2010 Summer Football Transfers


Recommended Posts

Let's just say I know a guy who knows a guy who's more trustworthy than goal.com or dailymail :p

According to him Joey is flying to Switzerland to join up with the Liverpool team.

However it does sound more convincing than him joining you ;)

your beginning to sound like Martyn with his connections :p

Liverpool have completed the signing of midfielder Joe Cole on a four-year deal following his release by Chelsea.

The 28-year-old England international left Stamford Bridge in June after failing to agree a new contract with the Premier League champions.

Cole, who was also linked with Arsenal and Tottenham, will undergo a medical in the next 48 hours.

Liverpool have completed the signing of midfielder Joe Cole on a four-year deal following his release by Chelsea.

The 28-year-old England international left Stamford Bridge in June after failing to agree a new contract with the Premier League champions.

Cole, who was also linked with Arsenal and Tottenham, will undergo a medical in the next 48 hours.

Top signing (Y) we really didnt need him with Ramsey coming back and Nasri fit.. hopefully we'll keep Jack Wilshere for Theo or Arshavin's position (as a sub) and Rosicky will be another one on the wing.. hopefully we sign a keeper next and AW doesnt prefer Denilson over Nasri or Ramsey as Cesc's partner..

Sky Sports News understands that Newcastle United are on the verge of wrapping up a deal to sign free agent Dan Gosling.

The 20-year-old left Everton this summer after it was deemed he was not contracted to the club despite verbally agreeing terms.

Gosling had been attracting interest from Sunderland and West Ham, but it seems that Newcastle have now won the race for his services.

The former Plymouth youngster is expected to sign a four-year deal with the Magpies, becoming the club's second summer signing behind James Perch.

Newcastle manager Chris Hughton has been strengthening his team this summer after securing their return to the Premier League and is a big fan of Gosling.

laugh.gifAnd this one even slipped through Martyn's radar..

Betting was stopped sometime ago on Joe Cole joining Liverpool :p

It is some rare good news however, and I do generally love him as a player (Y)

In terms of his injuries over recent seasons, most of them have been impact injuries rather than muscle injuries which in my eyes does not make him 'injury prone'. As long as he has a good pre-season and has a little luck I don't think his injuries will be a problem for us.

The sales of Insua and Benayoun will probably pay for his wages for the next few years though.

Barcelona coach Pep Guardiola says he still wants to sign Cesc Fabregas but admits there is no chance of doing a deal if Arsenal will not negotiate.

Arsenal boss Arsene Wenger demanded an end to speculation linking his captain Fabregas with a move to the Nou Camp after rejecting a ?30m bid from Barca.

And Guardiola conceded: "We want him to come but if Arsenal don't want to negotiate he won't."

Fabregas, 23, was a youth player at Barca before moving to Arsenal in 2003.

Several Barcelona players have made public pleas for Fabregas to return "home" to his boyhood club.

But Wenger is adamant the World Cup winner will stay in north London.

"Now the story has to stop," said Wenger. "Cesc is our captain, he is so important to us. We want to keep him."

Fabregas, who held talks with Wenger before the 2010 World Cup finals in South Africa, was embarrassingly forced into wearing a Barcelona shirt by some of his Spanish team-mates as they celebrated their World Cup triumph in Madrid.

With Fabregas on extended leave to recover from his exertions in South Africa, Arsenal fans displayed anti-Barca banners at their pre-season friendly against Barnet at Underhill on Saturday.

"We can only influence our own behaviour," added Wenger. "We always had a consistent attitude and were always reluctant to talk about Cesc's departure.

"It is very important we give the impression that just because somebody wants a player from us, we do not just give in.

"We have shown our love and care for Cesc since the start. I believe Cesc loves the club, has shown his attachment to the club many times and I am very confident the story will end there."

And while Guardiola is keen to partner Fabregas with his international midfield team-mates Xavi and Andres Iniesta at the Nou Camp, he admitted: "I think that getting Cesc will cost a lot. He is an important player for Arsenal."

Rosell, who made signing Fabregas a cornerstone of his election campaign, said on Friday that Arsenal's determination to hold on to their prize asset may delay the deal for another season.

"Arsenal feels very hurt by Barca," Rosell told Catalan TV3. "They don't want to listen to offers or sell and they are not putting the player on the market. There was a strong dispute a few months ago and they have not forgotten it.

"He will arrive, even if it is not now, it will be next year. We will see. One thing that is certain is that we will not go mad trying to sign him. No shareholder would pay 60 or 70m euros for him."

Wenger gave debuts to new signings Marouane Chamakh and Laurent Koscielny as Arsenal beat Barnet 4-0.

The Gunners boss said the club were "still active in the transfer market" but would not be drawn on potential targets.

He confirmed that he expects French defenders William Gallas and Mikael Silvestre to leave now that their contracts have expired, but revealed that former England centre-back Sol Campbell could sign a one-year deal.

When asked about his own future, Wenger responded: "I don't think anyone can question my own commitment to this club.

"The important thing is the feeling that I have, that I do well enough for the club."

He'll probably improve your wings quite a bit,that is however if you manage to get him going,he struggled so badly last season he couldn't dislodge Kalou(!!) from the lineup and Capello didn't seem too convinced by his form,either.

yeah he didn't have a great season that's for sure. but when he is on his game, their is no one who likes playing against him. to be honest i hated him in chelsea but he's that type of player. hate him on the opposition, love him on your squad.

lol and looks like you were right with your inside info ;)

The sales of Insua and Benayoun will probably pay for his wages for the next few years though.

if joe cole is heatlhy and plays like he should, IMO he is easily worth those two.

the way i look at it, we traded benayoun for joe cole (and we won on that deal...)

dunno I rate Yossi a bit better then Cole but that's just IMO (which is probably why Liverpool got ?6m for Yossi)

dunno I rate Yossi a bit better then Cole but that's just IMO (which is probably why Liverpool got £6m for Yossi)

if you looked up the definition of streaky, you would find youssi and ryan babel's picture. was never a big youssi fan while he was with us.

the way i look at it, we traded benayoun for joe cole (and we won on that deal...)

In an ideal world - and I'm sure you agree - we wouldn't have to sell to be able to 'buy'.

I read somewhere that Joe Cole only wants to play behind a striker, not as a winger, and apparently we have been practicing with the 5-3-2/3-5-2 formation in training. So, hypothetically, this is how we could be playing next season:

----------------------Reina------------------

-------Carragher---Skrtel---Agger--------

Johnson-----------------------------???????

-----------Gerrard-------Lucas-------------

-------------------Cole-----------------------

--------------Kuyt------Torres--------------

Don't be surprised if we sign an attacking left fullback in the next month.

P.s. No Mascherano as I believe he is pushing for a move to Inter and I wouldn't be surprised if he gets it.

In an ideal world - and I'm sure you agree - we wouldn't have to sell to be able to 'buy'.

(Y)

I read somewhere that Joe Cole only wants to play behind a striker, not as a winger, and apparently we have been practicing with the 5-3-2/3-5-2 formation in training. So, hypothetically, this is how we could be playing next season:

----------------------Reina------------------

-------Carragher---Skrtel---Agger--------

Johnson-----------------------------???????

-----------Gerrard-------Lucas-------------

-------------------Cole-----------------------

--------------Kuyt------Torres--------------

Don't be surprised if we sign an attacking left fullback in the next month.

P.s. No Mascherano as I believe he is pushing for a move to Inter and I wouldn't be surprised if he gets it.

so you figure the staggered striker formation is gone eh? i actually didn't mind that. torres up front and someone just behind him in there for support. I don't like gerrard in a defensive minded position. Yeah he can play both sides of the ball without issue but i feel if he's not there trying to take a swing on net every once in a while or fully supporting torres we are holding him back. We definitely need someone beside johnson, i figure someone who is more defensive minded because all johnson wants to do it seems is make runs and some plays (which is not a bad thing because that is his strength) . one of out biggest problems last year was our ability to stay healthy. we stay healthy this year and we can make a honest run at the title. our biggest problem last year was depth, or lack of, and until we get our money situation figured out that's going to be our problem again this year.

the mascherano bit makes sense, im still hoping he stays, at least for one more year to see how this squad plays out. i'm not a fan of lucas at all, i have no faith in him whatsoever. you imagine mascherano, cole, gerrard (and god i hope someone other then Lucas) in the middle? you would be hard pressed to find a better midfield in the EPL.

so you figure the staggered striker formation is gone eh? i actually didn't mind that. torres up front and someone just behind him in there for support. I don't like gerrard in a defensive minded position. Yeah he can play both sides of the ball without issue but i feel if he's not there trying to take a swing on net every once in a while or fully supporting torres we are holding him back. We definitely need someone beside johnson, i figure someone who is more defensive minded because all johnson wants to do it seems is make runs and some plays (which is not a bad thing because that is his strength) . one of out biggest problems last year was our ability to stay healthy. we stay healthy this year and we can make a honest run at the title. our biggest problem last year was depth, or lack of, and until we get our money situation figured out that's going to be our problem again this year.

the mascherano bit makes sense, im still hoping he stays, at least for one more year to see how this squad plays out. i'm not a fan of lucas at all, i have no faith in him whatsoever. you imagine mascherano, cole, gerrard (and god i hope someone other then Lucas) in the middle? you would be hard pressed to find a better midfield in the EPL.

I did like our old system, and we may still use it at times, Jovanovic could easily play the role on the left hand side, and Kuyt or Maxi would play on the right. Maybe Roy Hodgson just wants to try something brand new though.

I think Johnson as a wing back would be a good move, he is probably the best full back in the league alongside Ashley Cole at going forward. As a wingback, he would have more freedom to roam forward than he would if he was playing as a conventional right back, and his defensive duties would be easied. Agger is also a player who likes to run down the left, and by putting him on the left hand side of a Carra---Skrtel---Agger partnership we would get the best out of him as he is very good at running forward with the ball.

You're right though, if we keep Gerrard and Torres fit we are a much better team.

It's also a big season for Aquilani this year.

Liverpool skipper Steven Gerrard has revealed that he does not plan to leave the club, and is looking forward to playing alongside new signing Joe Cole.

Cole inked a four-year deal at the club on Monday, a move which many have seen as a real sign of intent from new Reds gaffer Roy Hodgson.

"It is a great signing for us. I know Joe well through the England set-up and have seen first hand just how good a player he is," Gerrard told The Liverpool Echo.

"He has proved his ability over many years in the Premier League - sometimes against us - so it will be fantastic to play alongside him in a red shirt for Liverpool."

Speculation has linked Gerrard with an exit since the end of last season, but the native-born Scouser is clearly now happy to remain an Anfield man.

"I've told him what a great club this is and I'm sure Joe's the sort of exciting talent our fans will love to see," Gerrard added.

"I made it clear that I simply needed to concentrate on the World Cup and then have a decent holidaty with my family.

"I wanted the chance to meet Roy Hodgson privately and having done so, I'm very impressed with his plans for the future."

It gets better and better for us Liverpool fans, just fill that hole in the LB Roy and lets get the season started

Shakhtar Donetsk are closing in on the signing of Arsenal striker Eduardo da Silva.

Arsenal are believed to have agreed a fee with the Ukrainians for the Croatian international.

Eduardo was missing from the squad that flew out to Austria on Monday for the club's pre-season training camp to allow him to hold talks with Shakhtar.

The 27-year-old has struggled to recapture his best form at Arsenal since the traumatic leg injury he sustained against Birmingham in February 2008.

Gunners boss Arsene Wenger is willing to let Eduardo move on having signed Marouane Chamakh this summer and Shakhtar coach Mircea Lucescu believes the Croatian still has a lot to offer.

"We wanted to buy Eduardo before he moved to Arsenal," said Lucescu. "Not everything went his way last season, but he is still a player of very high quality, a real marksman.

"Yes, he had a serious injury, we are aware of the risk, but at the same time we realise he can give a lot to Shakhtar. We expect a lot from Eduardo."

Arsenal captain Cesc Fabregas is believed to be intent on making a move to Barcelona during the current transfer window.

The World Cup winning midfielder has for long maintained that he would only join his boyhood club Barca if he should leave the Emirates.

And with the Catalan club coming calling with a lure to join the ranks at Camp Nou, it has been reported that the Spain international desires a move to join the 2009 Champions League winners.

However, the Gunners' boss Arsene Wenger recently insisted that the 23-year-old would remain the north London club for the forthcoming campaign.

Now The Daily Mail has reported that the talented midfielder could hand in an official transfer request to ensure that he makes a move to the Spanish side.

In the meantime, striker Eduardo is believed to have completed a medical at the club's training ground to satisfy Shakhtar Donetsk that he has recovered from the ankle injury sustained in 2008.

---

I say just cash in on him, no player is bigger then the club.

I say just cash in on him, no player is bigger then the club.

The key word here is cash.. which Barca are not willing to show.. I say what I've always been saying.. dont sell him if they are going to pay a ridiculously low amount of money for such a young and world class player.. especially as they still owe us ?12M from past sales.. I'll accept ?30M if they give us Messi with it..

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Hello, Hope all is well. I am in UK.  
    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
  • Recent Achievements

    • Collaborator
      conkir earned a badge
      Collaborator
    • Rising Star
      olavinto went up a rank
      Rising Star
    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
    • Reacting Well
      X-No-file earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      PsYcHoKiLLa
      271
    3. 3
      +Edouard
      75
    4. 4
      Skyfrog
      74
    5. 5
      Steven P.
      71
  • Tell a friend

    Love Neowin? Tell a friend!