Recommended Posts

On 2/16/2020 at 3:36 PM, shockz said:

I can definitely see that, after the dominion war, mars incident, etc... and that they took Picards mothball concept and went with it. I still have a feeling we'll see a starship or two by seasons end.

Mar's isn't Starfleet's only shipyard, merely its main one.  I'm sure that in the intervening years since it burned, they've upgraded others.

5 hours ago, FloatingFatMan said:

Mar's isn't Starfleet's only shipyard, merely its main one.  I'm sure that in the intervening years since it burned, they've upgraded others.

Doesn’t look like it, with old recycled shuttles and them nowhere to be seen.  

Even during the Mars attack there were dsc ships sitting in space dock. 
 

starfleet seems to have a capacity issue after dom war, there weren’t enough ships seems to be a constant theme with this series. 
 

In reality it’s probably some red tape issue where the majority of ship designs we’ve saw are part of cbs/Viacom differences, and the show was completed before the merger discussions happened. I’m sure season 2 will have more ships. 

Edited by shockz
10 hours ago, FloatingFatMan said:

Mar's isn't Starfleet's only shipyard, merely its main one.  I'm sure that in the intervening years since it burned, they've upgraded others.

That's accepted Trek cannon.  But can you, without looking anything up, name another?

 

I can't.

12 minutes ago, Human.Online said:

That's accepted Trek cannon.  But can you, without looking anything up, name another?

 

I can't.

I thought there was one near Jupiter, wasn't it also largely featured in Into Darkness with the secret ship piloted by Robocop? (all this without looking anything up) 😛 

 

Edit: I wasn't far off 😛 

Quote

In the 2013 sequel, Montgomery "Scotty" Scott discovers a covert Starfleet facility, near Jupiter, that has built a much larger Federation warship, USS Vengeance. Source

 

4 minutes ago, Steven P. said:

I thought there was one near Jupiter, wasn't it also largely featured in Into Darkness with the secret ship piloted by Robocop? (all this without looking anything up) 😛 

 

Edit: I wasn't far off 😛 

 

Different timeline ;)

28 minutes ago, Human.Online said:

That's accepted Trek cannon.  But can you, without looking anything up, name another?

 

I can't.

Without looking anything up, I can name two.  One at Deep Space 5, and another in San Francisco.  WITH looking it up, there are a lot more...

 

40 Eridani A Starfleet Construction Yards

Antares Ship Yards

Baikonur Cosmodrome

Beta Antares Ship Yards

Copernicus Ship Yards

Deep Space 5

Earth Station McKinley

Iadara colony

Luna Shipyards

Marin County Starfleet Yards

Oakland Fleet Yards

Proxima Maintenance Yards

Riverside Shipyard

San Francisco Fleet Yards (also known as "San Francisco Naval Yards" or "San Francisco Yards")

Starbase 47

Starbase 234

Tranquility Base

University of Copernicus

Utopia Planitia Fleet Yards (also known as "Utopia Planitia Ship Yards")

Tri-Rho Nautica (Located close to the Klingon border and the largest of Starfleet's shipyards)

 

Everyone should know the San Francisco one.. It's the orbital drydock facility near Earth, as seen in Star Trek the Motion Picture and several others.

 

maxresdefault.jpg

2 minutes ago, FloatingFatMan said:

Without looking anything up, I can name two.  One at Deep Space 5, and another in San Francisco.  WITH looking it up, there are a lot more...

 

40 Eridani A Starfleet Construction Yards

Antares Ship Yards

Baikonur Cosmodrome

Beta Antares Ship Yards

Copernicus Ship Yards

Deep Space 5

Earth Station McKinley

Iadara colony

Luna Shipyards

Marin County Starfleet Yards

Oakland Fleet Yards

Proxima Maintenance Yards

Riverside Shipyard

San Francisco Fleet Yards (also known as "San Francisco Naval Yards" or "San Francisco Yards")

Starbase 47

Starbase 234

Tranquility Base

University of Copernicus

Utopia Planitia Fleet Yards (also known as "Utopia Planitia Ship Yards")

Tri-Rho Nautica (Located close to the Klingon border and the largest of Starfleet's shipyards)

 

Everyone should know the San Francisco one.. It's the orbital drydock facility near Earth, as seen in Star Trek the Motion Picture and several others.

OK yeah, the San Fran one was kinda obvious.  The others, are they cannon?

 

My point being, there has to be some explanation for the lack of modern ships:

 

1) Not as many shipyards as we thought

2) Throwing accepted cannon out the window

3 minutes ago, Human.Online said:

OK yeah, the San Fran one was kinda obvious.  The others, are they cannon?

 

My point being, there has to be some explanation for the lack of modern ships:

 

1) Not as many shipyards as we thought

2) Throwing accepted cannon out the window

I'm pretty sure every single one has featured in at least one TV episode throughout the years.  Some may only be in ST:TAS, but those are still official canon as they were on TV; which is the primary criteria.

 

I think Starfleet has plenty of the regular ships; it just doesn't have COLONY ships. Big massive people movers that would be necessary for moving entire worlds of people.  Something like the holoships we saw in Insurrection.  IMO, that's almost certainly the sort of thing they were referring to, given the context of the Romulan evacuation.

1 minute ago, FloatingFatMan said:

I'm pretty sure every single one has featured in at least one TV episode throughout the years.  Some may only be in ST:TAS, but those are still official canon as they were on TV; which is the primary criteria.

Hence the latter then?

 

See - we saw the San Fran campus and it was busy with uniformed people and people literally constantly beaming in and out via those archway transporters.

 

Where are the ships in orbit?  Hell where was spacedock?

It's obvious that Earth has improved its transporter technology enough so that it's now instant instead of taking several seconds to cycle.  That alone has probably negated the need for so many ships in orbit. As for the orbital station, just because they didn't show it, doesn't mean it's not there.

 

Also, I would imagine that they're expending quite a lot of resources to put Mar's out...

I don't think ship counts or showing off brand new ship designs were the goal for the show to start.  Who knows what we might see later or in season 2 but I just think they didn't plan for them and the VFX team hasn't done any work on more ships.

9 minutes ago, George P said:

I don't think ship counts or showing off brand new ship designs were the goal for the show to start.  Who knows what we might see later or in season 2 but I just think they didn't plan for them and the VFX team hasn't done any work on more ships.

This is for certain the OOC reason, but you know fans.. Always trying to figure out and IC reason for something they didn't show on TV. :p

 

16 minutes ago, FloatingFatMan said:

It's obvious that Earth has improved its transporter technology enough so that it's now instant instead of taking several seconds to cycle. 

Hell, in Picard they were just walking through a "doorway" and they were transported.

5 hours ago, spacelordmaster said:

Rumor has it Worf is the new captain of the Enterprise and that he, and the Enterprise, will make an appearance at some point in the series.

Well, it's known he was on set at one point as his signature is on one of the "wrap" clapboards, but they've been vehemently denying he was shooting anything. I *would* love to see Worf again though, and Dorn would jump at the chance to be in Trek again, especially considering he tried to get them to create a Worf based show...

2 hours ago, FloatingFatMan said:

Well, it's known he was on set at one point as his signature is on one of the "wrap" clapboards, but they've been vehemently denying he was shooting anything. I *would* love to see Worf again though, and Dorn would jump at the chance to be in Trek again, especially considering he tried to get them to create a Worf based show...

I am pretty sure they are denying it just like they denied bringing Frakes and other characters. They just don’t want to spoil the surprise. I am quite sure we will see the Enterprise once again and Worf and Crusher and Geordi. I know for sure Q will be there soon. Probably by the end of the season on the last episode.

3 hours ago, George P said:

The newest episode was good, we hardly got any answers though, just some good 7 character development. 

Yes, and then at the very end, even more questions!

Nothing wrong with it either, shes still trying to "find herself"

One thing I'm not a fan of though is how the phasers seem to be more like projectile weapons now... Thanks JJ..

3 minutes ago, Matthew S. said:

Nothing wrong with it either, shes still trying to "find herself"

I mean she embraced her humanity by the end of voyager, especially near the end of its run, and now she’s a soulless renegade? I mean, sure, losing a “son/kin” would be traumatizing and anyone would seek revenge, but I don’t like that she’s gone full vigilante. Almost dexter style.  Also, not seeing the Bi angle. 

  • Like 2

While she did embrace it, I don't believe she found her purpose by the end of VOY.  Also remember there's about a 16 year gap minimum between when VOY got back to the Alpha Quadrant and Picard too...

17 minutes ago, Matthew S. said:

While she did embrace it, I don't believe she found her purpose by the end of VOY.  Also remember there's about a 16 year gap minimum between when VOY got back to the Alpha Quadrant and Picard too...

I could go with the angle of helping the helpless, especially with xB, but out right premeditatedly murdering someone? That’s not Seven. A plot that was subtly explored during voyagers run (see: Infinite Regress, Imperfection, Survival Instinct, Prey), especially with the guilt of being a borg drone assisting in the countless destruction and murder of people while being in the collective. It’s just counter to everything her character was made into.

Edited by shockz

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • I bought this game. Played it for an hour, and then got a refund from Steam. Not a fun game at all.
    • Nothing Ear buds with active noise cancellation are at their lowest price ever with 51% off by Fiza Ali Amazon is currently offering the Nothing Ear wireless earbuds at their lowest price ever with 51% off limited prime deal. The earbuds feature an 11mm dynamic drivers with a ceramic diaphragm, and support high-resolution audio codecs including AAC, SBC, LDAC, and LHDC 5.0. They support active noise cancellation of up to 45dB across a frequency range of up to 5000Hz, and include a smart ANC algorithm, adaptive noise cancellation, and a transparency mode that allows surrounding sounds to be heard when needed. Connectivity is provided via Bluetooth 5.3, with support for multiple profiles including HFP, A2DP, AVRCP, and others. The earbuds also support dual connection, allowing them to be paired with two devices at the same time. Additional features include IP54 water and dust resistance for the earbuds and IP55 for the charging case, in-ear detection, pinch controls, low-latency mode, Google Fast Pair, Microsoft Swift Pair, and a three-microphone system per earbud for clearer voice calls. The Nothing X app, available on Android and iOS, provides access to custom EQ settings, bass enhancement, personal sound profiles, ear tip fit testing, firmware updates, customisable controls, dual-device management, and a find-my-earbuds feature. In terms of battery performance, each earbud has a 46mAh battery and the charging case has a 500mAh capacity. With active noise cancellation (ANC) turned off, the earbuds should offer up to 8.5 hours of playback on a single charge and up to 40.5 hours in total with the charging case. With ANC enabled, playback should last up to 5.2 hours on the earbuds and up to 24 hours with the case. For calls, talk time should reach up to 5 hours on the earbuds and 23 hours with the case when ANC is off, while ANC on should provide up to 4 hours on the earbuds and 18 hours with the case. Finally, fast charging should deliver up to 10 hours of playback from 10 minutes of charging when ANC is disabled. Nothing Ear Wireless Earbuds Bluetooth: $73.15 (Amazon US) - 51% off Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Microsoft officially launched its Copilot Cowork enterprise AI agent on June 16, 2026, switching to usage-based pricing on the same day it disclosed it is considering a Microsoft-hosted version of China's DeepSeek V4 as a lower-cost engine for the platform — a pairing that puts the company on a collision course with both its enterprise customers' security teams and a White House that has spent months trying to wall off Chinese AI from American infrastructure.................... https://www.techtimes.com/articles/318647/20260618/microsoft-eyes-deepseek-v4-copilot-cowork-what-azure-hosting-cannot-fix.htm  
    • Forza Horizon 6 gets another hotfix for one of the game's online modes by Taras Buria Recently, Forza Horizon 6 players discovered an interesting glitch that allowed farming a crazy amount of in-game credits in a few minutes. Playground Games quickly pulled the plug on the exploit by disabling one of the game's online modes, and today, the studio is rolling out another hotfix. In my review, I complained about the game still showering gamers with cars, credits, and wheelspins. As such, earning money in Forza Horizon 6 is not a particularly difficult task. You simply have to play the game, crazy, I know. However, people still found an easier path to becoming a billionaire in Forza Horizon 6. All you had to do was purchase the Hummer EV, install a specific tune, shift in reverse while going at about 15 MPH, hit a wall, and get launched into the stratosphere at the speed of light. While mid-air, launch Eliminator and quickly get eliminated. Boom, the game just awarded you with a few million in-game credits. Initially, Playground Games disabled Eliminator to prevent people from farming credits. Now, following the release of the first balancing update, developers are rolling out a new update that re-enables Eliminator and gives users a free McLaren Sabre as a gesture of goodwill. Here is the changelog: One critical issue remains unpatched, though. There are quite a few reports of the game wiping gamers' saves, and developers are still looking into that. To avoid potential data loss, Playground Games recommends taking one of the steps outlined in a previously published support article.
  • Recent Achievements

    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      592
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      76
    4. 4
      Michael Scrip
      68
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!