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By Skyfrog · Posted
Age 16, old enough to get a full-time job, your own bank account, a passport, get married, even join the military and go to war. But talking to your friends on the internet? Oh hell no! -
By Skyfrog · Posted
I remember when all games had demos; it was a normal thing, not a limited time promotion. -
By TarasBuria · Posted
Forza Horizon 6 gets big bug-fixing and balancing update by Taras Buria Today, Playground Games released a big Forza Horizon 6 update with a long list of fixes, patches, and balancing tweaks that the studio promised earlier. Version 375.327 is now available on Steam, Microsoft Store, and Xbox, offering users improvements for AI, audio, design, performance, road discovery, upgrades, visuals, online play, and more. Some of the most notable changes in the Series 2 update include rebalanced drivatars, particularly their difficulty and race start behavior. As such, the game should be more balanced on higher difficulty levels, and AI cars should not shoot out when the race starts as if they have rocket boosters. Speaking of difficulty, developers nerfed Drag Tires physics for a more expected and realistic behavior. They are no longer the go-to option for record-breaking times in road racing, and all leaderboard entries with drag tires will be removed. Completionists will also be glad to get a new feature that lets you see road discovery percentage in each region, which should make discovering all roads easier while keeping it quite challenging and interesting (I spent quite a long time finding the last road). Festival Playlist is also getting some much-needed fixes, including patches for bugs that allowed completing Seasonal Jobs ahead of time or where weekly challenges would not unlock for some players. Developers will retroactively give reward points to all who could not complete all challenges due to these bugs. Other changes include changes to Horizon Play progression so that it is easier to reach Level 100, audio improvements on lower-spec devices, fixes for visual glitches, including pixelated smoke, and more. Developers also addressed the currently non-working Eliminator, an online mode gamers used to farm credits with a Hummer EV exploit. Playground Games plans to re-enable it soon. As a gesture of goodwill, players will get a free McLaren Sabre. Those who used the exploit will not be banned, but developers plan to roll back credits to a maximum of 10M for all who farmed credits using the exploit. You can find the complete changelog for the latest Forza Horizon 6 update here. -
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+chorpeac MVC
The Beta has been returning some good comments and suggestion and bugs, and many changes have been made that were recommended.
Jmann and I are pleased to annouce the public preview of the Neowin Graphic Request system. For those of you who are not familiar, the previous graphic request threads worked, but there are many things that the new system does for the process.
Requests will no longer get lost in all the jibber jabber that filled the current threads.
To start, login with your Neowin credentials.
NeoRequest allows someone who is looking for a graphic the chance to submit a request. The request must include certain information to be submitted. Once it is submitted an artist can accept to work on it. The requestor will know who is working on the request. The requestor, artist, or a normal person logging in can post comments/Questions on the request. Once an artist is finished, he/she will submit a URL to a graphic or a zip file containing the graphics.
The artist has the option to track their work and all work completed in the past in the artist workdesk. This is also where the artist submits their finish products for a request. An artist can also edit previously submitted URLs for any reason.
A basic search function is available for a quick search of historical requests.
We hope you enjoy the system, see the benefit of it, and continue to make your graphic requests through it.
Once again, this is a public preview, not a final product. It is almost a final product. The risk of data loss is possible. Also, changes can and are still being made, so please be patient. Access the system to become familiar with it, test it out, or make a live request!
Have fun, if you find errors, have a suggestion, or have a question about it, PM Jmann or chorpeac!
The address to access the system is NeoRequest
Link to comment
https://www.neowin.net/forum/topic/197776-neorequest-public-preview/Share on other sites
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