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Development on space survival game 'Ion' has ceased

Earlier this year, it was announced that Microsoft had canceled the Xbox One and Windows 10 exclusive title Scalebound. The move generated a lot of backlash from gamers who had been eagerly anticipating the game ever since it made its debut at E3 2014.

Now it appears that another game, Ion, which was showcased at the E3 2015 and was slated for a release on the Xbox One and PC, has also ceased developement.

Eurogamer reports that Ion, that was being developed by the RocketWerkz Studio owner and DayZ creator Dean Hall, is no longer in development. The space survival game was described as massively multiplayer online (MMO), in which players could "build, live in and inevitably die in player created galactic constructions." Although not much else was known about the game, it was purported to feature "fully simulated environments". The title was being developed by RocketWerkz Studio in cooperation with Improbable, a company which develops the unique SpatialOS game engine.

Hall had the following to say about the development of the game:

[...] We’re not actively working on Ion, no. I am not involved in that, no. Nor is RocketWerkz studio in New Zealand.

[...] I’d far rather people were pissed off I didn’t release something than I release something I wasn’t happy with and try to take money from them. That’s the most important thing.

With Ion now dead, RocketWerkz is busy working on other unannounced projects. Hall plans to show off a new title at the EGX Rezzed 2017 in London soon.

Source: Eurogamer via OnMSFT | Image via PC Invasion

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