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Nvidia DLSS added to Crysis Remastered for PC, claims up to 40% performance boost

Crysis Remastered now has Nvidia DLSS support

Crytek has announced that it is releasing a free update that takes it to version 2.1 for Crysis Remastered on PC. The latest update is significant as it finally adds support for Nvidia's Deep Learning Super Sampling (DLSS) feature which was promised last year.

Without going into too much detail regarding game settings used and such, Crytek has said that gamers with Nvidia RTX graphics cards should expect up to 40% improvement in performance with DLSS enabled. It has also not been clarified whether the DLSS version implemented here is the earlier 1.0 version or the much improved 2.0 one.

Outside of the DLSS addition, the new update also contains a tutorial-related improvement and several bug fixes. These have been listed below:

  • Improvements made to the tutorial descriptions in all languages. Many placeholders and incorrect prompts have been corrected.
  • Fixed an issue that caused the rocket tutorial prompt to not be correctly displayed in Traditional Chinese.
  • Fixed an issue that caused the camera shake to be too intense while using the mounted MG with armor mode enabled.
  • Fixed an issue that prevented the alien AI from exploding which prevented mission progress on Exodus, Fleet and Paradise Lost.
  • Fixed an issue that resulted in Armor mode being active at the beginning of a mission.
  • Fixed the missing audio tied to the SCAR in the intro cutscene on Ascension.
  • Fixed a CRYENGINE crash that could occur on Exodus - Sphere.

  • Fixed the translations of the Classic Nanosuit mode control tutorial in all languages (previously only shown in English).

  • Fixed an issue that caused the controller tutorial prompts to display mouse and keyboard instead throughout the game.

  • Fixed a crash that could occur on Reckoning - Fleet.

  • Fixed an issue that resulted in the FPS counter showing the incorrect information.

  • Fixed several bugs that caused the incorrect information to be displayed in the tutorial prompts for the controller.

  • Fixed several tutorial descriptions that would appear in the wrong languages when using the Traditional Chinese language settings.

  • Fixed a missing tutorial prompt from the VTOL rockets in the Traditional Chinese language on Ascension.

  • Fixed a placeholder from the "fire minigun" tutorial prompt on Ascension when using mouse & keyboard.

  • Fixed an issue that resulted in the English translations appearing for the Classic Nanosuit controls tutorial when using other languages.

  • Fixed some Italian localisation issues (removed placeholders and added correct text).

  • Fixed an issue that caused placeholders to appear in the HUD when the Japanese language was selected.

  • Fixed an issue that occurred when trying to ADS on any mounted machine gun while using a controller. Previously this would incorrectly activate the cloak instead of aiming down sights.

  • Fixed an issue with the animations for some CEPH scouts.

  • Fixed several placeholders that appear in the Classic Nanosuit menu.

  • Fixed some shadows that would disappear depending on the camera angle on Contact - Island.

  • Fixed some disappearing prompts from the Classic Nanosuit wheel.

The following issues are known but are yet to be resolved:

  • Some distant textures can appear to be blurred textures when DLSS is switched enabled.
  • In some cases, you may encounter motion blur issues on some systems. Deactivating motion blur will resolve this matter.
  • The windows for civilian trucks may have yellow windows when Raytracing is set to “Very High” or “Can it Run Crysis”.
  • Anti-Aliasing is disabled with DLSS by design. However, the menu will still show that it is set to active when DLSS is enabled.

If you're a console gamer, there is also some news for you as the Crytek Community Manager on Reddit has stated that the Xbox and PlayStation versions of the game will also receive "some amazing additions" very soon.

Source: Reddit via Crytek

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