97 members have voted

  1. 1. What race do you play as (the most)?

    • Protoss
      36
    • Terran
      38
    • Zerg
      14
    • Random
      9


Recommended Posts

Just completed 19 out of ** campaign missions. Anyone finish theirs yet? What are your thoughts?

Scirwode

that's because like I told anaron and everyone earlier in the thread use REALIDs and not bnet local name.

RealIDs show up like a buddy would on your msn/aim/etc. Bnet username/char code is for local use and you only see the person online. Nothing else.

RealID =s email

You told me earlier? :blink: The reason I posted the character name/code instead of the Real ID is because some people aren't comfortable with revealing their full name online. Plus, I figured it would work like a regular friend's list where it only takes one person to add the other. I didn't know it had to be done both ways (as in, both people adding each other).

You told me earlier? :blink: The reason I posted the character name/code instead of the Real ID is because some people aren't comfortable with revealing their full name online. Plus, I figured it would work like a regular friend's list where it only takes one person to add the other. I didn't know it had to be done both ways (as in, both people adding each other).

Yeah I stated it in the thread @anaron.

Not a big deal, too many posts in one day in this thread, either way, RealID's are emails and i understand people arent comfortable giving up real name and blah blah blah. Im the same.

But, thats why in mind i never use my real name ANYWHERE online so as you can tell from me on your buddy list, my Email has my "first and last name" :p.

Anyway, I say since we are good friends on neowin(me you razor etc) i dont think RealID's are a big deal. But if your just a normal visiter on neowin and you wanna use character code method, thats cool too but realize its nothing. It only works if both people add each other and as long as the persons online. Wont tell you anything else.

This game is sick. Can't wait to get on tonight when I get home. I just finished the mission where you escort refugee ships to a safe escape. One thing I don't understand is how mercenaries work.

Mercenaries: Unlock them in your ship cantina and then use your mercenary building to call them in. They'll show up almost instantly on a pod that lands next to the mercenary building and then they move to the rally point (if you have set one). To call them in you need to have enough Minerals/Vespene/SuppyDepots and once you call in a team there is a cooldown (time before you can call another team of the same type in). Finally, each type can be called a set N amount of times per mission.

I hope that is clear.

Yeah I stated it in the thread @anaron.

Not a big deal, too many posts in one day in this thread, either way, RealID's are emails and i understand people arent comfortable giving up real name and blah blah blah. Im the same.

But, thats why in mind i never use my real name ANYWHERE online so as you can tell from me on your buddy list, my Email has my "first and last name" :p.

Anyway, I say since we are good friends on neowin(me you razor etc) i dont think RealID's are a big deal. But if your just a normal visiter on neowin and you wanna use character code method, thats cool too but realize its nothing. It only works if both people add each other and as long as the persons online. Wont tell you anything else.

Ah, I see. If anything we could just PM each other for Real IDs.

This game is sick. Can't wait to get on tonight when I get home. I just finished the mission where you escort refugee ships to a safe escape. One thing I don't understand is how mercenaries work.

You hire them from the Hyperion's cantina and that allows you to purchase them from a Mercenary Compound when playing. Depending on the mercenary, the cost can range between 250 to 300 minerals (I think). They have a 2-3 minute cooldown whenever you start a mission and are trained instantly. For example, the War Pigs is a squad of 4 elite marines.

Mercenaries: Unlock them in your ship cantina and then use your mercenary building to call them in. They'll show up almost instantly on a pod that lands next to the mercenary building and then they move to the rally point (if you have set one). To call them in you need to have enough Minerals/Vespene/SuppyDepots and once you call in a team there is a cooldown (time before you can call another team of the same type in). Finally, each type can be called a set N amount of times per mission.

I hope that is clear.

Yep, very clear. Thank you.

I can not believe I do not own this game yet, been waiting for it since later 90s. I got screwed by the U.S. government on a check, so whenever it does come in this is where its going to and pot of course :p

This game is sick. Can't wait to get on tonight when I get home. I just finished the mission where you escort refugee ships to a safe escape. One thing I don't understand is how mercenaries work.

Mercenaries are basically like a bench/ready reserve in a sports title (C&C Generals/Zero Hour had something similar, so this isn't new to the RTS genre). You have mercenaries available in that mission; however, if you play on Casual (which I recommend even if you're familiar with SC/BW, as SC2 is that different) you won't need them (I didn't, and out of nine placement games I played overall in the beta, I won *one*). Like any improvement/enhancement, mercenary cadre has a cost (while the first group of mercs, the War Pigs, you get for free on Casual, the second set, the Devil Dogs merc Firebats, cost you 25,000; the big reason I can afford it is because I maxed out the resource gathering/research/options in every mission except the first so far, which meant I could upgrade my own Firebats *and* hire the Devil Dogs as my bench).

One piece of advice, especially if you *don't* play online as the Terrans and/or don't plan to; play the single-player Terran campaign anyway! (I have exactly no Terran experience from the SC2 beta; I played exclusively Protoss, and don't plan on switching up.)

So why am I recommending that other Protoss and Zerg players play the campaign? Three words - Know Thy Opposition.

I've been playing Protoss exclusively (online) since the Brood War days and I still enjoyed the single-player campaign. I haven't beat it yet, mostly because I prefer to play online whenever my friends are on. It's been amazing so far though.

I've been playing Protoss exclusively (online) since the Brood War days and I still enjoyed the single-player campaign. I haven't beat it yet, mostly because I prefer to play online whenever my friends are on. It's been amazing so far though.

void rays are so OP but good thing my vikings can take them out.

This topic is now closed to further replies.
  • Posts

    • This is weird. Mythos is more unrestricted compared to Fable. Technically it poses more risk!!
    • This is a great thing, I always have issues with Verizon while inside of certain football stadiums due to the saturation and walls blocking signal so a LOS way to connect would be great. Verizon was supposed to be offering sat data this year but I've not heard a word of it lately. Dude is sending rockets into space in a cheap manner, low waste foot print and has a great product with solar/battery tech. We would be so far behind China right now if not for him and a push to get back into space.
    • illegally? Proof of that? Seems you are posting misinformation or well a pure straight up lie cause there is zero proof of such a thing. But I get it...
    • KillerPDF 1.6.0 by Razvan Serea KillerPDF is a lightweight, portable PDF editor for Windows built for users who want full control without subscriptions, installers, or telemetry. It runs as a single executable, making it ideal for USB use and field work. You can view PDFs with smooth PDFium rendering, navigate quickly with thumbnails, zoom, and shortcuts, and reorganize pages using drag-and-drop. It supports merging multiple PDFs, splitting documents, and extracting selected pages. KillerPDF also allows inline text editing with font matching to preserve the original layout, plus annotations like text boxes, freehand drawing, highlights, and reusable signatures. You can search full text, copy content easily, and print documents with flattened annotations. Designed as a free and open alternative to bloated PDF tools, it works fully offline on Windows 10/11 x64. No runtimes install. Everything needed is inside the EXE (targets .NET Framework 4.8, which ships with every supported Windows release). KillerPDF key features: High-quality PDF rendering via PDFium Edit PDF text inline (double-click to modify text) Page thumbnails and fast navigation with zoom and shortcuts Merge multiple PDFs into one Split PDFs and extract selected pages Drag-and-drop page reordering Font matching to preserve original document appearance Text boxes for notes Freehand drawing tools Highlight overlays with adjustable color, size, opacity Undo actions and clear per-page annotations Create, draw, and save reusable signatures Click-to-place signatures anywhere Full-text search with highlighted results Drag-select or Ctrl+A to copy text Print with annotations flattened Portable single-file app (~15 MB) No installer, no admin rights required No account, no telemetry KillerPDF 1.6.0 changelog: A big release: major new features, a full visual refresh, and an internal rewrite. New Tabbed documents - open several PDFs at once, each restoring its page, zoom, and view OCR built into the exe (Tesseract) - OCR a page or dragged region to the clipboard, make a scan searchable, or extract all text; extra languages download on demand Digital signatures with a cloud certificate (Certum SimplySign), reusable signatures, and click-to-sign form fields Transform tool - rotate, scale, flip, and straighten a crooked scan, with live preview Edit existing text by double-clicking a line (the original is cleanly covered) Line tool, refreshed draw/highlight bars, resizable word-wrapping text boxes, and a full RGB color picker with eyedropper Print options (scale, position, margins, two-sided), page-number stamping, folder/.zip import, Document Info (F12), and recent files with file-type icons Translations: Bengali, Turkish, Simplified Chinese, German, French. Changed New logo, icons, fonts, and colors throughout Six themes with per-theme accent colors; sidebar docks left or right; toolbar style picker Internal rewrite: the ~15,000-line main window split into ~40 focused files (no behavior change) Fixed True 300 DPI printing, encrypted/damaged PDFs open on a background thread with a repair fallback, form fields render in every view mode, and undo is one item per press Download: KillerPDF 1.6.0 | 14.6 MB (Open Source) Link: KillerPDF Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      498
    2. 2
      +Edouard
      221
    3. 3
      PsYcHoKiLLa
      147
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      69
  • Tell a friend

    Love Neowin? Tell a friend!