Neowin.net Minecraft Server (Old Server)


Message added by Brandon H,

Come join the new Minecraft server discussion thread :)

 

 

Recommended Posts

There's a distinct lack of activity on the MC server at the moment. In my case it's due to real life getting in the way most of the time.

 

Suggestion: We could have a building contest. Have it run for two weeks, and whoever comes up with the most impressive build (as judged by the MC server ops) wins a Neowin tier 2 subscription. Hell, I'll even chip in for the cost of the subscription

 

Thoughts?

That's what I think as well. Before going ahead and starting a thread I'd like to have more opinions though. 

 

Ideas for the competition rules:

  • Build near spawn - no one is going to see the build if it's 20,000 blocks away in the boonies.
  • You only have the tools the server offers by default at your disposal. 
  • Participation is open to all Neowin members. Further requirements can be defined.
  • Contest builds have to be labeled as such. Existing builds are not eligible.
  • The server operators are not eligible to participate, seeing as they have the option to switch to creative mode.
  • Contest runs for two weeks in order to allow for gathering resources and proper building.

I've been trying to work through my backlog of games, getting Starbound in the humble bundle hasn't helped :p

 

Competitions are always a good idea :)

Well any objections to the suggestions made above? Otherwise I'll start a competition thread tomorrow.

Rules look good to me, are we setting any sort of theme like epic houses, monuments, random objects or free-for-all*  ?

*excluding phallic objects

Free for all (excluding phalluses) I'd say. 

I would add, Should be of your own design, not something you can download as a template..

Good point.

 

I want to have the competition start and end dates on weekends. So I'm going to start the competition thread today after work; this gives us the rest of this week to take care of additional whitelist entries if needed. 

I wonder if that was my fault? I was trying out a beta version of Reis Minimap for 1.7.2, maybe I'll hang off on that for a new build. I did go back to 1.7.4, it was still hanging, but maybe the damage was already done.

Doubt it was that, I'm pretty sure that works off the terrain data that the client naturally downloads from the server.

 

Bukkit stats were stuck at 100% cpu/gpu even though task manager said it was normal. I'd put it down to Bukkit still being wip. :p

in the latest snapshot ops or singleplayer with console has worldedit built in vanilla

 

This is a basic walkthrough for the new commands introduced in 14w03a, /fill and /clone.

/fill command
The fill command can be used to to fill defined areas with a block type.
This is how you use the fill command:
/fill x1 y1 z1 x2 y2 z2 tilename datavalue oldblockhandling datatags
x1 = The x coordinate[1] of your first position
y1 = The y coordinate[2] of your first position
z1 = The z coordinate[3] of your first position
x2 = The x coordinate[4] of your second position
y2 = The y coordinate[5] of your second position
z2 = The z coordinate[6] of your second position
tilename = The block ID or name[7] for your area.
datavalue = The datavalue[8] for your blocktype, if unused; use 0.
oldblockhandling = The way it treats other blocks in that are already in the area. (Can be: replace, destroy)
datatags = Datatags[9] you want to apply to the area you're filling.

Example command: /fill -44 80 1191 -55 94 1206 minecraft:stone 0 replace

/clone command
The clone command can be used to clone your builds of a defined area to another area.
This is how you use the clone command:
/clone x1 y1 z1 x2 y2 z2 x y z
x1 = The x coordinate[10] of your first position
y1 = The y coordinate[11] of your first position
z1 = The z coordinate[12] of your first position
x2 = The x coordinate[13] of your second position
y2 = The y coordinate[14] of your second position
z2 = The z coordinate[15] of your second position
= The x coordinate[16] of the position you want to clone towards
= The y coordinate[17] of the position you want to clone towards
= The z coordinate[18] of the position you want to clone towards

Example command: /clone 10 80 10 50 90 50 5 95 5

also it looks like they are changing how the user skins is rendered and you can have armor skins as part of it as well. and seperate skins for each arm and leg.

I hope Dinnerbone adds a new item to do the lmb/rmb co-ord setting :p

 

Right now it looks like you have to write down co-ord A and B before going to destination A and typing it all out :o

that's why i like the mod better. turning an item into a wand makes things so much easier

the idea  there at the end of the video give me the idea to make a room with buttons that will clone rooms that are elsewhere. so you can have a room of requirement like in harry potter. a button on the outside that you click to make the room what you want of it. just have the room setup somewhere and clone it to that location when you want to use it.

using the new clone feature i had an idea (but cannot get it working yet) you can create rooms that are all the same dimension and hide them in your base or home or whatnot. and then create an empty room. From there you can use the command block and buttons to "move" the rooms to your empty room. Making a single room that can be whatever room you want it to be.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Final Fantasy VII Remake Part 3 is getting a simultaneous release across PC and all consoles by Pulasthi Ariyasinghe Square Enix showed up to the Summer Game Fest presentation today with multiple trailers showing off its next chapter in the Final Fantasy VII Remake saga. The final chapter of this trilogy now has an official name too, with it being dubbed Final Fantasy VII Revelation, following up Final Fantasy VII Remake and Final Fantasy VII Rebirth from recent years. Vincent Valentine, Cid, Cloud, Barret, Tifa, and more showed up in the trailers as they battle against enemies, or 'Weapons,' from the final chapter. "As the world teeters on the brink of annihilation, the final battle against Sephiroth begins," says the trailer description. "A meteor mars the sky, monstrous planetary guardians wreak havoc across the globe, and the fires of war rage. Now, Cloud and his companions must stand against this chaos to not only decide the planet's fate, but bring a legendary conflict to its conclusion." Following the reveal trailer, the show also dropped some gameplay footage that shows off a new way to travel across the open world using the Highwind airship. Players will be able to swap characters on during battles, use tactical mode to synchronize with allies, and summon their entities. Cid Highwind and Vincent Valentine are joining the party this time too. “FINAL FANTASY VII, first released in 1997, has been beloved by fans for many years and has since become a “legend” in its own right," added producer Yoshinori Kitase. "The FINAL FANTASY VII Remake Series that began in 2020 with everyone’s passionate support is finally reaching its climactic finale with FINAL FANTASY VII REVELATION. The story’s final destination represents my emotions spanning thirty years working on this title" One of the biggest revelations of this announcement, however, was the multiplatform release confirmation from the get-go. Square Enix will be releasing Final Fantasy VII Revelation across PC, Xbox Series X|S, Nintendo Switch 2, and PlayStation 5 in Spring 2027 without any timed exclusivity programs.
    • Hello, Having a simple utility to allow Microsoft's customers to configure the context menu, with a few options like showing the current menu, showing a proposed menu/alternate configurations, loading and saving the settings, and a "reset to default" option would have solved this. Let Microsoft provide a recommended default look-and-feel, maybe a couple alternative configurations, like a basic/simplified version of that, and a more advanced version for that, and that would have been very well-received, I think. Microsoft could even had offered a library of different configurations, similar to what they have done in the past for Windows Media Player skins, Themes, and desktop wallpaper. Regards, Aryeh Goretsky
    • No Steam release. It's gonna fail on PC. Even an Epic Online engineer said that people go there for the free stuff and then immediately go back to Steam.
    • Nice. Admittedly, his other games never interested me, but this seems pretty cool.
    • It's time to say goodbye to Edge and switch back to Firefox. There's no way to disable the ugly rounded corners that appear everywhere. Not even on the page frame. No one uses screens with rounded corners, you idiots.
  • Recent Achievements

    • Mentor
      grik went up a rank
      Mentor
    • Dedicated
      JKR earned a badge
      Dedicated
    • One Year In
      CHUNWEI earned a badge
      One Year In
    • Conversation Starter
      FBSPL earned a badge
      Conversation Starter
    • Week One Done
      I2D earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      482
    2. 2
      PsYcHoKiLLa
      269
    3. 3
      Skyfrog
      78
    4. 4
      Steven P.
      68
    5. 5
      +Edouard
      61
  • Tell a friend

    Love Neowin? Tell a friend!