Halo: The Master Chief Collection's journey to PC completed with the arrival of Halo 4 late last year, but 343 Industries isn't finished with updating the game across all platforms just yet. Today, the studio launched the fifth season of content for the multi-game collection, delivering a range of new cosmetic unlocks aimed at Halo 3 and Halo: Reach along with a lightweight MCC update.
Halo: MCC Season 5 is dubbed Anvil and its battle pass has 100 unique new items for customizing player armor, weapons, and nameplates. These include armor pieces from the Halo Online project finally being implemented to Halo 3 and the cut GRD helmet over to Halo: Reach. The timed seasonal challenges this time offer some interesting rewards as well, including the humorous 'Mister Chief' helmet.
The free battle pass requires Season Points for unlocking this content as usual, which can be earned from simply ranking up by playing any of the included Halo experiences, as well as completing challenges that refresh daily, weekly, and across seasons. Moreover, all content from battle passes remains a part of the collection even after a season ends, letting players go back and unlock content from previous rounds.
Today's Halo: MCC update is related to the cosmetic side as well. Players will now find a new toggle in the options menu for disabling or enabling the new skins being added to Halo 3, letting those who prefer the original experience keep it that way. The game already had a similar toggle set up for the new Halo: Combat Evolved skins.
Halo: The Master Chief Collection Season 5 Anvil is now available for all PC (Steam and Microsoft Store), Xbox One, and Xbox Series X|S players. The size of the update will be around 258MB on Steam, 6.3GB on the Microsoft Store PC version, and up to 9.9GB for Xbox consoles.