2010 Summer Football Transfers


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West Ham have rejected a bid from Tottenham for midfielder Scott Parker.

The 29-year-old England international, who has three years left on his contract, has been linked with a move away from Upton Park.

But Hammers chairman David Sullivan told the club website that Parker is not for sale at any price.

"I made a promise that I would not sell Scott and I will not, for any amount of money, break that promise to the West Ham supporters," he said.

"Scott is not for sale at any price, to anyone. West Ham supporters, for far too long, have had owners that sell their best players and promise one thing and do another.

"This is a new era. We are building a bigger, better West Ham and when we make a promise, we honour it."

Parker joined the Hammers from Newcastle in 2007 for ?7m and had moved to the Magpies two years earlier in a ?6.5m switch from Chelsea.

West Ham reiterated the stance of their chairman over Parker's future and a statement read: "The club would like to state that regardless of the size of the bid, nothing will break the promise that chairman David Sullivan made to our supporters.

"As repeatedly stated, Scott Parker is not for sale and there are no circumstances and no amount of money that will cause us to break that pledge to the fans.

"The club informed Tottenham chairman Daniel Levy prior to him making the offer that we would not welcome any approach to unsettle the player.

"Scott Parker has three years left on his contract and the club has opened talks with his agent over a new five-year deal."

Parker, who missed out on a place in England's World Cup squad for this summer's final in South Africa, returned to club action last Friday against Panathinaikos.

He captained the side and played for 45 minutes in the 1-0 win over the Greek outfit.

Spanish giants Real Madrid are on the verge of signing Germany international Sami Khedira from Bundesliga side Stuttgart after agreeing personal terms with the holding midfielder, if a report in AS is to be believed.

Madrid and Khedira were already close to agreeing terms about a week ago, but the 23-year-old then asked for an annual wage package of ?7 million when Bayern Munich expressed an interest in signing the midfielder.

However, Khedira has now lowered his demands again and has agreed terms with the Merengues.

Real Madrid have yet to reach an agreement with Stuttgart over a transfer fee, but an offer in the region of ?10m is believed to be enough to lure the highly rated midfielder away from his current club. Negotiations between the clubs will be opened in the upcoming days.

Madrid coach Jose Mourinho is eager to add a defensive midfielder to his squad this summer to partner Xabi Alonso and the Portuguese gaffer apparently sees Khedira as the perfect option after Daniele de Rossi's transfer fell through earlier this summer.

Inter have wasted no time in throwing together a move for Liverpool midfielder Javier Mascherano, who is intent on quitting the Merseysiders.

Reds boss Roy Hodgson confirmed the Argentinian has expressed a desire to leave Anfield on Tuesday, and Inter are first in line to entice him away from the Premier League.

La Gazzetta dello Sport claims Inter are eager to use Mascherano's stance on leaving for their own gain, but president Massimo Moratti is not keen on spending ?25-30 million on the midfielder.

The latest indications from Milan suggest the Italian champions will offer Sulley Muntari, who has become peripheral to plans, plus a ?15m lump sum in exchange for Mascherano.

The Ghana international had a decent World Cup and is admired by Hodgson, who wouldn't mind having him at the club as a replacement for the outgoing 'Masch'.

Inter are now expected to speak up with the Reds, as dialogue becomes resonant over a prospective deal.

---

Real Madrid coach Jose Mourinho cannot resist Maicon as he stays vividly in mind, but the Inter defender's high wage demands have seen the move take another turn towards the slow lane.

Reports on Tuesday in La Gazzetta dello Sport claimed Inter and Madrid had agreed on the terms of the transfer: ?28 million plus performance-related bonuses.

But reaching a full conclusion appears a distant possibility according to Il Corriere dello Sport as the move is blocked over the failure to agree wages.

Maicon seems in no mood to lower his ?7m per annum wage demands. That stance seemed to be encouraged by his agent Antonio Caliendo, who last week said his client is not inferior to Kaka or Cristiano Ronaldo.

But the hand that feeds mouths in Madrid, Florentino Perez, will not add a grain to his ?5.5m a year wage offer for Maicon.

Despite the deal becoming idle, Mourinho is ready to speak with Blancos chiefs in an attempt to persuade them to shift up a gear and bring the long deal to an end.

Voices claim that Thiago Silva of Milan remains an alternative, but that piste seems unstable as the Italian club have said he is not for sale.

Former Portsmouth goalkeeper David James is set to snub the advances of Champions League sides Celtic and Chelsea to move to Bristol City, according to the Scottish Sun.

James, 39, is available on a free transfer after the south coast outfit failed to offer him a fresh contract due to its dire financial situation. Celtic were believed to be keen on adding his experience to their set-up, while Chelsea were keen on bringing in top class cover for injured shot-stopper Petr Cech.

The pair are believed to be set to be beaten to the World Cup goalkeeper's signature after he began negotiations with the ambitious Championship outfit.

New manager Steve Coppell is understood to see him as a pivotal signing to see his charges win promotion to the Premier League and he could ink a 12-month deal.

Former Portsmouth goalkeeper David James is set to snub the advances of Champions League sides Celtic and Chelsea to move to Bristol City, according to the Scottish Sun.

James, 39, is available on a free transfer after the south coast outfit failed to offer him a fresh contract due to its dire financial situation. Celtic were believed to be keen on adding his experience to their set-up, while Chelsea were keen on bringing in top class cover for injured shot-stopper Petr Cech.

The pair are believed to be set to be beaten to the World Cup goalkeeper's signature after he began negotiations with the ambitious Championship outfit.

New manager Steve Coppell is understood to see him as a pivotal signing to see his charges win promotion to the Premier League and he could ink a 12-month deal.

Crap source!

Pompey had a contract on offer and kept extending it so he could have time to think, he kept taking too long, so we had to call it quits as we need to sign someone soon. ?So we'll probably resign Ashdown who we released at the end of the last season.

David Beckham has promised West Ham he will make a decision soon over whether to spend his remaining playing days at Upton Park. :rofl:

The 35-year-old former England captain, who was born in East London, is currently contracted with MLS club LA Galaxy.

The midfielder is set to return from an Achilles injury in the coming weeks before coming back to Europe in January.

Beckham has long been linked with a return to his roots at West Ham, and co-owner David Gold is keen to see the veteran wind up his career at the Premier League club.

"We had some discussions with David's agents a few months ago and it was a possibility," Gold said in The Sun.

"He's preoccupied with a few projects but he's promised he will give every consideration to the possibility of joining us."

i'm still struggling to fathom how he is englands best keeper.

any news on the liverpool or arsenal front?

Vertonghen wants to come in.. lets see if AW is interested in him too.. also read Giovinco is interested in Arsenal but don;t know abt that one as it was The Sun and we dont really need any more in attack..

David Beckham has "no interest" in leaving American team Los Angeles Galaxy and has had no contact with West Ham, according to his spokesman. :laugh:

West Ham co-owner David Gold claims to have held talks with the 35-year-old former England captain's agent.

But Beckham's spokesman said: "Whilst it's flattering, there has been no contact with or offer from West Ham. David has no interest in leaving."

The midfielder is recovering from an Achilles tendon injury.

Gold reportedly hoped that Beckham, who was born in Leytonstone, east London - close to West Ham - would end his playing days with the club.

The Hammers co-owner is also said to have wanted the midfielder to help the club's attempts to move into the Olympics Stadium in London after the 2012 Games.

However, the player's spokesman added: "David is happy at LA Galaxy and is looking forward to returning to the team on 9 August."

Skysports.com understands Fulham are leading the race to sign Aston Villa defender Luke Young.

Liverpool appeared to be favourites to land the versatile defender after agreeing a deal with Villa, but it understood the move has collapsed as the player does not want to move his family north.

The former Tottenham and Charlton man is believed to be holding out for a move back to the capital as he seeks a switch away from Villa.

Villa are ready to offload Young after he dropped well down the pecking order in Martin O'Neill's plans.

A number of clubs including Sunderland and Fulham are believed to have expressed an interest in the 31-year-old, but Fulham are favourites for his signature.

Fulham have held a long-term interest in Young and incoming boss Mark Hughes is believed to be ready to push through a deal for the former England international as he looks to bolster the squad at Craven Cottage.

Bristol City have secured the surprise signing of former Portsmouth goalkeeper David James on a one-year deal with an option for an additional 12 months.

Skysports.com revealed on Thursday that the Championship Robins were close to completing the major coup of landing the England shot-stopper and the deal has now been confirmed.

Celtic and Sunderland had been interested in James, but the clubs dropped their pursuit because they could not reach an agreement with the soon-to-be 40-year-old.

It is understood that the ex-Liverpool, Aston Villa, West Ham and Manchester City No.1 wanted a one-year deal with an option to extend the terms, which, crucially, was on offer at Ashton Gate.

James passed a medical with Steve Coppell's side on Friday and his contract will become active on 1st August, allowing him to make his expected debut in City's season-opener against Millwall.

Bristol City have secured the surprise signing of former Portsmouth goalkeeper David James on a one-year deal with an option for an additional 12 months.

Skysports.com revealed on Thursday that the Championship Robins were close to completing the major coup of landing the England shot-stopper and the deal has now been confirmed.

Celtic and Sunderland had been interested in James, but the clubs dropped their pursuit because they could not reach an agreement with the soon-to-be 40-year-old.

It is understood that the ex-Liverpool, Aston Villa, West Ham and Manchester City No.1 wanted a one-year deal with an option to extend the terms, which, crucially, was on offer at Ashton Gate.

James passed a medical with Steve Coppell's side on Friday and his contract will become active on 1st August, allowing him to make his expected debut in City's season-opener against Millwall.

Surprising.

Real Madrid have confirmed Sami Khedira has accepted a five-year contract to join the club from Stuttgart.

German outfit Stuttgart announced earlier on Friday that an undisclosed fee had been agreed with Real for the sale of Khedira.

The Spanish giants have now followed up that news by revealing the midfielder had agreed a move to the Santiago Bernabeu on a contract through to 2015.

Khedira had impressed for Germany during the World Cup finals and he scored the winning goal in the third-place play-off against Uruguay.

He had been part of the Stuttgart first-team fold since 2006, but only had 12 months remaining on his contract.

Real coach Jose Mourinho had been keen to increase his midfield options since taking charge in Madrid and will now have Khedira to call on during the coming season.

---

Inter Milan president Massimo Moratti is planning to hold further talks with Manchester City on Monday regarding a deal for Mario Balotelli.

City are trying to add the teenage striker to their squad, but have yet to come to an agreement with both Inter and the player.

According to reports in Italy, City have lowered their offer for Balotelli from an initial ?30million (?25m) to ?27m (?22.5m) and they are also yet to meet the 19-year-old's personal demands.

Balotelli's agent has revealed that the player is becoming 'anxious' regarding the failure to finalise a move and discussions now appear to be on hold until after the weekend.

Moratti confirmed that no agreement is yet in place, but he remains prepared to let Balotelli leave Inter for the right price.

"For Balotelli to go to Man City, we are still missing an agreement with the club," Moratti told Sky Italia.

"We will probably talk about this on Monday to try and find a definite agreement with the English side."

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    • Hello, Hope all is well. I am in UK.  
    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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