[OFFICIAL] Xbox Live Latest Demos


Recommended Posts

I'd just like to say, on closer inspection and alot of 'versus' with my brother on it The Outfit is an excellent game, very fun and the perfect pick up and have two player with.

Very tempted to get it.

(Y)

Yep. That game's really an acquired taste. I told most of my friends before they downloaded the demo that they wouldn't like the game the first few times they tried it. Once you figure things out though, it's very fun. It's like a party game disguised as a war fighter.

If I wasn't getting 3 games this month, I'd probably consider buying it. I might wait and see how much it costs for a used copy in a month or two.

By the way, I haven't seen this anywhere on the 'net at all, but I was thinking someone else could confirm. One of my friends downloaded an extra map for The Outfit demo about a week ago, but it suddenly disappeared from Marketplace. It's still on his hard drive but I haven't heard a peep about it. Did anybody else see this?

Yep. That game's really an acquired taste. I told most of my friends before they downloaded the demo that they wouldn't like the game the first few times they tried it. Once you figure things out though, it's very fun. It's like a party game disguised as a war fighter.

If I wasn't getting 3 games this month, I'd probably consider buying it. I might wait and see how much it costs for a used copy in a month or two.

By the way, I haven't seen this anywhere on the 'net at all, but I was thinking someone else could confirm. One of my friends downloaded an extra map for The Outfit demo about a week ago, but it suddenly disappeared from Marketplace. It's still on his hard drive but I haven't heard a peep about it. Did anybody else see this?

I am definitely interested in this other map as well.

I also think the game is a lot of fun. It is not meant to be taken serious at all. It is just a very chaotic but controlled party type game.

Great news about the BF2 Demo. I am pretty mcuh guaranteed to buy the game, but having a demo to ry out first definitely is the way to go.

And I love Top Spin. I have loved Tennis games ever since Virtua Tennis on the Dreamcast, so I am definitely looking forward to that as well.

Nice Gamerscore, Rob (1337 in case it changes) :)

lol i saw it earlier right after i got an achievement on GRAW took a pic lol as proof

Here we go lol finally uploaded it:

robpears2.jpg

not even virtua tennis? that game was ace

Don't think i ever played that game

I get a pal-50 error when trying to run the Outfit demo :/

You need to set some 60hz setting on the 360, i forget where the setting is though.

Also BF2 is only 24 player online? I guess i haven't been following this game very close... back a while when they announced the game i remember them saying 100 player multiplayer xbox live games?? I guess that was not possible...? Why would a PC be able to do 64, yet some fancy live servers, and advanced 360 hardware can't get anywhere near 64 players?

You need to set some 60hz setting on the 360, i forget where the setting is though.

Also BF2 is only 24 player online? I guess i haven't been following this game very close... back a while when they announced the game i remember them saying 100 player multiplayer xbox live games?? I guess that was not possible...? Why would a PC be able to do 64, yet some fancy live servers, and advanced 360 hardware can't get anywhere near 64 players?

under system, settings, display, and pal settings

Burnout Revenge demo is out.

I was looking for a demo for ages but i bought it on sunday anyway and its pretty good, however not much of an improvement on the original ps2 and xbox versions just small tweaks and hd compatibility but impressed good enough especially with the live system and most of the achievements seem attainable

I checked out the Burnout Revenge Demo, and I wish they offered some other modes to try out other than the one they did.

I never played any of the older versions, well that is not true I tried it on a coworkers PSP once, but I am really most interested in the mode I have seen videos of and read about, not sure what it's name is, but the one mode that you cause as much destruction with one crash as possible.

Since they only offer the one Takedown mode in the demo, based on what I just played, it is only okay and I definitely am not going to buy the game like I was possibly thinking of doing. I will rent it though probably.

Yeah, I got Burnout through GameFly and have to say that I really like this game. I'm not sure how it compares to the previous gen versions since I only played it once on Xbox for maybe 30 minutes.

I thought about renting Fight Night just for the gamescore, lol. It's rare I see someone with FNR3 that doesn't have 1000 GPs from it. I probably won't care now that I'm getting Oblivion, though. I'm going to have to figure out how to make time for BR and GRAW as it is.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Ocenaudio 3.19.4 by Razvan Serea  Ocenaudio is a full featured, fast and easy to use audio and music editor. It is the ideal software for people who need to edit and analyze audio files without complications. Ocenaudio also has powerful features that will please more advanced users. To assist ocenaudio development, a powerful toolset of audio editing, analysis and manipulation called Ocen Framework was created. ocenaudio is also based on Qt framework, a well known library for cross-platform development. Cross-platform support ocenaudio is available for all major operating systems: Microsoft Windows, Mac OS X and Linux. Native applications are generated for each platform from a common source, in order to achieve excelent performance and seamless integration with the operating system. All versions of ocenaudio have a uniform set of features and the same graphical interface, so the skills you learn in one platform can be used in the others. VST plugins support Ocenaudio supports VST (Virtual Studio Technology) plugins, giving its users access to numerous effects. Like the native effects, VST effects can use real-time preview to aide configuration. Real-time preview of effects Applying effects such as EQ, gain and filtering is an important part of audio editing. However, it is very tricky to get the desired result by adjusting the controls configuration alone: you must listen the processed audio. To ease the configuration of audio effects, ocenaudio has a real time preview feature: you hear the processed signal while adjusting the controls. The effect configuration window also includes a miniature view of the selected audio signal. You can navigate on this miniature view in the same way as you do on the main interface, selecting parts that interest you and listening to the effect result in real time. Multiselection for delicate editions To speed up complex audio files editing, ocenaudio includes multi-selection. With this amazing tool, you can simultaneously select different portions of an audio file and listen, edit or even apply an effect to them. For example, if you want to normalize only the excerpts of an interview where the interviewee is talking, just select them and apply the effect. Eficient edition of large files With ocenaudio, there is no limit to the length or the quantity of the audio files you can edit. Using an advanced memory management system, the application keeps your files open without wasting any of your computer's memory. Even in files several hours long, common editing operations such as copy, cut or paste happen almost instantly. Fully featured spectrogram Besides offering an incredible waveform view of your audio files, ocenaudio has a powerful and complete spectrogram view. In this view, you can analyze the spectral content of your audio signal with maximum clarity. Advanced users will be surprised to find that the spectrogram settings are applied in real time. The display is updated immediately when altering features such as the number of frequency bands, window type and size and dynamic range of the display. Ocenaudio 3.19.4 changelog: Adds fallback fonts so every language and symbol displays correctly Improves autosave and session recovery stability Improves region navigation and display Fixes a crash when the level meter is used on displays with a scaling greater than 200% Fixes memory corruption when using the silence selection tools Fixes crashes when closing a file while effects are still being processed Fixes a freeze when applying effects to many files at once (macOS) Fixes crashes related to audio devices on Windows Fixes invalid file names when exporting regions whose label is used as the file name Other bug fixes and improvements Download: Ocenaudio 64-bit | Portable | ~40.0 MB (Freeware) Download: Ocenaudio for Linux and Mac OS View: Ocenaudio Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hasleo Disk Clone 5.8.2.1 by Razvan Serea Hasleo Disk Clone is a free and all-in-one disk cloning software for Windows 11/10/8/7/Vista and Windows Server that can help you migrate Windows OS to another disk, clone one disk to another disk or clone one partition to another location quickly and efficiently. Completely Free Windows Migration and Disk/Partition Cloning Software Migrate Windows from one disk to another without reinstalling Windows, apps. Clone one disk to another and makes the data on 2 disks are exactly the same. Clone a partition to another location without losing any data. Easily adjust the size and location of the destination partition. Convert MBR to GPT or convert GPT to MBR by cloning. Creation of Windows PE emergency disk. Extremely fast cloning speed and multi-language support. Supported OS: Windows Vista/Server 2008 or later, fully compatible with GPT and UEFI. Hasleo Disk Clone 5.8.2.1 changelog: Fixed an issue that caused disk enumeration to fail Fixed an issue where WinPE created under Windows ARM64 26H1 did not work properly Download: Hasleo Disk Clone 5.8.2.1 | 32.3 MB (Freeware) Link: Hasleo Disk Clone Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • This got me thinking, would you rather a self driving car prioritise protecting its passengers or everyone else? I'd choose the one that keeps me and my kids safest. At some point, these cars have to make those choices already, don't they? Wonder if we have a way to find out what way they lean.
    • The proportion (or number of iterations) has nothing to with this aspect of Copyright I am describing. In short, it doesn't matter how many times the manager tells you to change something or how. Your work product is always YOURS until and unless you then assign that to the person representing the client/company, usually for financial compensation -- either in salary or as a subcontract work for hire payment. if iterations determined copyright, then businesses would have learned to just keep making changes until they could claim they owned the copyright, without having to compensate the artist for their work. And that would be BAD. The only place where the amount of changes does have a role is in how much does a human modify a previous public domain work (from any source) before it is considered fair use or their own work, etc. For example, if a human makes substantial changes to a public domain (re: AI, by definition) work, then they can then claim that derivative work as their own...but NEVER the original version, of course. That's why anyone can make a movie about Dracula, for example, as long as it is based on the public domain novel, but not if they take new ideas from copyrighted movies made afterwards. As one of the people who personally advised the US Copyright Office on their recent ruling on these very issues, be assured that I specifically used the terminology precisely -- though I made it simple enough for laymen to understand it. If I made this confusing by doing so, I apologize. But, to be clear regarding your assumption that I would agree to your second statement that I quoted above -- the answer is NO. If AI does the work, no matter how much "direction" you give it, it cannot be copyrighted. All AI generated content is in the Public Domain and therefore the copyright cannot be assigned to ANYONE, even you -- until and unless substantial modifications are made to it BY A HUMAN BEING (yourself or a contracted artist/writer/etc.) and then that copyright on the derivative work is legally (in writing) transferred to you. This is a critical distinction. And it is important that people, especially AI sloppers, understand this. For example, YouTube is not paying AI slop generators for the copyright, etc. of their AI slop. What YouTube is doing is sharing AD REVENUE for permission to publish your AI slop. Copyright/ownership/rights never come into it. Importantly, that means that anyone can copy any AI slopware on YouTube, etc. and rehost it anywhere they want, even back on YouTube, and there is nothing legal that YouTube can do about it with regards to copyright protections, ownership, DMCA, etc. Anyone is legally free to use any AI slopware in any way they want. When this ruling was pending, I warned Disney legal of all of this before they did their OpenAI deal -- that it would literally dilute their entire IP portfolio forever. They ignored that warning for the PR and stock bump. But that is why, when the ruling came down last year, Disney quickly extricated themselves from that OpenAI deal, even eating the initial upfront fees -- followed closely by OpenAI ending their entire AI video generating business model. They adjusted their PR release dates to make this less obvious to shareholders, of course. Phew. I hope that this clears up the key distinctions for you and anyone reading. If you have any additional questions or even hypotheticals about AI and Copyright, please feel free to ask.
    • Each of the devices displayed on this page now has a little volume meter next to it to show if there is audio actively playing. About time.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      554
    2. 2
      +Edouard
      188
    3. 3
      Michael Scrip
      78
    4. 4
      PsYcHoKiLLa
      74
    5. 5
      neufuse
      71
  • Tell a friend

    Love Neowin? Tell a friend!