Upcoming Mass Effect: Andromeda update detailed, brings animation improvements and more

The atmosphere around Mass Effect: Andromeda hasn't been the most positive since its release last month, mainly receiving criticism pointed towards the game's poor animations, with plenty of examples making rounds on the internet.

Today, Bioware announced the Mass Effect: Andromeda patch 1.05, poised to resolve some of the game's bugs, and bringing a host of changes based on community feedback. These include the highly requested feature of skipping transition sequences in the galaxy map, as well as a fix for the weird animation bug that happens when Ryder is put through zig-zag motions while running.

Among other highlights, the update includes better lip syncing and facial animations for characters, increased inventory space, more accessible remnant decryption keys, along with some improvements for human and Asari eyes. Fixes for latency and matchmaking issues on the multiplayer side are also on the agenda, with Bioware listing the full changelog on their official blog.

What's more, the developer revealed plans for upcoming updates that will arrive over the next two months, which will contain:

  • More options and variety in the character creator
  • Improvements to hair and general appearance for characters
  • Ongoing improvements to cinematic scenes and animations
  • Improvements to male romance options for Scott Ryder
  • Adjustments to conversations with Hainly Abrams

A future launch of free cosmetic items for the game's single player is also mentioned in the announcement, in addition to new APEX missions, maps, characters, and weapons for the multiplayer experience.

Bioware will be releasing the Mass Effect: Andromeda patch 1.05 on April 6, and although most of the headaches caused by the game could have been resolved by the aforementioned fixes at launch, committing to straighten out the problems now is probably the next best thing.

Mass Effect: Andromeda image: Origin

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