AppleInsider states that Gianduia was initially introduced at last year’s World of WebObjects Developer Conference alongside WWDC and that Apple plans to reveal more information about it to developers later this summer.
Apple has already started implementing such frameworks into their own internet applications: SproutCore is used by the MobileMe team, TuneKit is used by iTunes, Gianduia is used by Apple Retail, Coherent is used by Dashcode 3, PastryKit is used by the iPhone, and AdLib is used by the iPad.
In addition to rich online applications, various advancements in HTML5 have ignited the thought of it replacing Flash’s other main stronghold: games. Several demos using HTML5’s Canvas, 3D transformations, and animations have shown what modern browsers are capable of today. Check them out below with a WebKit-based browser such as Chrome or Safari:
- Morphing Cube
- Poster Circle
- 3D Transforms
- Interactive 3D Cube
- Interactive 3D Boxes
- HTML5 video with Canvas
Images courtesy of AppleInsider