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Brad McQuaid Interview.

I saw this well thought out interview over at Allakhazam's magical realm, an Everquest based fan site.

You spent 5 plus years designing and developing the game EverQuest. Now that you are "just a player", do you still play the game and enjoy it?

Absolutely – in fact, more so. I've a little more free time now than I had before, so I've been playing a lot of EQ on the Firiona Vie Role Playing Preferred server. I was very involved in coming up with the ruleset on that server, so my playing preferences fit in pretty well there.

You recently left Sony to go out on your own. How hard was it for you to leave a game and company that you had obviously put so much into?

It was extremely difficult and painful, and I still get pretty emotional when I think about it. Not only did I help build EverQuest, I helped build Verant Interactive and also did my best to shape and positively influence the growth of Sony Online Entertainment. I worked with a lot of people, many of whom were my personal friends before EQ, and also many of whom became my friends during and after work on EQ.

I'm extremely proud to have been part of EQ and to have worked with such an amazing group of talented and passionate people. And while all good things do come to an end, it's a small industry and I'm sure we'll see each other around.

Check out the rest here

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