Valve's new employee manual is also entertaining reading

Valve is known for doing things a bit differently in the game industry. That even goes as far as creating a new employee manual that is entertaining to read. It also turns out to be a fascinating way to learn how Valve works. Someone has apparently uploaded the Valve employee manual, (via, which according to the document was first published in March 2012.

The manual explains a lot about how Valve treats its workers, including the fact that its new employees don't have a specific job description and can pick what projects they can work on. As the manual explains:

That’s why Valve is flat. It’s our shorthand way of saying that we don’t have any management, and nobody “reports to” anybody else. We do have a founder/president, but even he isn’t your manager. This company is yours to steer—toward opportunities and away from risks. You have the power to green-light projects. You have the power to ship products.

The manual is full of wisdom about how to manage employees in a company dedicated to creative endeavors. It also has a lot of funny illustrations, such as the one above. The manual contains a quick timeline of Valve's history up until now and a glossary of terms and names of people Valve employees will likely encounter. It's worth your time to check it out.

Image via Valve

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