Battlefield Bad Company


Recommended Posts

Now now, no need to pull rank ;) :laugh: LOL

Ya think? :rofl: That's why I couldn't just drive by you guys, and had to pick you up. I brought you to the next base, and of course, I was the one who got killed! So back to the first base again... :)

See if we can hit that up sometime on the weekend. I tend to just keep playing, and playing, and playing with COD4. And that's usually a bad thing during the work week.

Haha I'm just playing. I miss ranking though :(

lol, that's why I stay away from vehicles. I'm like a magnet to tanks and rockets whenever I get inside one. The most I'll use is a humvee/boat to get from A to B, but I'm not one for driving around blowing sh** up. I leave that to Larry, he was on a roll last night :woot:

Also guys I just realized this, but has anyone ever actually sees what happened when you are in custom match and do the squad invites with more than 4 people? Reason I ask is I remember that one night we played where AJ and my Coworker were not part of the invited squad, and they kept alternating in the squad every round. So maybe if we join a server with 6 people we would be split up and vary for every round?? I literally have never tried more than 3 people in my squad for a 4 man squad as I did not know what happens, but what if we do start out with more than 4 people before we try to join a server??

I'd love to be a guinea pig to test that out :p

Haha I'm just playing. I miss ranking though :(

lol, that's why I stay away from vehicles. I'm like a magnet to tanks and rockets whenever I get inside one. The most I'll use is a humvee/boat to get from A to B, but I'm not one for driving around blowing sh** up. I leave that to Larry, he was on a roll last night :woot:

LOL I am no doubt a tank ###### from the good old days of Battlefield 2. I am still nowhere near as lethal as I used to be on BF2 either, still trying to get super comfortable with the controls, but I am pretty close.

Oh yeah, I totally forgot to share how I was dreaming about Bad Company last night. :blink: :laugh:

Seriously though I am not even kidding, and one thing I really remember is in my dream the game was part of reality and they were having a buy one get one free sale for the unlocks at some store, and people started going nuts trying to get certain unlocks. LOL So yeah, whomever said video games do not affect people, never met me. LOL

And I think I may have an idea for the squads where we at least get to play on the same server.

Okay. We obviously could potentially have enough people for two squads right?

By my math, especially if Sethos wants to play, we potentially have 8 people... Myself, My Coworker (massiveterra), habnad, Munky, Belgarath, CommonSquare (.KICK), Sethos (MichaelBL), RatherLargeBear, and oh man I know I am forgetting someone else as well, so that would actually make nine. And, my boy who is also a member here jerzdawg, keeps telling me he is going to be buying the game... So that is a lot of people right?

So what if two of us start the squads up, get on Voice Chat, and set the settings when we search to both look for the same map?

That could be a way of "forcing" things so both squads join the same server. We very well would probably not be on the same team, and It's a potential long shot, but all I have as of now. Any other ideas?

Well, not much point in teaming up with me since my headset is broken, unless my team-mates don't mind.

But I'd love to play with a few neowinians for a change.

One thing Larry, when choosing custom match, do you even get a choice of maps? You have like 3 options, ranked/non-ranked, difficulty and something else - Maps are chosen randomly as far as I remember?

EDIT: Oh yes, there is "Preferred Map" - I will just shut up now :p

Well, not much point in teaming up with me since my headset is broke, unless my team-mates don't mind.

But I'd love to play with a few neowinians for a change.

One thing Larry, when choosing custom match, do you even get a choice of maps? You have like 3 options, ranked/non-ranked, difficulty and something else - Maps are chosen randomly as far as I remember?

You can pick your preferred choice of map. Most times it picks it but sometimes it doesn't! All depends on what is available. Or you can just do random like you said.

LOL I am no doubt a tank ###### from the good old days of Battlefield 2. I am still nowhere near as lethal as I used to be on BF2 either, still trying to get super comfortable with the controls, but I am pretty close.

Oh yeah, I totally forgot to share how I was dreaming about Bad Company last night. :blink: :laugh:

Seriously though I am not even kidding, and one thing I really remember is in my dream the game was part of reality and they were having a buy one get one free sale for the unlocks at some store, and people started going nuts trying to get certain unlocks. LOL So yeah, whomever said video games do not affect people, never met me. LOL

And I think I may have an idea for the squads where we at least get to play on the same server.

Okay. We obviously could potentially have enough people for two squads right?

By my math, especially if Sethos wants to play, we potentially have 8 people... Myself, My Coworker (massiveterra), habnad, Munky, Belgarath, CommonSquare (.KICK), Sethos (MichaelBL), RatherLargeBear, and oh man I know I am forgetting someone else as well, so that would actually make nine. And, my boy who is also a member here jerzdawg, keeps telling me he is going to be buying the game... So that is a lot of people right?

So what if two of us start the squads up, get on Voice Chat, and set the settings when we search to both look for the same map?

That could be a way of "forcing" things so both squads join the same server. We very well would probably not be on the same team, and It's a potential long shot, but all I have as of now. Any other ideas?

Yeah I was just about to suggest that same idea. It's what people used to do with Gears of War iirc. It's worth a shot though. Worst comes to worst we send invites from within the Guide and it allows people to play in the same map as us, and with any luck they could be in the same squad. It's 12 players per team, the chances are pretty high 8 of us will at least be together in some way.

I think AndrewDB, Disturb3d & Neoadorable still play the game, but I've not played with them for a while. They are always welcome to join us again. That's almost a full team of Neowin members we could have going!

What time were you planning on playing tonight, evening US or UK time?

Could anyone who has me on their friends list check the Stats menu within the game, see whether they can compare stats with me or not. Whenever I try to compare, all my stats are listed as 0. ( No, I don't suck that much :laugh: )

Also, what are the difference between "Normal" and "Hard" challenges in the custom games menu, in what way do they change the game?

Munky,

As I stated in the game last night, if you miss ranking...I'll give you my gamertag password LOL

Dude, you signed up! Welcome to Neowin :)

We'll have Larry's relatives on here soon enough haha :p

@ Seth, We usually start playing around 9PM GMT, so that will be 10PM for you I think?

And also, I've checked your stats before from within the game and they showed up fine. Does it happen all the time when you check? Might just be a glitch with the servers just now :iiam:

What time were you planning on playing tonight, evening US or UK time?

Could anyone who has me on their friends list check the Stats menu within the game, see whether they can compare stats with me or not. Whenever I try to compare, all my stats are listed as 0. ( No, I don't suck that much :laugh: )

Also, what are the difference between "Normal" and "Hard" challenges in the custom games menu, in what way do they change the game?

Hard means you play people who are generally higher ranked! Normal means you play anyone.

I use Battlefield website for stats, that works and is more detailed. In-game messes up for me, shows 0 for me on some stats too!

I am not sure what time tonight! Maybe 9 or 10PM UK time?

Yeah I was just about to suggest that same idea. It's what people used to do with Gears of War iirc. It's worth a shot though. Worst comes to worst we send invites from within the Guide and it allows people to play in the same map as us, and with any luck they could be in the same squad. It's 12 players per team, the chances are pretty high 8 of us will at least be together in some way.

I think AndrewDB, Disturb3d & Neoadorable still play the game, but I've not played with them for a while. They are always welcome to join us again. That's almost a full team of Neowin members we could have going!

From what I remember, I dont think you can invite from the guide. I think it's only from within game. I could be wrong though. I think I tried inviting DL once through the guide, and the option was greyed out.

From what I remember, I dont think you can invite from the guide. I think it's only from within game. I could be wrong though. I think I tried inviting DL once through the guide, and the option was greyed out.

I've managed to invite through the guide many times. Remember it will only let you invite if there is space in the game :)

Hard means you play people who are generally higher ranked! Normal means you play anyone.

I use Battlefield website for stats, that works and is more detailed. In-game messes up for me, shows 0 for me on some stats too!

I am not sure what time tonight! Maybe 9 or 10PM UK time?

so Hard and Normal doesn't change any gameplay mechanic whatsoever?

I know a lot of people that don't like this game because they say "it seems like so much of an effort to kill someone." It would be nice for a higher challenge level to also incorporate an easier kill (like less bullets for one kill)

I've managed to invite through the guide many times. Remember it will only let you invite if there is space in the game :)

That could have been the reason why it didn't work.

Ok, can someone help out the time challenged here? Eastern time? I know you and DM are 5 hours ahead, but that GMT stuff confuses me.

@sethos, do you have a cell phone headset? As long as it a 2.5mm connector, it should work with the controller.

so Hard and Normal doesn't change any gameplay mechanic whatsoever?

I know a lot of people that don't like this game because they say "it seems like so much of an effort to kill someone." It would be nice for a higher challenge level to also incorporate an easier kill (like less bullets for one kill)

Not that I am aware of, I maybe wrong!

Just read the tiny manual. It says a Squad with up to 3 friends so I doubt they will expand it :(

Dude, you signed up! Welcome to Neowin :)

We'll have Larry's relatives on here soon enough haha :p

@ Seth, We usually start playing around 9PM GMT, so that will be 10PM for you I think?

And also, I've checked your stats before from within the game and they showed up fine. Does it happen all the time when you check? Might just be a glitch with the servers just now :iiam:

Yes, it has been showing 0 ever since I got the game, even checked now and still nothing.

I usually check the website, but it's great to have an easy comparison to your friends.

But around 10PM is great, I'll be online waiting for any guide invites and checking the thread, then I can always hope to end up on the opposite team, for some bum-molestation :laugh:

@habnad: No I don't :/

Yes, it has been showing 0 ever since I got the game, even checked now and still nothing.

I usually check the website, but it's great to have an easy comparison to your friends.

But 10PM is great, I'll be online waiting for any guide invites, then I can always hope to end up on the opposite team, for some bum-molestation :laugh:

I'll get your dog tag :devil: :p

If you want to compare stats, login into your own account on the website then view someone else page such as Larry's in his signature and it compares yours and his stats. His will be in gold, yours will be in silver. :)

@habnad, I thought that was true for the Xbox controllers but not the 360 ones?

That could have been the reason why it didn't work.

Ok, can someone help out the time challenged here? Eastern time? I know you and DM are 5 hours ahead, but that GMT stuff confuses me.

GMT is the time zone .Kick and I are in. Sethos is one hour ahead of us so he is GMT+1.

Actually I meant to ask, are Larry and yourself different time zones also? And what about you Massiveterra? Are you in the same zone as Larry?

GMT is the time zone .Kick and I are in. Sethos is one hour ahead of us so he is GMT+1.

Actually I meant to ask, are Larry and yourself different time zones also? And what about you Massiveterra? Are you in the same zone as Larry?

Yeah, I think all three of them are GMT-5. They are 5 hours behind us!

I'll get your dog tag :devil: :p

If you want to compare stats, login into your own account on the website then view someone else page such as Larry's in his signature and it compares yours and his stats. His will be in gold, yours will be in silver. :)

Over my dead body you will ( Da-dum chi )

Oh, didn't know you could compare stats like that - Awesome (Y)

If anyone wish to get an ego boost, feel free to compare: http://badcompany.ea.com/myprofile/xbox/Sethos88/ :rofl:

GMT is the time zone .Kick and I are in. Sethos is one hour ahead of us so he is GMT+1.

Actually I meant to ask, are Larry and yourself different time zones also? And what about you Massiveterra? Are you in the same zone as Larry?

we are all in the same time zone, and all live within an hour from each other

I'll get your dog tag :devil: :p

If you want to compare stats, login into your own account on the website then view someone else page such as Larry's in his signature and it compares yours and his stats. His will be in gold, yours will be in silver. :)

@habnad, I thought that was true for the Xbox controllers but not the 360 ones?

This sucks being at work! :laugh: Im having a hard time keeping up with convo...real slow T1 here.

Thanks for the time update. So we're looking at 5PM EST? Just trying to figure out if I can sneak out of work early enough...have an hour drive home.

@ .KICK, I thought I tried using a cell headset once. But I could have been under some influence at that moment. Or I since it's on the internet, it has to work right??? LOL.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • The proportion (or number of iterations) has nothing to with this aspect of Copyright I am describing. In short, it doesn't matter how many times the manager tells you to change something or how. Your work product is always YOURS until and unless you then assign that to the person representing the client/company, usually for financial compensation -- either in salary or as a subcontract work for hire payment. if iterations determined copyright, then businesses would have learned to just keep making changes until they could claim they owned the copyright, without having to compensate the artist for their work. And that would be BAD. The only place where the amount of changes does have a role is in how much does a human modify a previous public domain work (from any source) before it is considered fair use or their own work, etc. For example, if a human makes substantial changes to a public domain (re: AI, by definition) work, then they can then claim that derivative work as their own...but NEVER the original version, of course. That's why anyone can make a movie about Dracula, for example, as long as it is based on the public domain novel, but not if they take new ideas from copyrighted movies made afterwards. As one of the people who personally advised the US Copyright Office on their recent ruling on these very issues, be assured that I specifically used the terminology precisely -- though I made it simple enough for laymen to understand it. If I made this confusing by doing so, I apologize. But, to be clear regarding your assumption that I would agree to your second statement that I quoted above -- the answer is NO. If AI does the work, no matter how much "direction" you give it, it cannot be copyrighted. All AI generated content is in the Public Domain and therefore the copyright cannot be assigned to ANYONE, even you -- until and unless substantial modifications are made to it BY A HUMAN BEING (yourself or a contracted artist/writer/etc.) and then that copyright on the derivative work is legally (in writing) transferred to you. This is a critical distinction. And it is important that people, especially AI sloppers, understand this. For example, YouTube is not paying AI slop generators for the copyright, etc. of their AI slop. What YouTube is doing is sharing AD REVENUE for permission to publish your AI slop. Copyright/ownership/rights never come into it. Importantly, that means that anyone can copy any AI slopware on YouTube, etc. and rehost it anywhere they want, even back on YouTube, and there is nothing legal that YouTube can do about it with regards to copyright protections, ownership, DMCA, etc. Anyone is legally free to use any AI slopware in any way they want. When this ruling was pending, I warned Disney legal of all of this before they did their OpenAI deal -- that it would literally dilute their entire IP portfolio forever. They ignored that warning for the PR and stock bump. But that is why, when the ruling came down last year, Disney quickly extricated themselves from that OpenAI deal, even eating the initial upfront fees -- followed closely by OpenAI ending their entire AI video generating business model. They adjusted their PR release dates to make this less obvious to shareholders, of course. Phew. I hope that this clears up the key distinctions for you and anyone reading. If you have any additional questions or even hypotheticals about AI and Copyright, please feel free to ask.
    • Each of the devices displayed on this page now has a little volume meter next to it to show if there is audio actively playing. About time.
    • Owing to the nature of Windows feature enablement updates, it was distributed over Windows Update services as a complete system upgrade rather than as an ordinary cumulative update
    • Microsoft confirms Windows 11 26H2, urges IT admins to prepare for release by Usama Jawad Windows 11 typically follows an annual update cycle, but Microsoft recently broke that tradition a bit by releasing a "26H1" version in the first half of this year as a "scoped" build for select new silicon PCs only. This version was not available for customers using 24H2 and 25H2 builds, as Microsoft is busy preparing version 26H2 for them, confirmed officially for the first time. In a Windows IT Pro blog, Microsoft has urged IT admins to prepare for the upcoming release of Windows 11 version 26H2. The company has confirmed that this will be a small enablement package (eKB) that will simply light up certain disabled features that are already present in the operating system's code base. This means that the "refined" Windows update and deployment experience will be simpler and quicker, with minimal disruptions, as the feature update will simply toggle a few flags rather than performing a complete replacement. Microsoft has explained that this is all possible because the standard Windows 11 releases share the same servicing branch and hence, the same source code. However, this also means that Windows 11 26H1 users won't be able to upgrade to 26H2 as that is a different branch, but this is something we have known for a while now. Similar to previous annual feature updates, Windows 11 26H2 will offer the following support cycles: 24 months of support for Home, Pro, Pro EDU, and Pro for Workstations editions 36 months of support for Enterprise, Education, IoT Enterprise, and Enterprise Multi-session editions Microsoft has not confirmed a concrete release date for Windows 11 26H2, but noted that it is "coming soon". If we go by the ongoing release cadence, we can expect it to begin rolling out in early October 2026. As such, IT admins have been encouraged to begin validating Windows Insider releases in the Experimental Channel, plan rollout rings, and strategize the utilization of their existing deployment tools.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      576
    2. 2
      +Edouard
      188
    3. 3
      Michael Scrip
      79
    4. 4
      PsYcHoKiLLa
      78
    5. 5
      neufuse
      72
  • Tell a friend

    Love Neowin? Tell a friend!