Recommended Posts

6 minutes ago, LaP said:

For sure but him appearing older would just make sense (contrary to data). The Q Continuum always wanted to make human comfortable while interacting with them (outside of Q craziness). They always appear in a form understandable by humans. So him appearing to people he already know as 30 years older because 30 years has passed (from a human perspective) just make sense from a lore perspective.

Reasoning accepted! :)

 

  • Like 1
Spoiler

I actually expect the conspiracy around the events on Mars to be more.   Sure having the synths go crazy helps squash them and AI which the Romulans hate BUT at the same time that event hurt the relocation of their own people before the planet went poof from the supernova.     So I doubt the Romulans are behind the Mars attack, even though they hate synths so much the timing only hurts them more.  

 

DeLancie is and will definately make an apprearance. Q is an integral part of this story. Remember the final episode of TNG. If you guys havent watched it, watch it. Q is going to return and that's when things are going to get interesting. We all know Guinan is returning in Season 2. Picard is sick with a deadly disease and he will most likely die by the end of the series, unless some miracle happens. Unless Q saves him or something else saves his life. We shall see.

 

Spiner has said many times that Data will not come back, but he has never said B-4 isn't, so there is a chance B-4 will return, maybe in Season 3? 4? Who knows, but I got a feeling he will return with Data's memories and in a sense, become Data.

 

We shall see.

Just saw episode 3, it's moving at a steady pace, plot thickens.  Also, action, they've been sprinkling it in here and there for the newer generation that has ADD.

How many seasons will Picard do, any ideas? With just the first 3 episodes the writers have done excellent work in showing the brief history of what had happened prior to the present, and it is getting really interesting!

34 minutes ago, jnelsoninjax said:

How many seasons will Picard do, any ideas? With just the first 3 episodes the writers have done excellent work in showing the brief history of what had happened prior to the present, and it is getting really interesting!

It's been renewed for a season 2. I don't feel like we'll see more than 4 seasons. I'd be surprised if we get past season 3. I honestly feel we'll wrap up Discovery during the 3rd season too, viewership is going to flatline on that one now that they've got a taste of "real" trek with Picard. 

 

I have a feeling though we'll get a real Star Trek show continuing after Picard, in the 25th century, with a starfleet ship and crew. CBS is seeing how many more subs they are pulling with Picard than they ever did with Discovery, they'll want to keep this timeline/universe going.

I doubt this series will be long to, it's so tied to this specific plot right now and it's not episodic like the original shows were which helped drag them out to so many episodes.   Besides, CBS has a good chunk of Trek planned out as far as TV goes.  After Picard s1, we get Discovery s3 and then the S31 season 1 should be next and then Picard s2.   So one trek show ends and another starts shortly after, keeping trek on for pretty much all year round.

 

The interesting thing comes when they start to move everything, even the movies, back together to one timeline and how they pull it off.

Guys Patrick Stewart is 79 years old. This series is definitely not gonna last too long as he is aging faster than I can count. I don’t think the studios wants him to suddenly pass away with a TV series on the run. They will end this series after a couple of seasons and that, as they say, is that, and I am quite sure we will also see the death of the Picard character. 

8 hours ago, spacelordmaster said:

Guys Patrick Stewart is 79 years old. This series is definitely not gonna last too long as he is aging faster than I can count. I don’t think the studios wants him to suddenly pass away with a TV series on the run. They will end this series after a couple of seasons and that, as they say, is that, and I am quite sure we will also see the death of the Picard character. 

He’ll end up in the Q continuum my bet. 

  • Like 3

Solid episode.

 

Spoiler

The ship battle was pretty good, introducing 7of9 this way was a surprise to me actually even though I knew she was in the show.

 

They're not shying away from the action either, next ep preview looks like we're in for a old style shootout. 

 

Agree, another great episode.

Spoiler

 

I'm starting to enjoy the multiple Cristobal Rios holograms on the ship with different personalities.

 

I hope next week's episode they do a back story on how Picard and Seven met.  Also wondering how Seven happened to be in the same area of Picard; did someone call her or did she hear in the "chatter" that Picard was on Vashti.

 

I see there are still carrying the Three Musketeers into Picard.

 

Lastly, I'm a little concerned with Dr. Agnes Jurati after her "conversation" with Commodore Oh.

 

 

It’d be great if we can axe the recycled TOS/DSC shuttles. And see a real starship. The runabout like vessel they’re on is cool, but lets see some fresh large scale designs, especially when they continue to discuss new class of ships and vessels with no imagery. 

7 hours ago, shockz said:

It’d be great if we can axe the recycled TOS/DSC shuttles. And see a real starship. The runabout like vessel they’re on is cool, but lets see some fresh large scale designs, especially when they continue to discuss new class of ships and vessels with no imagery. 

It would be cool to see but the way the story is going I don't expect to see much, at least for now.

All good things guys, it's better this way because when one show ends they can start right into the next one so we're not left with months of waiting for something new.   

On 2/15/2020 at 12:36 AM, shockz said:

It’d be great if we can axe the recycled TOS/DSC shuttles. And see a real starship. The runabout like vessel they’re on is cool, but lets see some fresh large scale designs, especially when they continue to discuss new class of ships and vessels with no imagery. 

I think something I've taken from the show so far is that there really aren't as many starships just waiting to be used as other series have suggested.  Maybe thanks to the Utopia Planetia incident?

 

Picard seems to be on a freighter of sorts (La Sirena).  7/9 seems to be on some upgraded Delta Flyer looking ship.  The Romulan ship attacking was Kirk-era.  There's a lot of newer Romulan ships around the artefact though...

  • Like 2
1 hour ago, Human.Online said:

I think something I've taken from the show so far is that there really aren't as many starships just waiting to be used as other series have suggested.  Maybe thanks to the Utopia Planetia incident?

 

Picard seems to be on a freighter of sorts (La Sirena).  7/9 seems to be on some upgraded Delta Flyer looking ship.  The Romulan ship attacking was Kirk-era.  There's a lot of newer Romulan ships around the artefact though...

I can definitely see that, after the dominion war, mars incident, etc... and that they took Picards mothball concept and went with it. I still have a feeling we'll see a starship or two by seasons end.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • I'm still on Windows 10 22H2 because I didn't want to deal with all the issues in Windows 11, so I waited almost a week before installing the latest Patch Tuesday update (KB5094127), I went ahead and did it, and it was a huge mistake—ever since then, my File Explorer has seen a performance drop of about 30% when transferring large files... Once again, Microsoft has outdone itself! This update cannot be uninstalled, either through the Control Panel (via Settings) or by accessing Advanced Startup Options. The only possible alternative would be to use system restore points, but I’d have to reinstall all app and driver updates (and there’s no guarantee it would work). Or there’s the “nuclear option” of a in-place repair without losing files or apps, but even then, all my customizations would be lost! Microsoft just can’t help but mess everything up! Way to go, Microsoft! But I still don’t want your c****y Windows 11!
    • Microsoft: Windows 11 could finally solve a major issue across AMD, Nvidia, and Intel GPUs by Sayan Sen While Microsoft has been trying to improve it, Windows 11 is definitely not flawless, as even today some issues are taking a year to publicly acknowledge. However, one area of trouble that may finally see much better results soon is graphics driver crashes. Work on graphics driver timeouts, also called Timeout and Detection Recovery (TDR), is not new as the latest WDDM 3.2 also has specific improvements regarding it. Windows Display Driver Model (WDDM) version 3.2 is supported on Windows 11 24H2 and 25H2. However, with the upcoming version 26H2, TDR crash diagnosis could go to the next level as Microsoft is introducing a new DirectX 12 API feature called "DirectX Dump Files". Similar to how system memory dump files work when a system crashes or freezes or encounters any such major issue, DirectX Dump Files (DDF) will essentially record a snapshot of the GPU execution right at the moment a graphics-related crash or hang or freeze occurs, so that developers can better understand and diagnoze these TDR and timeout detection errors. The dump will be available as a .dxdmp file for analysis and it will be a comprehensive dump file generated with detailed insights about the hardware, drivers, Windows, as well as the affected application. This should be another welcome change in this department. Earlier at GDC 2026, when the technology was first debuted, Microsoft had shared more details regarding it. The company had explained how DDF is designed to gather data from every layer of the graphics stack into a single file, eliminating the need for developers to manually correlate logs from multiple tools. As mentioned above, the dump can contain a lot of useful details like GPU hardware state information such as register values, shader program counters, page fault virtual addresses, shader memory data, and command buffers. Alongside that, it also captures DirectX runtime and kernel information, including D3D objects, pipeline state objects, device error data, adapter details, and CPU call stacks. Microsoft says the feature has been built around two primary use cases: retail device removals and local device removals. The former allows developers to collect crash information from end users' systems in the field, while the latter helps QA teams and developers investigate issues on test machines. Developers will also be able to include up to 2 MB of custom application data through new D3D12 APIs, providing additional context for troubleshooting. In addition, Microsoft is introducing three dump collection modes ranging from zero-overhead capture, which has no runtime performance impact on supported hardware, to higher-detail modes that collect more vendor-specific debugging data. On compatible Tier 2 hardware, zero-overhead dumps will be enabled by default, meaning developers may begin receiving useful crash diagnostics without making any code changes. The table below explains the three tiers: Tier Description NO_OVERHEAD Enables crash capture with no runtime cost and is suitable for broad deployment MEDIUM_OVERHEAD Provides a balance, capturing additional diagnostic data with moderate impact HIGH_OVERHEAD Collects the most detailed GPU and driver state available, enabling deeper investigation at the cost of higher runtime overhead In terms of availability, the company expects broader release to be around the fall of 2026, which should be right around the time when Windows 11 version 26H2 lands. Right now, DirectX Dump Files are available as a preview and currently, only AMD has the compatible AgilitySDK Developer Preview driver version 26.10.07.02. You can find the official announcement post here on Microsoft's website.
    • And with SO much better perf than the laggy mess that is Files.
    • BrowserOS 0.46.0 by Razvan Serea BrowserOS is a free, open-source Chromium-based browser that runs AI agents natively, offering a smarter, more productive browsing experience. It supports Chrome extensions and integrates AI agents to automate tasks, fill forms, and streamline workflows. Your data stays on your computer: you can use your own API keys or run local models via Ollama, making it a privacy-first alternative to tools like Perplexity, Comet, or Dia. With built-in productivity tools and app integrations, BrowserOS boosts efficiency while keeping control firmly in your hands. Being Chromium-based, BrowserOS lets you effortlessly import your bookmarks, passwords, and Chrome extensions in just a few clicks. BrowserOS works with OpenAI GPT models, Anthropic Claude, Google Gemini, and local AI models via Ollama or LMStudio. You can use your own API keys and effortlessly switch between providers. BrowserOS Agent Your AI productivity assistant that organizes and manages your browsing effortlessly Quickly list, group, or close tabs Save and resume browsing sessions Search your history and organize bookmarks Switch instantly to the tab you need BrowserOS Navigator – Automate web tasks with ease Navigate websites and search automatically Interact with pages without manual effort Handle repetitive tasks in seconds What makes BrowserOS special Feels like home - same familiar interface as Google Chrome, works with all your extensions AI agents that run on YOUR browser, not in the cloud Privacy first - bring your own keys or use local models with Ollama. Your browsing history stays on your computer Open source and community driven - see exactly what's happening under the hood MCP store to one-click install popular MCPs and use them directly in the browser bar (coming soon) Built-in AI ad blocker that works across more scenarios! BrowserOS 0.46.0 changelog: Run Claude Code & Codex right in your browser — We've extended the agent harness to bring full coding agents into BrowserOS. Claude Code and Codex now come bundled and plug straight into the assistant, so you can drive your browser with the agent — and the subscription — you already use. A brand new experience — A redesigned new tab, a calmer composer, and a rebuilt command center for switching between agents. The whole assistant is cleaner, faster to reach, and easier to live in. New MCP tools — We rebuilt the browser tool surface from the ground up — a tighter, more reliable set of tools for agents to drive the browser. Plus one-click install of BrowserOS as an MCP server into the agents you already run, with automatic URL sync. Chromium 148 — Updated to the latest Chromium base with all recent upstream fixes and security patches. Streamlined — We've pulled back a few features that weren't getting much use — Skills, Soul, and Memory — so we can focus and ship better versions of them soon. Download: BrowserOS 0.46.0 | 181.0 MB (Open Source) Download: BrowserOS for macOS | 485.0 MB Links: BrowserOS Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • First Post
      BizSAR earned a badge
      First Post
    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      596
    2. 2
      +Edouard
      188
    3. 3
      PsYcHoKiLLa
      80
    4. 4
      Michael Scrip
      76
    5. 5
      Steven P.
      67
  • Tell a friend

    Love Neowin? Tell a friend!