2010 Summer Football Transfers


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Arsenal boss Arsene Wenger has revealed that he is close to bringing in further defensive reinforcements.

The Gunners are looking to bolster their ranks before the transfer window closes on 31st August.

They have identified the back four as one area they wish to strengthen and are currently focusing their efforts on finding suitable recruits.

Wenger insists little progress has been made over the weekend, with the club having been occupied by their 6-0 mauling of Blackpool, but claims a deal is in the pipeline.

"Not at the moment. We got a bit closer today, but not yet," he told Sky Sports when asked if an agreement had been put in place for a fresh face.

Short

Wenger is known to be in the market for a new goalkeeper, with Fulham's Mark Schwarzer a top target, but the Frenchman insists the next arrival at Emirates Stadium is unlikely to be a shot-stopper.

He added: "It's not the goalkeeping situation, we are a bit short defensively and on that front we have got a bit closer. Nothing has been signed though."

Reports suggest that Sevilla centre-half Sebastien Squillaci is the man Wenger has set his sights on, but the Arsenal manager continues to play his cards close to his chest regarding the identity of transfer targets.

"I will leave you to guess, but you are usually not bad at guessing," he smiled.

JOSE MOURINHO is ready to raid Arsenal for left-back Gael Clichy.

The Real Madrid boss is desperate to bring two new full-backs to the Bernabeu but is unlikely to land his top targets, Chelsea?s Ashley Cole and Inter Milan star Maicon. Now Mourinho has set his sights on Clichy and Lyon?s Michel Bastos.

People Sport understands Arsenal are aware of Real?s interest in Clichy and Gunners boss Wenger must now decide whether or not he feels Kieran Gibbs is ready to take over as his first-choice left-back. (Sunday People)

For a few seasons now it has appeared that all is not 100% with Gael Clichy. The French international has repeatedly been linked with moves away from the Emirates and after seven years at the club he is a big money target for Real Madrid boss Jose Mourinho. The new Bernabeu boss is rumoured to be lining up a bid in the region of ?16m for the 25 year old.

Arsenal boss Arsene Wenger has revealed that he is close to bringing in further defensive reinforcements.

The Gunners are looking to bolster their ranks before the transfer window closes on 31st August.

They have identified the back four as one area they wish to strengthen and are currently focusing their efforts on finding suitable recruits.

Wenger insists little progress has been made over the weekend, with the club having been occupied by their 6-0 mauling of Blackpool, but claims a deal is in the pipeline.

"Not at the moment. We got a bit closer today, but not yet," he told Sky Sports when asked if an agreement had been put in place for a fresh face.

Short

Wenger is known to be in the market for a new goalkeeper, with Fulham's Mark Schwarzer a top target, but the Frenchman insists the next arrival at Emirates Stadium is unlikely to be a shot-stopper.

He added: "It's not the goalkeeping situation, we are a bit short defensively and on that front we have got a bit closer. Nothing has been signed though."

Reports suggest that Sevilla centre-half Sebastien Squillaci is the man Wenger has set his sights on, but the Arsenal manager continues to play his cards close to his chest regarding the identity of transfer targets.

"I will leave you to guess, but you are usually not bad at guessing," he smiled.

PLEASE.

Yoann Gourcuff wants to join Lyon

Amidst interest from Lyon, Yoann Gourcuff has met Bordeaux chiefs and told them of his desire to leave the club for Stade Gerland.

Lyon have made a couple of attempts to sign Bordeaux midfield maestro Yoann Gourcuff this summer but there have been no major developments, until recently.

According to L?Equipe, the player has met the club leaders on Saturday, expressing his desire to join Lyon.

Gourcuff seems to have become disillusioned with life at Stade Chaban Delmas after the departure of his mentor Laurent Blanc and the very poor start of the season and he will try to persuade the club management to let him leave the club.

Lyon have reportedly already reached an agreement with the midfielder but they are yet to send a formal offer to les Girondins. Les Gones could invest the money they are set to earn from Real Madrid-bound Michel Bastos to fund the purchase of Bordeaux playmaker.

David Trezeguet's agent claims Liverpool are interested in signing the Juventus forward.

Reports in Italy claim Liverpool made an enquiry for Trezeguet after allowing Alberto Aquilani to join Juve on loan.

Reds boss Roy Hodgson is keen to bolster his attacking options before the close of the transfer window and he is believed to be considering a swoop for French international Trezeguet.

Trezeguet's future at Juve has been the subject of speculation for some time with the Frenchman dropping down the pecking order at the Bianconeri.

The player's agent, Antonio Caliendo, admits Liverpool and Spanish duo Real Zaragoza and Hercules are chasing Trezeguet's signature.

"An interest of Liverpool? There are requests, not just of Liverpool," Caliendo told calciomercato.it.

"In Spain there is the interest of Real Zaragoza and Hercules.

"We are considering [offers], today is a day of reflection, we will know more tomorrow."

AC Milan chief executive Adriano Galliani claims the club are in negotiations with Barcelona over Zlatan Ibrahimovic.

The Sweden international striker's agent Mino Raiola insisted earlier on Monday that the 28-year-old will remain at Barca, despite Milan boss Massimiliano Allegri's interest.

But Galliani has now revealed the two clubs are in talks over the forward, and says he will meet with Camp Nou president Sandro Rosell to discuss the financial details on Wednesday.

"The negotiation for Ibrahimovic is officially open," Galliani told gazzetta.it.

"On Wednesday I'll meet the president of Barcelona, Rosell.

"The negotiations will be difficult. We have not talked about the financial side yet."

Ibrahimovic has been heavily linked with a move away from the Catalan giants, despite only arriving from Milan's fierce Serie A rivals Inter last summer.

Skysports.com understands there are fresh doubts surrounding Javier Mascherano's future at Liverpool amid reports he has refused to play against Manchester City. :unsure:

Mascherano has expressed a wish to leave Anfield before the close of the transfer window for personal reasons and has been linked with Barcelona and Inter Milan.

New Liverpool boss Roy Hodgson is hoping to hold on to the midfielder, but has stressed the club will not sell the 26-year-old on the cheap.

Hodgson stated last week that the Reds had not received any offers for the Argentina international, but reports now claim Barcelona have made a bid.

It is understood that Barca's offer has been rejected and that has led to claims that Mascherano will not feature against City on Monday night as a result.

The former West Ham man started Liverpool's opening 1-1 draw at home to Arsenal, but missed the Europa League tie through Trabzonspor through injury.

His place in the team to take on potential title rivals City is likely to be taken by Lucas, who filled in for Mascherano against Trabzonspor.

2059: Now then, a bit more emerging about Javier Mascherano's non-selection this evening. Sky Sports News reported earlier that Barcelona had made a ?12m bid for the Argentine midfielder, but the Daily Telegraph's football correspondent Jason Burt has just tweeted: "Barcelona offered 23m euros plus Alexander Hleb for Mascherano, but Liverpool have rejected it. They want 30m euros in cash, Barcelona will make a new offer..." Could run for a while, this.

They bid ?12 million. Cheeky twats.

We paid ?18 million for him in the process of rescuing him for West Ham reserves.

Yaya Toure is apparently worth ?24 million according to Barca, and Masch is the better player.

Barca are also broke.. they cant afford top players for top cash plus they are arrogant *******..

West Ham have sold Alessandro Diamanti to Brescia for 2.2m euros (?1.8m).

The 27-year-old forward cost the Upton Park club ?6m when they signed him from Livorno in August 2009.

He scored eight goals in 29 games for the Hammers in the 2009-2010 season but has played only 17 minutes of Avram Grant's first two games as manager.

West Ham said in a statement that the sale of Diamanti would "release space in the squad for another player to be brought in".

Brescia won the last promotion spot to Serie A after winning a play-off against Torino at the end of last season.

Should they do enough this season to remain in Italy's top flight for another term, another 300,000 euros (?245,000) will be payable to West Ham.

The Hammers added: "Diamanti faced stiff competition for a first-team place with the arrivals of Pablo Barrera, Thomas Hitzlsperger and Frederic Piquionne."

The club concluded its media release by revealing it "could unveil more exciting new faces before the transfer window shuts [on 31 August]."

West Ham, with no points from their first two Premier League games this season, have been linked with a move for Lorient striker Kevin Gameiro.

Arsenal have set their sights on Dutch international keeper Maarten Stekelenburg.

The 27-year-old stopper has been linked with an Ajax exit this summer, and Arsenal boss Arsene Wenger is set to make the player his new No.1 target as his search for a goalkeeper continues.

...

Wenger is also reportedly considering a move for Stekelenburg's Ajax teammate Jan Vertonghen who was part of the Dutch giants quality centre defensive partnership with a certain Thomas Vermaelen who has of course been a major success at the Emirates since his move to the club last summer. Vertonghen also plays alongside Vermaelen in the Belgian national team set up.

Ajax are in financial dire straits and have admitted they could sell some of their squad before the transfer window closes as they look to make up for big losses incurred over the past few seasons. The club is hoping to negotiate their Champions League qualifier against Dynamo Kiev.

blink.gifhuh.gif Wenger spending? Surely these are just rumours..

Won't happen for precisely that reason mate.. he's "the right age".. Wenger just signed Koscienly and is keeping Nordtveit at the club this season (although I read he wants to use him as a Sagna replacement in RB position) plus Djourou is back.. he will sign Squillaci for 2-3 years and then Nordtveit and Koscienly will be ready to replace him.. thats how Wenger thinks..

Same goes for GK.. I'd sign Akinfeev.. sell Flappy.. keep Almunia as backup till Sczency is ready and then go from there.. but Wenger doesn't want to sell any of these keepers (2 of which are not "keepers" if you know what I mean) which he believes have "class"

Money is not a problem.. I may have mentioned before.. the transfer kitty was £45 mil this summer..

Won't happen for precisely that reason mate.. he's "the right age".. Wenger just signed Koscienly and is keeping Nordtveit at the club this season (although I read he wants to use him as a Sagna replacement in RB position) plus Djourou is back.. he will sign Squillaci for 2-3 years and then Nordtveit and Koscienly will be ready to replace him.. thats how Wenger thinks..

Same goes for GK.. I'd sign Akinfeev.. sell Flappy.. keep Almunia as backup till Sczency is ready and then go from there.. but Wenger doesn't want to sell any of these keepers (2 of which are not "keepers" if you know what I mean) which he believes have "class"

Money is not a problem.. I may have mentioned before.. the transfer kitty was ?45 mil this summer..

from another forum, i was reading that this was why schwarzher would be an ideal GK because he would be good for another two years then be able to mentor/ have some coaching role and for that purpose is comparatively cheap.

Sky Sports News understands that Inter Milan striker Victor Obinna is having a medical at West Ham.

It was reported earlier this week that the Hammers were in talks with Obinna over personal terms.

And an agreement has now been reached with the 23-year-old undergoing a medical on Wednesday at Upton Park.

Hammers boss Avram Grant is desperate to bolster his attacking options after seeing his side score just once in their first two Premier League games and then scrape past Oxford in the Carling Cup.

Grant turned to Obinna after being forced to put his efforts to sign Manchester City's Felipe Caicedo on hold and Inter were willing to loan out the Nigeria international.

The former Chievo frontman went close to a move to Everton two years ago only for work permit problems to scupper the deal.

He has scored 11 goals in 34 internationals for Nigeria and played two games at this summer's World Cup before scoring once in Inter's 3-0 friendly win over Manchester City in the USA in pre-season.

Liverpool manager Roy Hodgson has confirmed he has spoken to former club Fulham regarding a possible move for Paul Konchesky.

Skysports.com revealed earlier on Wednesday that Liverpool had lined up a deal for Konchesky as Hodgson seeks to bring in a new left-back.

Konchesky joined Fulham three years ago from West Ham United and was a regular during Hodgson's time at Craven Cottage.

A reunion with his old boss could now be on the cards after Hodgson acknowledged he has discussed a potential swoop for the 29-year-old.

However, the recently-appointed Reds boss is unsure whether the twice-capped England international will pitch up at Anfield.

"We had discussions with Fulham about whether they were prepared to sell any of their players and I would be lying if I said Paul was not a name we considered," said Hodgson on his arrival in Trabzon for their Europa League play-off second leg tie.

"Whether or not there is a chance of business is still very much up in the air."

Fulham have agreed a deal to sign Dutch club PSV Eindhoven's Mexico international left-back Carlos Salcido.

PSV told BBC Sport that the 30-year-old Salcido, who has also been linked with Liverpool, has still to agree personal terms in a move reportedly worth ?1.6m.

Liverpool have been holding talks with Fulham over the possibility of signing their Fulham left-back Paul Konchesky.

Salcido, who played for Mexico in the World Cup in South Africa, joined PSV from Mexican club Guadalajara in 2006.

PSV would not specify the length of the contract.

Earlier this week Fulham confirmed the signing of 23-year-old Algerian defender Rafik Halliche from Benfica for an undisclosed fee.

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    • Hello, Hope all is well. I am in UK.  
    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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