2010 Summer Football Transfers


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Liverpool have confirmed they have re-signed Fabio Aurelio on a two-year deal.

As exclusively revealed by skysports.com earlier on Saturday, Liverpool have decided to bring Aurelio back to Anfield just two months after he left the club.

The Brazilian full-back left Liverpool at the end of May following the expiration of his contract.

It was believed Aurelio rejected the offer of a pay-as-you-play deal to stay at Anfield after an injury-ravaged campaign last season.

However, with new Reds boss Roy Hodgson yet to secure a replacement for Aurelio he has decided to bring the 30-year-old back to the club after being impressed by his fitness.

"I asked the club to find out whether Fabio had found a new club," Hodgson told the club's official website.

"When we ascertained that he hadn't, we invited him back to Melwood so both myself and my staff, and the medical team could properly assess the player.

"We were both very impressed and I am delighted we were able to re-sign Fabio."

Aurelio has spoken of his delight at rejoining the club and he hopes he can play his part under the new regime at Anfield

"I feel very pleased and proud," said Aurelio. "It feels like I am signing for the first time - everything has changed so it is like a new beginning for me with new confidence and a new boss.

"Hopefully I can do well this season.

"My aim is to help the team do better than last season. Everything is going really well, so I think we can progress a lot.

"We have made some good additions to the team and we can be very confident."

David Villa has admitted his surprise that Fernando Torres has not joined Chelsea and believes this season is Liverpool's 'last chance' to keep the striker.

Liverpool finished seventh in the Premier League last term and failed to qualify for the UEFA Champions League, leading many to suggest that Torres could soon be on his way out of the club.

Villa concedes that, having spoken to Torres at the World Cup, he expected his Spanish compatriot to link up with Chelsea.

Manchester City have also been linked with a move for Torres but nothing has yet materialised and it looks increasingly likely that he will stay at Anfield.

Villa now feels that Torres may leave next summer unless the Reds can turn their fortunes around over the coming campaign.

"I am actually a little surprised. It looks like Nando is staying," Villa, who joined Barcelona from Valencia before the World Cup, is quoted as saying by the Daily Star Sunday.

"After I spoke with him at the World Cup I thought he would sign for Chelsea.

"I think it must only be that Chelsea did not meet Liverpool's valuation. Because, if they had, I am sure he would have made the move."

He added: "This is Liverpool's last chance to keep him. They have to prove they are capable of challenging on all fronts this season, otherwise he will be gone.

"If Liverpool fail to win anything I am sure he will be at Chelsea next summer."

bit of bright news for liverpool fans...

Liverpool striker Fernando Torres says he is "committed to the club and fans" and is "looking forward to working with new Reds manager Roy Hodgson".

There had been speculation linking Torres, 26, with a move from Anfield ever since the club failed to qualify for this season's Champions League.

"I am looking forward to the challenge ahead," Torres told the club's website.

"My commitment and loyalty to the club and to the fans is the same as it was on my first day when I signed."

The Spain international, who returned to training on Monday after winning the World Cup in South Africa had been linked with a big-money move to Manchester City and Chelsea.

However, Torres, who is recovering from the abductor injury he sustained in the World Cup final against the Netherlands last month, says he is delighted to be back at the club.

"I am really happy to be back, really happy to stay with all my team-mates," he said.

Liverpool striker Fernando Torres says he is "committed to the club and fans" and is "looking forward to working with new Reds manager Roy Hodgson".

he's been saying that the entire time. it's the BS english media who's making crap up.

Liverpool defender Emiliano Insua's move to Serie A side Fiorentina has fallen through, the Italian club's sporting director has confirmed.

Pantaleo Corvino said they had been unable to agree terms with the Argentine who came to Anfield in January 2007 from Boca Juniors.

The two clubs had agreed a fee last month but discussions with the 21-year-old have proved fruitless.

"Insua is not coming. He had high economic demands," said Corvino.

"I was in talks with the sporting director at Liverpool, who is our guest here, until two this morning.

"At the end we decided to give up on Insua, who will remain in England.

"The player would have entered into Fiorentina's technical and financial plans, but we couldn't reach an agreement with the player. Today, the deal can be considered finished."

Manchester City are reportedly closing in on a deal for former Barcelona starlet Gai Assulin.

Israel international Assulin is thought to be training at City after being released by Barcelona earlier this summer.

Assulin was regarded as one of the best young prospects to come through the ranks at Barca, but he failed to make an impact in the first team due to injury and competition for places

The midfielder made his debut for Barcelona at the age of just 16, but a lack of first-team chances has seen him look elsewhere to continue his career.

The 19-year-old became Israel's youngest ever international when he represented his national team just a few days before he turned 17.

News of Assulin's availability alerted a number of clubs, but it appears City are in pole position to land the player.

City boss Roberto Mancini is keen to bring in some young talent and he could be prepared to loan him out so that he can continue his development before challenging for a spot in City's star-studded line-up.

with their money they are going to beat everyone to the punch.

yeah... Silva signing shows that.. this one was a free transfer though.. we really dont need him.. we urgently need a keeper and an established CB.. I'm getting a bad feeling though as Wenger still says he's "not close" to signing anyone and is mute abt keeper.. while everyone is going on abt how great Koscielny is and that he has all the qualities we need.. which is another way of saying we dont need another CB?

The way things are going with Liverpool takeover though.. we can see you lot going crazy in the winter window.. still hoping no one buys Arsenal.. we are stable financially and tactically.. and dont need a new owner now..

Portuguese club Benfica say they have agreed an ?18m deal to sell Brazil international midfielder Ramires to Premier League champions Chelsea.

The deal is subject to the 23-year-old - who has won 16 caps for Brazil - passing a medical at Stamford Bridge.

Ramires joined the Portuguese giants last summer for ?6.2m from Cruzeiro.

He will become the second player to join Carlo Ancelotti's squad this summer following the arrival of Yossi Benayoun from Liverpool.

Benfica say the deal amounts to 22m euros, which equates to about ?18.2m at current exchange rates.

Ramires, whose full name is Ramires Santos do Nascimento, was praised by Brazil boss Dunga after strong displays in the opening stage of the World Cup in South Africa.

If the deal goes through as expected, Benfica will have to repay ?6m to sports entrepreneur Kia Joorabchian who part-financed the player's transfer from Cruzeiro to the Portuguese club.

Press Association Sport says that this arrangement would not present any difficulty under the Premier League's third party ownership rules.

Benfica president Luis Felipe Vieira said: "Ramires staying at Benfica does not depend solely on us. We have a partner and we must respect the contracts."

Sky Sports News understands that Nice striker Loic Remy is flying in for talks with Stoke.

Remy has been identified as a transfer target by several Premier League clubs this summer, with Liverpool, Tottenham and West Ham all showing an interest.

There were also a couple of options in France but Remy confirmed earlier this week that his preference was a move to England.

Stoke have now entered the chase and are looking to pull off a major coup by beating their domestic rivals to the 23-year-old's signature.

It is thought that Remy is on his way to speak to Tony Pulis and look around the Potters' training ground.

Pulis will be hoping to convince Remy that his future lies at the Britannia Stadium as he looks to bolster his attacking options ahead of the new season.

Stoke had been linked with a move for Carlton Cole earlier in the summer but Pulis insisted this week there was no substance in these rumours, while West Ham do not want to sell anyway.

Sunderland frontman Kenwyne Jones is also believed to be on Stoke's radar.

I get the feeling come tonight, Cesc will be on his way to Barcelona and Barcelona may be ?58,000,000 in debt but transfers fees are usually paid in lumps that should not stop them offering

?50,000,000+ he is worth.

He will make for Barcelona ?20,000,000 in shirt sales and tags.

I hope Wenger buys some defenders and another Wilshire would come in handy as he is a Fabregas and Flammini all in one.

Some of Arsenals long terms injured have come back looking even better, Kieren Gibbs is better than Cashley Cole was at the same age.

I get the feeling come tonight, Cesc will be on his way to Barcelona and Barcelona may be ?58,000,000 in debt but transfers fees are usually paid in lumps that should not stop them offering

?50,000,000+ he is worth.

He will make for Barcelona ?20,000,000 in shirt sales and tags.

I hope Wenger buys some defenders and another Wilshire would come in handy as he is a Fabregas and Flammini all in one.

Some of Arsenals long terms injured have come back looking even better, Kieren Gibbs is better than Cashley Cole was at the same age.

If he leaves we should buy Gourcuff, Pjanic or Sneijder..

Yeah I really think Liverpool should buy Messi, Kaka and Ronaldo too.

With what money? shifty.gif

btw guys (and girls) check this out.. http://www.portsmout...first-team.aspx

If anyone is need of some players.. its them.. I feel for Pompey fans.. seems to me after the next court hearing the club might cease to exist..

Championship side Middlesbrough have rejected Liverpool's bid for goalkeeper Brad Jones.

As revealed by skysports.com earlier on Thursday, Liverpool had lodged a bid for the Australian international.

Liverpool boss Roy Hodgson is keen to bring in Jones to provide cover and competition for No.1 keeper Pepe Reina.

The Reds are believed to have tabled a ?2million bid for the 28-year-old as they look to tie up a deal before the close of the transfer window.

However, Middlesbrough are understood to have shunned Liverpool's bid as Gordon Strachan looks to keep hold of the keeper.

It remains to be seen if Liverpool will come back with a new, improved bid for Jones or switch their attentions elsewhere.

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West Ham United are delighted to announce the capture of New Zealand FIFA World Cup defender Winston Reid.

The 22-year-old has joined the Hammers on a three-year contract from Danish Superliga club FC Midtjylland for an undisclosed fee. He had a medical on Thursday afternoon and met with the manager Avram Grant at Chadwell Heath. He then headed to the Boleyn Ground to finalise his dream move later in the evening.

Reid becomes the fifth new recruit after Thomas Hitzlsperger, Pablo Barrera, Frederic Piquionne and Tal Ben Haim. Reid had caught the eye at this summer's tournament in South Africa, where he scored a dramatic late equaliser against Slovakia and helped the unheralded All Whites to further impressive draws with Italy and Paraguay.

A towering presence, the North Shore-born player is excited about the prospect of testing himself in the Barclays Premier League following five seasons and more than 80 appearances for Midtylland.

"I am looking forward to getting started," he told whufc.com, while taking his first look around the Boleyn Ground. "My dream has been to come and play in the Premier League and I am happy that I am a West Ham player.

"It has been a mad couple of weeks and the last couple of days have been pretty hectic, so I am just happy to be here now. I am pretty decent fitness-wise. I had a game last Sunday so I am in pretty good nick.

"The World Cup was a life-changing experience and something I will remember forever. I want to bring the positives from that here on the pitch at West Ham.

"This club has great history and the league is one of the best in the world. I am looking forward to the challenge ahead."

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    • Hello, Hope all is well. I am in UK.  
    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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