Recommended Posts

On 2/16/2020 at 3:36 PM, shockz said:

I can definitely see that, after the dominion war, mars incident, etc... and that they took Picards mothball concept and went with it. I still have a feeling we'll see a starship or two by seasons end.

Mar's isn't Starfleet's only shipyard, merely its main one.  I'm sure that in the intervening years since it burned, they've upgraded others.

5 hours ago, FloatingFatMan said:

Mar's isn't Starfleet's only shipyard, merely its main one.  I'm sure that in the intervening years since it burned, they've upgraded others.

Doesn’t look like it, with old recycled shuttles and them nowhere to be seen.  

Even during the Mars attack there were dsc ships sitting in space dock. 
 

starfleet seems to have a capacity issue after dom war, there weren’t enough ships seems to be a constant theme with this series. 
 

In reality it’s probably some red tape issue where the majority of ship designs we’ve saw are part of cbs/Viacom differences, and the show was completed before the merger discussions happened. I’m sure season 2 will have more ships. 

Edited by shockz
10 hours ago, FloatingFatMan said:

Mar's isn't Starfleet's only shipyard, merely its main one.  I'm sure that in the intervening years since it burned, they've upgraded others.

That's accepted Trek cannon.  But can you, without looking anything up, name another?

 

I can't.

12 minutes ago, Human.Online said:

That's accepted Trek cannon.  But can you, without looking anything up, name another?

 

I can't.

I thought there was one near Jupiter, wasn't it also largely featured in Into Darkness with the secret ship piloted by Robocop? (all this without looking anything up) 😛 

 

Edit: I wasn't far off 😛 

Quote

In the 2013 sequel, Montgomery "Scotty" Scott discovers a covert Starfleet facility, near Jupiter, that has built a much larger Federation warship, USS Vengeance. Source

 

4 minutes ago, Steven P. said:

I thought there was one near Jupiter, wasn't it also largely featured in Into Darkness with the secret ship piloted by Robocop? (all this without looking anything up) 😛 

 

Edit: I wasn't far off 😛 

 

Different timeline ;)

28 minutes ago, Human.Online said:

That's accepted Trek cannon.  But can you, without looking anything up, name another?

 

I can't.

Without looking anything up, I can name two.  One at Deep Space 5, and another in San Francisco.  WITH looking it up, there are a lot more...

 

40 Eridani A Starfleet Construction Yards

Antares Ship Yards

Baikonur Cosmodrome

Beta Antares Ship Yards

Copernicus Ship Yards

Deep Space 5

Earth Station McKinley

Iadara colony

Luna Shipyards

Marin County Starfleet Yards

Oakland Fleet Yards

Proxima Maintenance Yards

Riverside Shipyard

San Francisco Fleet Yards (also known as "San Francisco Naval Yards" or "San Francisco Yards")

Starbase 47

Starbase 234

Tranquility Base

University of Copernicus

Utopia Planitia Fleet Yards (also known as "Utopia Planitia Ship Yards")

Tri-Rho Nautica (Located close to the Klingon border and the largest of Starfleet's shipyards)

 

Everyone should know the San Francisco one.. It's the orbital drydock facility near Earth, as seen in Star Trek the Motion Picture and several others.

 

maxresdefault.jpg

2 minutes ago, FloatingFatMan said:

Without looking anything up, I can name two.  One at Deep Space 5, and another in San Francisco.  WITH looking it up, there are a lot more...

 

40 Eridani A Starfleet Construction Yards

Antares Ship Yards

Baikonur Cosmodrome

Beta Antares Ship Yards

Copernicus Ship Yards

Deep Space 5

Earth Station McKinley

Iadara colony

Luna Shipyards

Marin County Starfleet Yards

Oakland Fleet Yards

Proxima Maintenance Yards

Riverside Shipyard

San Francisco Fleet Yards (also known as "San Francisco Naval Yards" or "San Francisco Yards")

Starbase 47

Starbase 234

Tranquility Base

University of Copernicus

Utopia Planitia Fleet Yards (also known as "Utopia Planitia Ship Yards")

Tri-Rho Nautica (Located close to the Klingon border and the largest of Starfleet's shipyards)

 

Everyone should know the San Francisco one.. It's the orbital drydock facility near Earth, as seen in Star Trek the Motion Picture and several others.

OK yeah, the San Fran one was kinda obvious.  The others, are they cannon?

 

My point being, there has to be some explanation for the lack of modern ships:

 

1) Not as many shipyards as we thought

2) Throwing accepted cannon out the window

3 minutes ago, Human.Online said:

OK yeah, the San Fran one was kinda obvious.  The others, are they cannon?

 

My point being, there has to be some explanation for the lack of modern ships:

 

1) Not as many shipyards as we thought

2) Throwing accepted cannon out the window

I'm pretty sure every single one has featured in at least one TV episode throughout the years.  Some may only be in ST:TAS, but those are still official canon as they were on TV; which is the primary criteria.

 

I think Starfleet has plenty of the regular ships; it just doesn't have COLONY ships. Big massive people movers that would be necessary for moving entire worlds of people.  Something like the holoships we saw in Insurrection.  IMO, that's almost certainly the sort of thing they were referring to, given the context of the Romulan evacuation.

1 minute ago, FloatingFatMan said:

I'm pretty sure every single one has featured in at least one TV episode throughout the years.  Some may only be in ST:TAS, but those are still official canon as they were on TV; which is the primary criteria.

Hence the latter then?

 

See - we saw the San Fran campus and it was busy with uniformed people and people literally constantly beaming in and out via those archway transporters.

 

Where are the ships in orbit?  Hell where was spacedock?

It's obvious that Earth has improved its transporter technology enough so that it's now instant instead of taking several seconds to cycle.  That alone has probably negated the need for so many ships in orbit. As for the orbital station, just because they didn't show it, doesn't mean it's not there.

 

Also, I would imagine that they're expending quite a lot of resources to put Mar's out...

I don't think ship counts or showing off brand new ship designs were the goal for the show to start.  Who knows what we might see later or in season 2 but I just think they didn't plan for them and the VFX team hasn't done any work on more ships.

9 minutes ago, George P said:

I don't think ship counts or showing off brand new ship designs were the goal for the show to start.  Who knows what we might see later or in season 2 but I just think they didn't plan for them and the VFX team hasn't done any work on more ships.

This is for certain the OOC reason, but you know fans.. Always trying to figure out and IC reason for something they didn't show on TV. :p

 

16 minutes ago, FloatingFatMan said:

It's obvious that Earth has improved its transporter technology enough so that it's now instant instead of taking several seconds to cycle. 

Hell, in Picard they were just walking through a "doorway" and they were transported.

5 hours ago, spacelordmaster said:

Rumor has it Worf is the new captain of the Enterprise and that he, and the Enterprise, will make an appearance at some point in the series.

Well, it's known he was on set at one point as his signature is on one of the "wrap" clapboards, but they've been vehemently denying he was shooting anything. I *would* love to see Worf again though, and Dorn would jump at the chance to be in Trek again, especially considering he tried to get them to create a Worf based show...

2 hours ago, FloatingFatMan said:

Well, it's known he was on set at one point as his signature is on one of the "wrap" clapboards, but they've been vehemently denying he was shooting anything. I *would* love to see Worf again though, and Dorn would jump at the chance to be in Trek again, especially considering he tried to get them to create a Worf based show...

I am pretty sure they are denying it just like they denied bringing Frakes and other characters. They just don’t want to spoil the surprise. I am quite sure we will see the Enterprise once again and Worf and Crusher and Geordi. I know for sure Q will be there soon. Probably by the end of the season on the last episode.

3 hours ago, George P said:

The newest episode was good, we hardly got any answers though, just some good 7 character development. 

Yes, and then at the very end, even more questions!

Nothing wrong with it either, shes still trying to "find herself"

One thing I'm not a fan of though is how the phasers seem to be more like projectile weapons now... Thanks JJ..

3 minutes ago, Matthew S. said:

Nothing wrong with it either, shes still trying to "find herself"

I mean she embraced her humanity by the end of voyager, especially near the end of its run, and now she’s a soulless renegade? I mean, sure, losing a “son/kin” would be traumatizing and anyone would seek revenge, but I don’t like that she’s gone full vigilante. Almost dexter style.  Also, not seeing the Bi angle. 

  • Like 2

While she did embrace it, I don't believe she found her purpose by the end of VOY.  Also remember there's about a 16 year gap minimum between when VOY got back to the Alpha Quadrant and Picard too...

17 minutes ago, Matthew S. said:

While she did embrace it, I don't believe she found her purpose by the end of VOY.  Also remember there's about a 16 year gap minimum between when VOY got back to the Alpha Quadrant and Picard too...

I could go with the angle of helping the helpless, especially with xB, but out right premeditatedly murdering someone? That’s not Seven. A plot that was subtly explored during voyagers run (see: Infinite Regress, Imperfection, Survival Instinct, Prey), especially with the guilt of being a borg drone assisting in the countless destruction and murder of people while being in the collective. It’s just counter to everything her character was made into.

Edited by shockz

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Maybe it's just my old-school soul talking, but I’ve always felt that games aren't 'real' games until they hit the PC. Leaving the PC community out at launch just doesn't sit right with me. That being said, I'm probably going to buy the PS5 just for the fun of trying it out.
    • The Vibe Coding Playbook: Building Your Tech Business with AI —was $35, now FREE by Steven Parker Claim your complimentary copy (worth $35) of "The Vibe Coding Playbook: Building Your Tech Business with AI" for free, before the offer ends on June 23. Description A detailed and up-to-date walkthrough for entrepreneurs with limited (or non-existent) coding skills who want to build profitable software companies using new gen-AI tools. In The Vibe Coding Playbook: Building Your Tech Business With AI, renowned AI and data science educator Siraj Raval walks you through exactly what you need to do to build a technology business with generative AI-powered code assistants. Raval offers step-by-step guidance for non-technical professionals and entrepreneurs interested in creating scalable, profitable enterprises without spending years learning how to code. This book conceives of new artificial intelligence tools, like Cursor, as “co-founders,” lighting your way to constructing valuable software products and services. You’ll learn to build minimally viable products (MVPs), iterate on your software products as you develop and after launch, and grow your company while maintaining a lean, efficient, solopreneur-focused structure. Inside the book: Detailed guidance for entrepreneurs interested in creating powerful tech solutions for niche problems and markets without hiring expensive software developers Strategies for using generative AI tools to substitute for traditional technical co-founders Illustrative case studies from real-world founders who built successful technology businesses without learning to code Useful tools for non-technical entrepreneurs, including prompt libraries, decision trees, QR codes linking to video tutorials demonstrating key techniques, and access to an exclusive online community of like-minded founders Perfect for ambitious professionals and entrepreneurs who want to build a successful technology company now – using commercially available AI tools – The Vibe Coding Playbook is your personal roadmap to creating useful and profitable software for customers without learning how to code. How to download for free Please ensure you read the terms and conditions to claim this offer. Complete and verifiable information is required in order to receive this free offer. If you have previously made use of these offers, you will not need to re-register. Was $35, but is now FREE | Below free offer link expires on June 23. The Vibe Coding Playbook: Building Your Tech Business with AI The below offers are also available for free in exchange for your (work) email: The Vibe Coding Playbook: Building Your Tech Business with AI ($35 Value) FREE - Expires 6/23 The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing to Understand and Win Customers ($28 Value) FREE - Expires 6/24 How to Do More with Less: Future-Proofing Yourself in an AI-driven Economy ($28 Value) FREE - Expires 6/30 Cloud Security Fundamentals: Building the Foundations for Secure Cloud Platforms ($131.95 Value) FREE - Expires 7/1 The Complete Free AI Learning: Master ChatGPT, Claude, Gemini & More ($21 Value) FREE How to Build an AI Design Workflow with Gamma ($21 Value) FREE The Ultimate Linux Newbie Guide – Featured Free content Python Notes for Professionals – Featured Free content Learn Linux in 5 Days – Featured Free content Quick Reference Guide for Cybersecurity – Featured Free content We post these because we earn commission on each lead so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin The above deal not doing it for you, but still want to help? Check out the links below. Check out our partner software in the Neowin Store Buy a T-shirt at Neowin's Threadsquad Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: An account at Neowin Deals is required to participate in any deals powered by our affiliate, StackCommerce. For a full description of StackCommerce's privacy guidelines, go here. Neowin benefits from shared revenue of each sale made through the branded deals site.
    • Rockstar confirms Grand Theft Auto VI pre-orders begin next week, unveils cover art by Pulasthi Ariyasinghe The release date of Grand Theft Auto VI has moved quite a lot since its original announcement in 2023, but it finally looks like the game has found its final launch slot. Rockstar today had a new video upload on its YouTube channel, and while it wasn't a new trailer for the game, the company revealed two things. This was the pre-order kickoff date for Grand Theft Auto VI as well as the game's official cover art. The company revealed that June 25 is when fans of the series will be able to pre-order their copy of Grand Theft Auto VI. Pre-orders will be available both digitally and in retail stores. The newly unveiled cover art shows off the two new protagonists, as well as a few more characters that are probably vital to the campaign storyline. Shots of vehicles players can use like a light helicopter, motorcycle, sports car, and speed boat are also seen here, alongside a shot of a crocodile. "Jason and Lucia have always known the deck is stacked against them," says Rockstar describing the campaign's protagonist duo. "But when an easy score goes wrong, they find themselves on the darkest side of the sunniest place in America, in the middle of a conspiracy stretching across the state of Leonida — forced to rely on each other more than ever if they want to make it out alive." Grand Theft Auto VI is coming to Xbox Series X|S and PlayStation 5 on November 19, 2026. A PC version has not been confirmed yet, though it's expected by many to land after the console release. When asked about this, the Take-Two CEO says it considers the core audience for the Grand Theft Auto franchise to be on consoles.
  • Recent Achievements

    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      555
    2. 2
      +Edouard
      168
    3. 3
      PsYcHoKiLLa
      72
    4. 4
      Michael Scrip
      64
    5. 5
      ATLien_0
      64
  • Tell a friend

    Love Neowin? Tell a friend!