournament in South Africa.

Gerrard said in the Daily Star Sunday: "I won't consider my future or think about what is going to happen to me until after the World Cup.

"After the World Cup you have three or four weeks of holiday to consider what the next best move will be for you."

Despite his admission, Gerrard says he will not let any transfer gossip distract him from the England cause.

England are chasing a first triumph since their solitary victory in 1966 and the Liverpool man revealed speculation ruined his last World Cup.

Chelsea were also said to be interested in recruiting the Merseyside star in 2006 when England battled it out in Germany with then manager Sven Goran Eriksson.

And the Anfield skipper said he would not repeat the errors of four years ago, where he admitted to tracking the talk over his future.

James Milner has reportedly claimed he would snub advances from both Manchester City and Manchester United in favour of a move to Liverpool.

Earlier this week Aston Villa rejected a ?20million bid from City for the 24-year-old, with Martin O'Neill set to increase his valuation of the player to stave off interest from the free-spending Eastlands outfit.

United are also believed to be in the hunt for the highly-rated midfielder, who is currently in Austria preparing for next month's World Cup with the England squad, but sources close to Milner claim that he will snub any move to Manchester out of loyalty to Leeds United, his boyhood club.

Wortley-born Milner rose through the Whites' academy ranks before making his senior debut in November 2002 and became the youngest ever player to score in the Premier League that season before moving onto Newcastle United two years later.

He has told close friends that he would prefer a move to Anfield but understands that finances continue to remain stretched with interest payments on the club's ?351million debt continuing to rise by over ?110,000 per day.

Meanwhile Steven Gerrard has pledged his future to the club, ending growing speculation of a move to Real Madrid which would see him link up with current Inter Milan manager Jose Mourinho.

When asked in a radio interview if he would remain at Liverpool beyond the summer, the Reds captain replied: "I?ve got 3 years left [on my contract] so yes I will be."

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    • Hello, Hope all is well. I am in UK.  
    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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