Neowin.net Minecraft Server (Old Server)


Message added by Brandon H,

Come join the new Minecraft server discussion thread :)

 

 

Recommended Posts

I derped. Im ProudSikh apparently. Jeeze I havent played minecraft in awhile. Also LOVE THE NEW LAUNCHER

Will change your whitelist entry when I get home.

 

I'm hoping you just missed my request?  :cry:

Mea culpa - I thought I had seen all add requests. I'm going to add you as soon as I'm home.

I played on Survival last night for the first time

 

I lasted 5 mins, i got attacked by a spider and then became collateral damage while Lousifer tried to save me lmao

 

i am now hiding

  • Like 2

I Was on this morning and all of a sudden 6 yes 6 Zombies came out of the forest at me near spawn.

 

Trying to plant more torch's around spawn to decrease mob spawns, but its hard with no god mode :(

 

Maybe admin can put some more down.

I thought I noticed last night with a few people that PVP is on, could we get that turned off if it is. With how crazy mobs are now when fighting in groups its very easy to hit one another.

 

as far as mob spawns, i have never seen so much mob spawn before, even in nicely lit areas mobs are spawning. Which is making clearing out my mine very difficult.

Can i get whitelisted too again?

 

 

Also why disable mobgriefing or dying/dropping from falls/lava on survival? Go to creative then?

Its part of survival to try not to die cause it has risks as dropping your ###### or a mob blowing up your front door.... it will just be creative without flying.

 

Go enchant your armor and the dropheights are huge, fall into lava? just make sure you do not do this with just 2 HP? Just type /home, or swim through it with fire enchants on your armor.

Sorry Haggis! :P I tried to be the hero and became a villain. :laugh:

 

And yes the Zombies will track you 100% from 50 blocks away with slightly less chance up to 100 blocks. :o

They have a new 'social' feature too which means they have a small chance to spawn a friend near by every time it is hurt and have a chance to bring its friends in range if it see's you.

 

In short Zombies have become a threat again :D

Have they upped the ratio of zombie spawns. I was getting hammered earlier by Zombies. My area is quite well lit too.

Still good fun though. Just annoying when you hear the door banging constantly because zombies are trying to get in. :laugh:

I reckon that Lou planted mob spawners at spawn. lol

 

j/k :)

Sorry Haggis! :p I tried to be the hero and became a villain. :laugh:

 

And yes the Zombies will track you 100% from 50 blocks away with slightly less chance up to 100 blocks. :o

They have a new 'social' feature too which means they have a small chance to spawn a friend near by every time it is hurt and have a chance to bring its friends in range if it see's you.

 

In short Zombies have become a threat again :D

I think it makes the game more fun, you used to be able to just run around avoiding them and only have to worry about skels. but now it makes the game a bit more challenging.

I need to start stock piling torches and see if i can make the area where Louisifer, williamtn and myself are all living a bit safer, perhaps even start terraforming it a bet to make it look better. right now its a mess.

I'm liking the new zombie mechanics. They used to just be annoying, now they're a reasonable threat. Found myself hiding in the side of a hill last night while one zombie found me, so I fought him through the "door" and all of the sudden there were 6 (that I could count) taking turns getting whacked by my cobble block, lol. :trout:

I'm liking the new zombie mechanics. They used to just be annoying, now they're a reasonable threat. Found myself hiding in the side of a hill last night while one zombie found me, so I fought him through the "door" and all of the sudden there were 6 (that I could count) taking turns getting whacked by my cobble block, lol. :trout:

Same, I love how you can turn around and there will be 5+ zombies on your tail. 

Can i get whitelisted too again?

 

 

Also why disable mobgriefing or dying/dropping from falls/lava on survival? Go to creative then?

Its part of survival to try not to die cause it has risks as dropping your **** or a mob blowing up your front door.... it will just be creative without flying.

 

Go enchant your armor and the dropheights are huge, fall into lava? just make sure you do not do this with just 2 HP? Just type /home, or swim through it with fire enchants on your armor.

 

While I would agree on some of this, the problem right now is that things like /home and /spawn at least as of last night do not work due to Bukkit not being compatible with 1.6 so you have no way to escape if you are hurt or dieing and if you die while well away from spawn you have no chance to retrieve your items.

 

As for the mobgriefing, it is just annoying having to rebuild the same thing over and over which is partly while i decided to build underground. Additionally we need to turn fire spread off, I dam near burned down spawn last night trying to build a lava pool around my base to stop the mobs, sadly we lost quite a few trees in the process but luckily i was able to stop it with some tree pruning and removed the lava for the time being.

 

Also something seems to be broke with the farm animals, I had 3 cows, 4 sheep and 3 pigs at at various times in my ranch area and after going into my house to get some things or walking away into the woods to search for more they all disappeared without a trace (maby we have an alien problem :alien: ).

Meph, i am still thinking we need to put in a request for a White list form and Neowin Minecraft Page on the More menu, do you think we can get some backing to have this pushed through it would make whitelisting and not missing people easier. as well as having a central updated area for status and news of the server rather than it being a forum page.

  • Like 3

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • I like the show more options. The only problem with it is that it's not always in a consistent spot in the menu. If the copy/paste/cut, happens to show on top, then more option is the last in the menu. But if copy/paste/cut happens to show on the bottom, then more options is before the copy/paste/cut. But I do like the more options because it hides the stuff that I rarely use. But I would like to choose what it is or isn't hiding. That would make it better.
    • I wonder if "put it back the way it was for decades" ever crossed their minds? 🤣
    • Rescind the stupid "Show more options" in context menus and just give us the full menu instead of adding more steps to get to what we want. The "simpler by default" makes me think they'll go in the opposite direction. Every context menu should have a configure button so you can pick and choose what options should be shown, I know you can do that with some registry fu but that shouldn't be required.
    • This is why competition must exist. Finally, pressure is mounting on Microsoft to move in the right direction.
    • Microsoft is making Windows 11's context menus faster, simpler, and configurable by Taras Buria Five years ago, Windows 11 introduced redesigned context menus, offering users a simpler, more modern design. However, customers quickly discovered that the new menus leave a lot to be desired. Many are unhappy with performance (they are really slow), while others dislike the double-layed design, where many options are hidden behind the "Show more options" button. In addition, over the years, menus became cluttered and overloaded. While Microsoft has already fixed plenty of pain points across Windows 11, context menus remain mostly unchanged. Fortunately, Microsoft is finally listening. Marcus Ash, Design and Research Lead for Windows at Microsoft, responded to a tweet on X, confirming that the company is working on fixing Windows 11's context menus. Reworked context menus are supposed to be faster, simpler by default, and "configurable to what you use most." What the latter means is unknown, just like whether Microsoft plans to keep the classic menu alongside the modern one, but according to Marcus, the wait should finally be over soon, as he promised to "share our approach soon." Improved context menus will most likely appear first in Windows 11 preview builds in the Experimental Channel. While we wait for Microsoft to release them, you can try fixing context menus on your PC with a simple tool called Windows 11 Context Menu Manager. It lets you disable entries you do not need, not only cleaning up context menus, but also making them significantly faster. Microsoft has already improved Windows 11's Start menu and taskbar, so hopefully it will address user criticism of the context menu as well. Stay tuned for new Windows 11 preview builds, which usually arrive every Friday.
  • Recent Achievements

    • Week One Done
      I2D earned a badge
      Week One Done
    • One Month Later
      Carru_123 earned a badge
      One Month Later
    • Week One Done
      Dr Jared Dental Studio earned a badge
      Week One Done
    • Week One Done
      RG INVESTMENT GROUP earned a badge
      Week One Done
    • Very Popular
      The Norwegian Drone Pilot earned a badge
      Very Popular
  • Popular Contributors

    1. 1
      +primortal
      472
    2. 2
      PsYcHoKiLLa
      249
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      65
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!