GSC Game World shares the first in-engine screenshot from S.T.A.L.K.E.R. 2

After quite a long time, Ukrainian developer GSC Game World has at long last shared the first in-engine screenshot from the upcoming S.T.A.L.K.E.R. 2, seen above. It shows off an anomaly and a brand-new environment.

Although the name of the developer may not ring a bell, the games it developed very likely will. Started in 1995 by Sergiy Grygorovych, GSC Game World was at one point the largest game developer in Eastern Europe, numbering 200 employees. It is behind legendary RTS series Cossacks and the open-world survival horror FPS series S.T.A.L.K.E.R.

Following the release of 2006's S.T.A.L.K.E.R. : Shadow of Chernobyl, Andrew Prokhorov, Oles Shyshkovtsov, and Alexander Maximchuk split off to create 4A Games, which would, in 2010, release Metro 2033, the first title in the series. The three aforementioned devs, along with Sergei Karmalsky were the core dev team behind Shadow of Chernobyl.

In 2012, following the dissolution of GSC by Grygorovych due to personal reasons, Oleg Yavorsky, GSC's former PR manager started Vostock Games, which went on to create battle royale title Fear the Wolves and is currently developing the free-to-play shooter Survarium.

Reopened in late 2014 with Grygorovych at the helm, GSC announced that it was working on a remake of 2001's Cossacks: European Wars, which was released in 2016 as Cossacks 3. Following its release, GSC re-announced S.T.A.L.K.E.R. 2 in 2018, a title which it had cancelled before dissolving.

The screenshot at the top of the article is our first glimpse at the game, although the developer has promised to share more info throughout 2020.

Powered by the Unreal Engine, S.T.A.L.K.E.R. 2 is targeted for release in 2021 - which was discovered after the fan community decrypted a cypher -, although there's currently no word regarding which platforms or storefronts it will be available on.

Source and image: S.T.A.L.K.E.R. OFFICIAL (Twitter)

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