[Official] Xbox Series X & Series S Discussion


Recommended Posts

George P

Eh6ftirXsAAcZuq.jpg:large

 

Here's the Series S box art.  It's smart of them to have them be different colors not to mention the totally different shape.  It's hard to mix them up once you know one is the S and the other is the X.  

Link to post
Share on other sites
dipsylalapo

NAh all over that Series X

Link to post
Share on other sites
+Starry

Yeah the S is fine for 1080p or 1440p I'm sure but I want an actual upgrade from the X, not a sidegrade.

Edited by LostCat
  • Like 1
Link to post
Share on other sites
George P

X all the way, but the S is tempting for those who don't care about 4k at all.   I think the S will do fine, but so will the X, specially with the whole all access financing deals they have going on,  those are pretty tempting IMO.   

Link to post
Share on other sites
wakjak

@ $399  for Ps5 Digital, I think they just killed the series S

  • Like 1
Link to post
Share on other sites
George P
1 hour ago, wakjak said:

@ $399  for Ps5 Digital, I think they just killed the series S

I don't know, I wouldn't say that.  At $100 less it makes a difference to many out there.  Besides, the S is always targeting those who don't care about 4k, they're pretty clear with their wording that it's for 1080p and 1440p and not 4k.    $399 for the digital PS5 is what the majority expected to, didn't catch many by surprise, doubt it did MS.

Link to post
Share on other sites
wakjak
13 minutes ago, George P said:

At $100 less it makes a difference to many out there.

But is it worth the performance hit? If you've got an Xbox One X, there's 0 incentive to get a Series S or X at this point in time.

Link to post
Share on other sites
George P
Just now, wakjak said:

But is it worth the performance hit? If you've got an Xbox One X, there's 0 incentive to get a Series S or X at this point in time.

What performance hit?  By all accounts it'll run games smoother, load them faster to.  Maybe the 4k vs 1440p graphics difference is what you mean?  If so that just goes back to what I said before, those who are looking to buy one don't have 4k in mind, they'd much rather get the smoother 60fps gameplay than the higher res.  Besides, it can upscale to 4k if you have a 4k TV.

 

If you have a One X then you probably don't have the Series S on your mind to begin with, it's more for OG One or One S owners, in which case it's worth the upgrade without a second thought.   And the One X being a mid-gen upgrade itself, those, like me, who did buy one are always looking for the best and top end experience to start, if the price is right of course.  So I think, like myself, any One X owners are looking to get a Series X in the end.

Link to post
Share on other sites
+Starry

 

1 hour ago, George P said:

I don't know, I wouldn't say that.  At $100 less it makes a difference to many out there.  Besides, the S is always targeting those who don't care about 4k, they're pretty clear with their wording that it's for 1080p and 1440p and not 4k.    $399 for the digital PS5 is what the majority expected to, didn't catch many by surprise, doubt it did MS.

Not to mention Game Pass being an insane value on top of that.

  • Like 1
Link to post
Share on other sites
George P

Good stuff, no need to rush out and buy new controllers right away.

Link to post
Share on other sites
George P

Number of interviews out now that give more info.  Install sizes of games on the Series S can be around 30% smaller, if devs use Smart Delivery and only push out the 1440p game files and not the full 4k ones which take up more space.   Up to them in the end though.

Link to post
Share on other sites
George P

 

It's interesting how they're showing off this feature with the Series S, so any arguments about performance can be put to rest.  It's really just the difference between, say a  mid-range GPU and a high end flagship GPU in your PC.  You either run all the graphics at high/ultra or you run some at medium at a lower res.  

 

Being a PC gamer first before I ever got my first console, this idea is nothing new to us.  

Link to post
Share on other sites
George P

 

Link to post
Share on other sites
wakjak
3 hours ago, George P said:

It's interesting how they're showing off this feature with the Series S, so any arguments about performance can be put to rest.  It's really just the difference between, say a  mid-range GPU and a high end flagship GPU in your PC

Hard to say it like that when it's GPU is literally 1/3 the power.

 

No one said the SSD speeds weren't going to be fast, albeit half as fast as the PS5, just the GPU compared to the X is going to hold games back, Devs are already talking about it on twitter..

 

https://comicbook.com/gaming/news/xbox-series-s-release-call-of-duty/

Link to post
Share on other sites
George P
4 minutes ago, wakjak said:

Hard to say it like that when it's GPU is literally 1/3 the power.

 

No one said the SSD speeds weren't going to be fast, albeit half as fast as the PS5, just the GPU compared to the X is going to hold games back, Devs are already talking about it on twitter..

 

https://comicbook.com/gaming/news/xbox-series-s-release-call-of-duty/

If these are concerns how do these developers manage to make a single PC game?   

 

¯\_(ツ)_/¯

 

There's nothing holding anything back, games scale, they scale better than most software out there.   The two key parts of the system that would hold game development back in any meaningful way would be the CPU and the SSD or overall I/O speeds,  RAM would be part of the mix but since you're targeting 1440p tops, you don't need as much VRAM.

 

It's really no different from having a PC with the same CPU but two different types of graphics cards.  You're going to run at minimum (or a little higher) on the S and at recommended on the X.   Hell, the dev kits can switch between X and S profiles on the fly.   I know you've played on the PC, even minor tweaks to things like shadow details, or fog details, or even draw distance, things you actually hardly notice when playing a game normally, can give you a nice boost in FPS.      This is such a non-issue it's almost comical how this thing is even still talked about.

 

The same arguments actually came up with both Sony and MS were going to release the PS4 Pro and One X, oh no how would devs manage to work on two different systems, the horror. 

  • Haha 1
Link to post
Share on other sites
+Starry
22 minutes ago, wakjak said:

Hard to say it like that when it's GPU is literally 1/3 the power.

 

No one said the SSD speeds weren't going to be fast, albeit half as fast as the PS5, just the GPU compared to the X is going to hold games back, Devs are already talking about it on twitter..

 

https://comicbook.com/gaming/news/xbox-series-s-release-call-of-duty/

People seem to not realize 4K is basically exactly four times the content of a 1080p display.  It's literally that much easier on the GPU to do 1080p.  Even the AMD 290/390 and 480/580 vidcards are still great at 1080p and they're much older tech.

 

The GPU will do exactly what it's built for.

Link to post
Share on other sites
George P

 

Nifty for those looking to get in right away.  I never jump in day 1 anymore, going to wait at least a month before I buy anything.

Link to post
Share on other sites
George P

 

This is pretty cool, now you can get an idea of the size before you buy one.

Link to post
Share on other sites
George P

Interesting article about the Series S and how it does backwards compatibility. 

 

Source.

Link to post
Share on other sites
Skiver

I know it's not really the place but...Microsoft just bought ZeniMax Media... AKA Bethesda.

 

 

Quote

Microsoft has announced today that it has acquired ZeniMax Media, parent company of Bethesda Softworks. As a result, the likes of DOOM, The Elder Scrolls, Fallout and more will now be under ownership of Xbox!

 

Source

 

I've seen reports of this being a $7.m Billion acquisition, one that apparently Sony were in discussion with also.

Link to post
Share on other sites
Louisifer

"discussion" was probably as far as it went with Sony, Sony's ecosystem has been a nightmare for them adding things like mod support over the years. Bethesda have always leaned into Microsoft because of how helpful they've been to them over the years. 

Link to post
Share on other sites
George P

Looks like pre-orders have started in some parts of the world, anyone manage to snag one yet?

Link to post
Share on other sites
George P

 

 

Link to post
Share on other sites
dipsylalapo

Manage to bag one this morning!

 

Bring on Nov!

  • Like 2
Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By indospot
      You no longer need Xbox Live Gold to play free-to-play games online on Xbox
      by João Carrasqueira



      Microsoft is finally allowing Xbox gamers to play online multiplayer games that are free-to-play without needing an Xbox Live Gold subscription. This includes some of the most popular games in the world, such as Fortnite, Rocket League, Apex Legends, Warframe, and so on.

      This change was initially announced back in January, after Microsoft was forced to backtrack on a price increase it announced for the Xbox Live Gold service that would have made it cost twice as much. Then, some Xbox Insiders started being able to play online for free in March, and now the good news is spreading to all Xbox users.

      It's a significant move considering that it's hard to consider a game to be free to play when it requires a monthly subscription on top of already having to pay for internet service. There are over 50 free-to-play games on Xbox platforms, so you'll now have access to plenty of experiences without having to shell out any more money.

      Microsoft has surprisingly been behind both of its competitors in this regard, too. Sony doesn't require a PlayStation Plus subscription for online multiplayer in free-to-play games on its consoles, and even Nintendo - which is often considered to be behind the times with anything regarding online services - only requires a Switch Online membership for paid games. Still, it's better for it to happen late than never at all.

    • By indospot
      Xbox April update brings achievements to phones, Game Pass improvements
      by João Carrasqueira

      Microsoft has released the April update for Xbox consoles, including the Xbox Series X|S and Xbox One, as well as for the Xbox app on smartphones. As usual, this update brings a few new features, starting with the mobile app, which is finally getting widespread support for achievements. Microsoft announced it was rolling out this feature gradually last month, and everyone should have it by the end of April. You'll also be able to compare you achievements with your friends and see monthly leaderboards to compare against them.

      Over on Xbox consoles, this update brings some improvements for Game Pass subscribers. For starters, you'll now see a section called Play with Friends, which lists Game Pass games that are being played by your friends and lets you jump in and join them. Game Pass is also getting new game recommendations, for those times when you can't decide what to play next. These recommendations are based on games you've played before, so it could make it easier to find something you like.

      Microsoft is also making improvements to game downloads. If you're downloading a game and playing something else at the same time, your console can now let you know if that game is impacting your download speed, and give you the option to suspend it so you can download faster.

      As for known issues with this release, not a whole lot has changed, though Microsoft has removed issues related to the Xbox Series X|S controller and FPS Boost from the list, so presumably, those things are working fine now. You should be able to download the update now, but it will also install automatically sooner or later.

    • By indospot
      Xbox Game Pass cloud gaming is finally coming to PC and iOS through the web
      by João Carrasqueira

      It's been a long time coming, but Microsoft has finally announced that it's going to start beta testing Xbox Game Pass cloud gaming for PC and iOS devices on the web starting tomorrow. The service launched for Android phones last September, and for a few months, you could test Microsoft's Project xCloud - the precursor to the full service - on iOS, but that ended up being scrapped due to Apple's App Store policies.

      Initially, the Xbox Cloud Gaming will only be available via invitation for select Xbox Game Pass Ultimate subscribers. Microsoft will begin sending out the invites tomorrow, and more people will be getting invites over time. Players from any of the 22 countries supported by Xbox Cloud Gaming will be eligible to be invited, so you may want to keep an eye out on your email if you want to participate.

      Microsoft announced in December of last year that it would make the service available on both iOS and PCs this spring, and sure enough, it's happening, albeit not via a dedicated app as had been spotted in the past. Instead, players will use a web browser to visit xbox.com/play and get started. To play, you can use a Bluetooth or USB controller, or touch-based controls in supported games, and you'll be ready to go. There seems to be no mention of keyboard and mouse support, however.

      Microsoft is a bit behind some of its competitors in terms of platform support, since both Stadia and GeForce Now already support PCs. Nvidia's service also runs on iOS, as does Amazon's Luna, which is also in preview. On the other hand, Microsoft includes a large library of games directly in Xbox Game Pass, making its service more compelling, especially after today's news.

    • By anmol112
      Cyberpunk 2077 gets a new hotfix with a host of fixes and improvements
      by Anmol Mehrotra



      CD Projekt RED (CDPR) has released a new hotfix for Cyberpunk 2077. The Polish gaming company released version 1.2 update last month and the new hotfix builds upon the initial update. Here is the full changelog for the update:

      Apart from Quest and Open World fixes, CDPR has also released some visual, UI and gameplay fixes. These include fixes for issues related to NPC clothing, NCPD officers spawning behind the player and more. Here is the changelog for the same:

      Lastly, there are some stability and performance, console, and Stadia specific fixes. These include fixes for graphical issues, memory management improvements and more. You can head down to check out the changelog:

      Cyberpunk 2077 had a rocky start with Sony delisting the game from PlayStation Store and Microsoft offering no questions asked refunds. Even with all the controversies, CDPR sold more than 13 million copies of the game in the first few weeks after the launch. Earlier today, the company confirmed that it plans to continue supporting Cyberpunk 2077 and sell it 'for years to come'.

    • By indospot
      You can now download Xbox Game Pass games with Amazon Alexa
      by João Carrasqueira

      Amazon has announced a new capability for the Xbox Alexa skill, making it possible to directly download games from Xbox Game Pass to their console using the voice assistant. The feature can be used on any Alexa-enabled device, like the Echo Buds, Echo Auto, and others.

      While it's part of the Xbox skill for Alexa, users don't have to specifically summon the skill for this to work, they can just say "Alexa, download [game] from Xbox Game Pass". Interestingly, Amazon also notes that Microsoft is "the first gaming partner" to get this kind of direct download feature, which seems to suggest other integrations may be planned in the future.

      In addition to downloading games, this integration with Game Pass also means users can ask what's popular, new, or leaving Game Pass, without even having to link their Xbox accounts. Of course, downloading a game does require account linking.

      The announcement follows up on the recent launch of Alexa for Xbox, which brought the full suite of Alexa features to the console itself, though it still requires a dedicated Alexa device to work. This new Alexa capability is now available in the United States, but support for more regions is planned for the future. If you're wondering, only support for Xbox consoles is mentioned, so if you have Game Pass for PC, you won't be able to use this skill to download games there.