[Official] Call of Duty: Modern Warfare 2


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No mod tools = No custom content or mods (N)

No Dedicated servers = no clan servers (N)

No Dedicated servers = possible end of competitive ladders (N)

No Dedicated servers = means those few servers you frequent and play with friends are gone (N)

Steam integration = Map Packs+Patches (DLC) on the PC may not be free anymore. (N)

PC Release = No delay (Y)

Only one piece of good news today, the other news makes things a little uncertain going forward for the PC crowd.

Woah I didn't really realize how castrating of the PC community this is till I read this post.

What an absolutely ass backwards move...

I am pretty ****ed off at this right now.. No dedicated servers..

So the ONLY way they can save themselves from this is if they announce cross platform support, and even then, without dedicated servers, its stupid.

I swear to God I HATE sitting in a God Dang lobby waiting for enough players to connect so I can play a round.... SCREW THAT

:argh: :argh: :argh: :angry: :angry: :angry: :angry: :angry:

I swear to God I HATE sitting in a God Dang lobby waiting for enough players to connect so I can play a round.... SCREW THAT

I think the average waiting time is like 5 seconds when waiting for players to connect, unless you are on a god awful connection and have closed NAT ports. I spent more time searching through that colour-orgy on the PC, looking for a server with somewhat normal settings on the PC than I do finding a server on the console.

I truly don't see how anyone finds it hard to find a normal server. There would usually be official ones from the developer, and even if not all PC games let you favourite servers.

All you need to do is look for the Jolt/Multiplay/Wireplay servers that are in nearly every online PC game, servers run by large gaming websites.

I've put over 200 hours into TF2 just playing on the multiplay servers. I've seen the same people pop up on these servers for over a year, people just find places they like to call home on a PC online game and keep revisiting. Creates a good chemistry when you get to play alongside regulars.

End of the day there's no reason for an 'or' scenario, dedicated servers should of been included, with the option of possibly having matchmaking as well. They've just decimated the PC's most historic and polished feature, clans. Console games are only just starting to get fully featured clan support.

But they aren't and it makes for great internet drama, that's a win-win situation.

Bit of drama can be funny, but as a gamer when the games start getting affected negatively for the wrong reasons I can't ever possibly see that as a win situation.

It's funny to laugh at the teenager now carving hate messages into his wall at Activision, but there's a lot of level headed disappointed gamers out there, I'm guessing on the PC many older people who're more mature anyway.

I don't see how anyone could ever say removing clan support from a PC game is a win situation. Matchmaking only in Arma2 Sethos? :rofl:

Looks like PC gamers are waiting on Battlefield.

Yes, had I used any of the features being removed I would also be all over the floor now with my arms flailing around, problem with this situation is, they are pretty much removing every single negative aspect from the PC version, in my opinion - So I have no reason to complain. I'm fully aware this negatively effects a lot of gamers out there but it effects me positively - So I'm just going to smile. Clan support is going to work just like the console versions and that worked pretty good, yes you don't have a dedicated server for your clan but it's not the end of the world.

It sounds like they are bringing unified and streamlined multiplayer experiences to the PC which is one of the biggest reasons I'm playing these games on the console. If they actually manage to pull it off, I might invest in the PC version as well!

So it's still a win-win situation for me.

I'll say this then, you've clearly been in clans, you must understand how important a clan server is for people taking their clan seriously?

Training/Getting together/Playing with custom rules on purpose for specific scenarios/etc. That identity has followed PC gaming for years, why in 2009 is a step forward to outright remove it? As I said earlier console games are only just starting to push forward with clans, things like KZ2 have a whole integrated tournament system, so does Socom and MAG. Yet for some reason PC gaming is getting dumbed down worse than certain console games?

Even Warhawk allows you to run your own dedicated server... But by large the main reason console games don't have dedicated servers is you can't run a server client on a PC. With Warhawk you need to run it through your PS3, which is obviously counter intuitive as it ties up your console. All the companies/gaming outlets aren't going to buy hundreds of PS3s/360s to provide dedicated servers, so we get matchmaking and client hosted games.

I don't see why you wouldn't prefer the ability to do everything PC gamers have always done AND have matchmaking, why is it a one or the other situation for you?

Aren't matchmaking private matches still available, I'd say you could practice just fine? All those current-gen games that are officering so much clan-based stuff is just one massive gimmick, it's fun but a massive god damn gimmick. I've played in clans all my life and not once did we need 80% of the crap offered by these massive clan networks games employ. Clan tag, clan members and a way to play together and you got all you need.

And allowing people to have dedicated and / or choose the rules would render matchmaking useless because I know people prefer the customizing and coloured-text servers but most of them are crap, straight out crap with those weird ass settings. So I'm glad to see an integrated system being shoved down their throats. That also increased the efficiency of matchmaking, faster search times etc.

I love the way console searching and gaming is handled in the competitive based shooters, I don't mind it at all. It's a bit like the American Healthcare situation, a lot of people over there don't want healthcare and ( for analogy sake ) I'd love to have healthcare and I'm getting that, just means its shoved down everyone else throat - Giving you the choice between the two would seriously cripple the one that is most efficient when everyone is involved.

So yes, some games requires you to have dedicated servers because the games just cannot be played through matchmaking due to the nature and possibilities of the game ( Like ArmA 2, as you mentioned ) yet other smaller competitive games like Call of Duty and such works just fine through matchmaking, especially because they have a rank system, perks and all this, you need a more closed environment to avoid all this file-tampering, boosting and going around it basically rending the system null and void.

The problem with user hosted games is that they end users typically have less upload bandwidth available and thus larger size games will provide with higher pings. There is also the CPU power issue when you have larger (24+) player games and such. This is really not a smart move and I think it will really really hurt PC sales as well as the general multilayer experience on the PC.

The problem with user hosted games is that they end users typically have less upload bandwidth available and thus larger size games will provide with higher pings. There is also the CPU power issue when you have larger (24+) player games and such. This is really not a smart move and I think it will really really hurt PC sales as well as the general multilayer experience on the PC.

Well that's why custom content/maps is getting cut and no SDK provided. Well and because it will allow Activision to charge for map packs as PC owners can't say FU and go download custom maps. I bet hardly any PC owners buy the maps and then the next ugly flaw of matchmaking/charged DLC rears its head, you'll hardly find any games to play on with the DLC maps.

People would create mods, possibly things like a 64 player battlefield mod which just couldn't be sustained on user hosted connections, not without there being some sort of dedicated backbone. MAG does 256 players on the PS3, but there's a dedicated backbone for it, it's not 1 of those 256 player hosting the match :p

Another shame is the IW engine is obviously really good but we'll never see it's modding potential.

Look at some of the class mods that came about for BF2. That's the heart and soul of an online PC community, a PC is not a console, PC owners don't need or want the same experience as a console owner, if they did they'd buy the console version.

Another shame is the IW engine is obviously really good but we'll never see it's modding potential.

Blame the community, Call of Duty 4 has SDK available and what have they created? A ProMod, which is the peak of modifications for Call of Duty 4, a slew of bot-mods and a ton of terrible maps with a few decent ones in the mix.

Blame the community, Call of Duty 4 has SDK available and what have they created? A ProMod, which is the peak of modifications for Call of Duty 4, a slew of bot-mods and a ton of terrible maps with a few decent ones in the mix.

Blame the community? If the SDK was available for COD4 I see no reason it can't be made available for COD MW2. Activisions choice.

Better to have the SDK and have the chance of something epic coming along than not have it at all and have no chance of ever seeing anything other than vanilla MW2 and paid for map packs.

Because they had the chance to create something, proof the community is capable of creating something great. Maybe if someone had created a great modification with a large backing, it would be an entirely different situation today. Now Act / IW just decided to go with the integrated ranking / server route and cut support for something that didn't seem to have much interest in the first place - I don't blame them.

They could cut off the SDK for all I care but cutting off dedicated servers is over the line for me. I'm guessing about the best ping/lag experience you can expect from a user hosted game is an 8 player game. Maybe 12 or 16 if the host has a really good computer and connection.

Because they had the chance to create something, proof the community is capable of creating something great. Maybe if someone had created a great modification with a large backing, it would be an entirely different situation today. Now Act / IW just decided to go with the integrated ranking / server route and cut support for something that didn't seem to have much interest in the first place - I don't blame them.

Providing the tools has never been about a ****ing competition of only doing so if someone manages to set the world on fire, most PC devs do it because it's "natural", let the community play around with your engine and have something to try and build upon. I don't think you'll ever see VALVE not release an SDK. It's the power of the PC's open nature, you can't release an SDK on a console because it's a closed device. Activision are trying to provide a closed title on an open platform, it's counter intuitive.

It's being done to lock the game down and force feed gamers only what Activision wants to put out. Which will no doubt be 2 paid map packs in a year.

MW2 is like the most anticipated title ever, building upon the success of the first chances are they were only going to reign in more PC gamers, which equals a higher chance of talented modders getting on board, but now they've just cut off the PC community altogether?

That's a bit of an extreme knee jerk reaction just because someone didn't basically create a new game out of the COD4 SDK.

They could cut off the SDK for all I care but cutting off dedicated servers is over the line for me. I'm guessing about the best ping/lag experience you can expect from a user hosted game is an 8 player game. Maybe 12 or 16 if the host has a really good computer and connection.

Played Call of Duty 4 on the console for over a year and the times I've experienced lag in the bigger matches can pretty much be counted on one hand - You are blowing it out of proportion. There's plenty of players out there with a connection able to handle 12-16 player matches without any problems. Most people today have a decent broadband connection with an acceptable upload and that's more than enough to handle a game of this "size" and it's not a lucky draw either, it doesn't pick some 56k player, it always picks the player with the best connection.

One consoles and PC's are two different hardware platforms. PC's are almost always running other tasks in the background. The person who is hosting the game will always have the advantage of a zero ping and for us PC gamers a 16 player game size is small.

There are reasons PC gamers don't like console gaming. Treating them like console gamers is going to hurt there sales in the short and long term. It really will.

One consoles and PC's are two different hardware platforms. PC's are almost always running other tasks in the background. The person who is hosting the game will always have the advantage of a zero ping and for us PC gamers a 16 player game size is small.

Yes but now you are getting console standards, meaning no more 200.000 player games, thus making all that useless variables.

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    • Sihoo Doro C300 Pro V2 Ergonomic Office Chair review: The Ikea of chairs by Steven Parker I've reviewed a few gaming chairs over the past three years or so and generally found them to score well in our reviews. SIHOO reached out asking if I was interested in taking a look at their flagship chair, the Doro C300 Pro V2. I never got the chance to check out its predecessor, but the V2 is described as an "Adaptive Ergonomic Chair." It became available to buy in April of this year. Let's get things rolling with a closer look at the specifications and features. Specifications Doro C300 Pro V2 Model Ergonomic Materials Mesh Back and Seat; Soft PU Coated Armrests Height adjustability 45.5 - 53 cm / 17.5" - 20.9" Seat (w+d) 52 x 43 - 47 cm / 20.5" x 16.9" - 18.5" (adjustable) Backrest 52 – 60 cm / 20.5" - 23.6" (adjustable) Lumbar support Mesh built-in (adjustable) Armrest adjustability 8D Bionic Armrests Rocking angle 105°, 120°, 135° (fixed) Neck support Mesh built-in (adjustable) Net weight 27.3 kg / 59.64 lbs Weight support 150 kg / 330 lbs Colors Black, White Warranty 5 years (upon registering) Price $499.99, $539.99 Introduction At first glance, it looks like a chair that in another life wants to be a Herman Miller; It certainly looks like my Aeron Remastered, but the Doro C300 Pro V2 has quite a few more features and costs quite a bit less. SIHOO says that it is made up of a "DynaCore" system that tracks your movement and synchronizes the headrest, backrest, lumbar support, and armrests as you shift, twist, or recline. They also say that the "SyncroFlex Backrest" molds to your spine, which kind of describes how the mesh fabric works in most ergonomic chairs, but anyway. Below are the meat and potatoes measurements for the chair. Here is the same tech sheet, but in inches. Durability I would be remiss to not talk about the various durability testing this chair underwent before coming to market, as this is claimed on the product page. First of all, the chair is BIFMA-, SGS-, and TÜV-certified. As for durability, the tests undergone were: 100,000 Castor cycles tested 120,000 Armrest cycles tested 120,000 Recline cycles tested 120,000 Gas lift cycles tested 60,000 Armrest durability cycles tested 120,000 Rotation cycles tested Nothing about weights testing, though. Now that's all disclosed, now onto my own personal findings. Assembly The Doro C300 Pro V2 came in two large boxes (1) (2), and everything was packed very well, protecting the different parts of the chair. In the box, there is a folded sheet that explains the 12 steps to assemble it; they are: Remove the bottom cover on the aluminum base; Insert the five legs into the aluminum base and use ten screws to fasten them; Insert the castors into the legs; Replace the bottom cover on the bottom of the aluminum base; Place the Class 4 Hydraulics gas cylinder into the aluminum base; Screw the bottom part of the arm rests, taking care of the orientation using two screws on each side; Use three torx screws to fasten the footrest to the bottom of the seat; Fasten the backrest to the seat using four torx bolts; Fasten the armrests to the backrest using four Torx bolts (two on each side), taking care to note the orientation; Place the chair onto the Class 4 Hydraulics gas cylinder; Insert the headrest into the top of the backrest; Use two torx screws to fasten the headrest to the backrest. There's also an online guide you can refer to. Carefully unpacking the two boxes took around 15 minutes because almost everything is wrapped in plastic and protective foam; the chair assembly itself took around an hour. I say in the above assembly steps to take note of the orientation, because it's not obvious which way around the bottom portion of the armrests go, and although there is an L and R on the bottom of the armrests, it also wasn't clear from the instructions which was actually left or right, facing the chair, or in the seated down orientation? Anyway, I ended up putting the bottom portions on the wrong sides, and after securing one of the armrests, I discovered that although it was on the correct side, the armrest base could rotate a full 360°, but not when bolted to the chair, so I had to remove it, rotate it, and then bolt it back on. Truly an Ikea experience! Also, to complicate things further, although all the parts are labeled from A to X (yes, that's 24 parts) unhelpfully, these letters do not appear on the parts themselves or the package with the bolts, screws, and washers. There's also a pair of protective gloves in the box, but I think they were made for much smaller hands than I have. Even my friend, who is 5.1, had difficulty putting them on. Once assembled, I needed to sit down. Anyway, as I said, it looks quite similar to my Herman Miller. And here is the back of it. If you look at the product page and on Amazon, it seems like a lot of thought has gone into the chair itself and what it's capable of, but there is no mention at all about the castors, and this is an area where I think the chair trips up quite quickly. I found it difficult to move the chair in any direction. I asked a friend who came to visit me earlier this week to test my findings, and she said that the wheels were "no good," so it definitely isn't just me. I am 6'2 myself and a big guy, I work from home and gained a few pounds from mostly staying in and the hell away from other people. However, the Doro C300 Pro V2 is rated for up to 150kg (330lbs), which in my case is used well within its max rating. Ergonomics The number of adjustments you can make, right up to setting it in nap mode — which I haven't fully tested yet — is what you'd expect from a premium chair. Yes, you can go up and down (max 7.5 cm adjustment), rock back and forth (with tilt adjustment), and lock the chair between three stages of 105°, 120°, 135°, which is not quite as flat as the AndaSeat I tested at 160°. Some thought has also gone into the "8D" armrests, too, which are cushioned but quite firm; you'll only know it if you press hard into the PU-covered tops, which give about half a centimeter, but it's enough to ensure your skin won't get awkwardly stuck to it in warmer (or sweatier) conditions. It almost feels like plastic and is very easy to keep clean. However, the armrest positions move far too easily, and I am not sure what that "elbow" function is. Maybe it is good for a short person with short arms, anyway, I never used it and kept it flat at all times. There are eight levels of adjustment for the armrests, they are: backwards, forwards, swing left/right, height up and down, tilt, and 360° rotation, which can be handy for desk clearance. As I said, the armrest pads shift far too easily, which could give off an ergonomic vibe, but who wants the armrest sliding when you are shifting weight? The height adjustability does lock into place when lifting and adjusting. Comfort This is ultimately what it boils down to at the end of the day, right? Quite a lot of reviews praise the comfort of this chair, and I don't disagree that the mesh seating is quite comfortable. I am used to the material from my daily Herman Miller. However, the backrest cannot be locked into place, and this is actually a feature; as you shift or recline yourself on the chair, the backrest moves with your body. It took some getting used to. The lumbar gives ample support, but I would have preferred an adjustable one built into the seat base, as this causes the backrest to move up and down at will. Again, as with my previous chair review, this chair is also rated for tall people, but nowhere in the product documentation does it say how tall. Being 6'2 myself, I'm happy to say that the backrest is tall and wide enough, and thought has been given to being able to adjust the neck rest, but as others have mentioned in their reviews, people as tall as 6.2ft is about the limit for the neckrest. Conclusion What I didn't like The footrest is rated for 15kg (33 lbs), which to me seems a bit light, and after looking online, it seems like a chair footrest for adults must be at least twice that rating. In all honesty, they are just hollow metal tubes, so it is not recommended to let a kid sit on them. I also feel like it doesn't really go out far enough for my height, so that kind of puts the dampener on me being able to use it regularly. I'll just have to continue to use my subwoofer as a footrest! I do not like the armrests being able to shift around as easily as they can, and they are a little too forward-positioned in the chair to comfortably sit close to my desk, because even in the lowest height position, they don't allow me to go under the desk like is possible with my Herman Miller. I also feel like this chair could have been delivered partially constructed, especially the armrests on the seat, and why the aluminum base wasn't already pre-constructed (without the castors) is baffling, considering it would have fit in one of the two boxes that way. The instructions also need to be clearer. On the pamphlet, there's an A to X listing (which is also used in the steps), but none of the physical parts use this lettering system! What I did like I'll be honest, I haven't used it for very long, just one week, and seating comfort is subjective after all! Any spills wiped straight off it, the stitching, and the lines look great, not a fray to be seen or stitch out of place. It looks kind of cool, too. My favorite feature of these seats is the nap mode. While you're not lying completely flat, it leans far back enough to make you easily doze off after a heavy gaming or working session. Overall, this chair offers plenty of comfort features. The MSRP does vary quite a bit depending on the region, at £549.99 in the UK, and €580 in Europe, and $599 before tax in the U.S. However, shipping is free, which is a bonus for such a heavy item. Is it worth it, though? At three years' warranty, I think it's a decent deal. Another firm out of Germany sent me a free replacement hydraulic gas spring for a chair that failed after almost four years, so it was well outside its two-year warranty. My advice is to always try, as you might have the same luck I did. If I could fault it at all, it would be the constant shifting of the armrests and backrest. Where to buy Although the footrest variant normally costs $539.99, it has been discounted to $469.99 on the official website in Black or White. In fact, the non-footrest variant is only $40 cheaper. On Amazon, it currently costs more at $499.99 links below. Sihoo Doro C300 Pro V2 for $469.99 (official website) Sihoo Doro C300 Pro V2 for $499.99 at Amazon US SIHOO provided a free sample without any review or pre-approval. Good to know This Amazon link is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Making US citizens pay is a prominent tool? Joke of the week…
    • Price Drop: Save 86% on Microsoft Office 2021 Professional Plus lifetime digital license by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where you can save 86% on a lifetime license to Microsoft Office 2021 for Windows. This bundle is for families and small businesses who want classic Office apps and email. It includes Word, Excel, PowerPoint, Outlook, Teams, and OneNote. A one-time purchase installed on 1 Windows PC for use at home or work. Lifetime license for MS Word, Excel, PowerPoint, Outlook, Teams, & OneNote One-time purchase installed on 1 Windows PC for use at home or work Instant Delivery & Download – access your software license keys and download links instantly Free customer service – only the best support! Microsoft Office Professional 2021 (for Windows) includes: Microsoft Office Word Microsoft Office Excel Microsoft Office PowerPoint Microsoft Office Outlook Microsoft Office Teams Microsoft Office OneNote Microsoft Office Publisher Microsoft Office Access No faffing about with subscriptions, just classic apps that don't expire. Good to Know ONE-TIME PURCHASE INSTALLED ON 1 DEVICE Redemption deadline: redeem your code within 30 days of purchase Access options: desktop Full versions No subscriptions – no monthly/annual fees Version: 2021 Updates included* *Support for this version of Office ends on Oct 13, 2026 A lifetime subscription to Microsoft Office 2021 Professional normally costs $219.99, but this deal can be yours for just $29.97, that's a saving of $190. For full terms, specifications, and license info, click the link below. Get Microsoft Office Professional 2021 for just $29.97, or learn more Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • The only reason I want to know where you from is because if you are not from the U.K, then why should you care what we in the U.K do or don't do? Racist I am not, I am fed up with the amount coming over here and feel they can come over here and think we need to support them. Do you know how much it costs this country to support these people coming over here? Even when we give them a place to live it is not good enough. We had a barge that was being used to house immigrants, oh but that was not good enough. A mate said to me at the time, when he was homeless, he would have been happy to live on the barge, instead of ending up sleeping on a bench on the beach. I am not scared to say what my family heritage is, unlike you who is scared to say where they are from or where they live. Father side U.S, mother side Wales, still have family living in the U.S. A mate who sadly died a few years ago, had a load of people from different races recording in his studio, I got on with all of them. Skin colour don't bother me, where they are from don't bother me. Religion don't bother me as long as they don't push it onto me and it is not crazy stuff. I am not religious. But if you are not living in the U.K, then why should you care if we are in the E.U or not? This the problem, too many people poking their noses into where it don't belong. But you believe what you believe, if you think I am racist, then be it, I really do not care. Just grow a pair
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